Player Matchup

Heimdallr
Heimdallr
ABUSIVE NATIVE
Heimdallr
Level 58
God Stats
27W - 31L
1,419 SR
Queue Stats
446W - 370L
1,380 Elo+
Party 4
King Arthur
King Arthur
AglidNights
King Arthur
Level 160
God Stats
9W - 4L
1,828 SR
Queue Stats
732W - 618L
1,599 Elo+
Party 1
Athena
Athena
Chemical
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FATMAN 5519
Danzaburou
Level 122
God Stats
60W - 56L
1,166 SR
Queue Stats
96W - 101L
1,241 Elo+
Solo
Scylla
Scylla
YurKookum
Scylla
Level 88
God Stats
8W - 2L
1,500 SR
Queue Stats
725W - 546L
1,333 Elo+
Party 4
Team Averages
Level 118
1,483 SR
1,411 Elo+

VS

Team Averages
Level 102
1,618 SR
1,553 Elo+
Nu Wa
Nu Wa
GSGIII
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
JollyFoal243916
Ymir
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 133L
1,678 Elo+
Solo
Hercules
Hercules
KaibaKuin
Hercules
Level 114
God Stats
0W - 1L
1,694 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Susano
Susano
PapaCrawdaddy69
Susano
Level 108
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Freya
Freya
everythingisgray
Freya
Level 75
God Stats
23W - 16L
1,701 SR
Queue Stats
188W - 189L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ABUSIVE NATIVE
Heimdallr
14
1 / 0 / 6
7,868
715
2,578
4,185
1,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
AglidNights
King Arthur
13
0 / 2 / 6
7,608
692
6,702
9,047
3,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Chemical
Athena
15
3 / 0 / 5
8,861
806
9,599
6,448
5,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
FATMAN 5519
Danzaburou
15
0 / 0 / 4
8,244
749
2,077
5,798
2,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
YurKookum
Scylla
15
7 / 2 / 2
9,713
883
5,836
5,750
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GSGIII
Nu Wa
15
2 / 3 / 2
8,125
739
6,889
5,905
1,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
6,009
546
0
3,471
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
KaibaKuin
Hercules
12
1 / 3 / 2
7,236
658
4,636
9,956
7,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 4 / 2
7,696
700
5,855
8,230
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 0 / 0
6,244
568
549
4,719
1,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
11
Kills
4
4
Deaths
11
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ABUSIVE NATIVE
Heimdallr
1
0
6
4
W
King Arthur
AglidNights
King Arthur
0
2
6
1.5
W
Athena
Chemical
Athena
3
0
5
5.5
W
Danzaburou
FATMAN 5519
Danzaburou
0
0
4
2
L
Nu Wa
GSGIII
Nu Wa
2
3
2
1
L
0
1
0
0
L
Hercules
KaibaKuin
Hercules
1
3
2
0.67
L
1
4
2
0.5
W
Scylla
YurKookum
Scylla
7
2
2
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,792
Damage
17,929
31,228
Taken
32,281
15,811
Mitigated
18,103
4,408
Healing
3,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ABUSIVE NATIVE
Heimdallr
2,578
795
0
559
4,185
1,887
82
679
3,481
0
18,932
W
King Arthur
AglidNights
King Arthur
6,702
714
0
750
9,047
3,863
215
3,660
5,345
0
19,774
W
Athena
Chemical
Athena
9,599
4,667
0
795
6,448
5,360
960
1,539
4,865
28,114
0
W
Danzaburou
FATMAN 5519
Danzaburou
2,077
199
0
1,534
5,798
2,494
4,411
549
5,199
0
29,107
L
Nu Wa
GSGIII
Nu Wa
6,889
1,729
0
641
5,905
1,873
0
3,101
2,668
32,201
0
L
0
0
0
0
3,471
2,124
0
1,913
1,442
118
0
L
Hercules
KaibaKuin
Hercules
4,636
580
0
1,708
9,956
7,920
0
4,273
5,586
0
10,842
L
5,855
650
0
0
8,230
4,621
1
3,242
4,984
1,254
20,378
W
Scylla
YurKookum
Scylla
5,836
199
0
770
5,750
2,207
524
1,672
3,928
28,662
0
L
549
303
0
815
4,719
1,565
0
2,655
1,950
17,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,294
Gold Earned
35,310
261
Minions Killed
176
11
Camps Cleared
6
1,054,198
Distance Traveled
979,900
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,868
715
44
4
0
219,107
0
W
King Arthur
7,608
692
28
3
1
194,495
3
W
Athena
8,861
806
41
4
5
223,217
3
W
Danzaburou
8,244
749
85
8
4
197,236
0
L
Nu Wa
8,125
739
65
6
1
218,244
0
L
Ymir
6,009
546
0
0
0
181,406
0
L
Hercules
7,236
658
15
1
1
186,977
0
L
Susano
7,696
700
46
4
3
201,309
0
W
Scylla
9,713
883
63
6
1
220,143
0
L
Freya
6,244
568
50
5
1
191,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role