Player Matchup

Kukulkan
Kukulkan
I Sushi Shark I
Kukulkan
Level 66
God Stats
5W - 5L
1,500 SR
Queue Stats
206W - 230L
1,448 Elo+
Party 1
Vamana
Vamana
KCBEVO
Vamana
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,196 Elo+
Solo
Aphrodite
Aphrodite
KouhaiLily
Aphrodite
Level 26
God Stats
29W - 38L
1,292 SR
Queue Stats
69W - 98L
1,290 Elo+
Party 1
Skadi
Skadi
NoodlesW0rth
Skadi
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 282L
1,522 Elo+
Party 1
Arachne
Arachne
laughingset
Arachne
Level 44
God Stats
17W - 10L
1,571 SR
Queue Stats
273W - 246L
1,390 Elo+
Solo
Team Averages
Level 48
1,473 SR
1,369 Elo+

VS

Team Averages
Level 69
1,383 SR
1,416 Elo+
Loki
Loki
EAssassinA
Loki
Level 105
God Stats
213W - 126L
1,592 SR
Queue Stats
386W - 365L
1,465 Elo+
Party 2
Nu Wa
Nu Wa
Kaeguii
Nu Wa
Level 74
God Stats
45W - 39L
1,287 SR
Queue Stats
922W - 897L
1,497 Elo+
Solo
Medusa
Medusa
Masked Flaw
Medusa
Level 71
God Stats
82W - 66L
1,278 SR
Queue Stats
188W - 178L
1,306 Elo+
Party 2
Jormungandr
Jormungandr
Nexus1058
Jormungandr
Level 47
God Stats
23W - 25L
1,500 SR
Queue Stats
135W - 153L
1,500 Elo+
Party 2
Osiris
Osiris
ThiccBobb
Osiris
Level 49
God Stats
5W - 6L
1,255 SR
Queue Stats
22W - 40L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 4 / 2
6,186
476
1,879
5,338
1,513
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
KCBEVO
Vamana
11
0 / 1 / 0
6,090
468
4,607
8,972
7,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
KouhaiLily
Aphrodite
10
1 / 2 / 3
6,689
515
1,786
6,753
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 6 / 3
5,749
442
6,754
10,249
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
laughingset
Arachne
8
3 / 7 / 1
5,982
460
4,644
9,106
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 2
7,849
604
5,423
7,553
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Kaeguii
Nu Wa
12
3 / 1 / 7
7,578
583
7,590
3,144
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
4 / 1 / 4
6,538
503
4,151
4,552
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Nexus1058
Jormungandr
11
3 / 3 / 5
6,965
536
4,220
10,184
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
ThiccBobb
Osiris
14
3 / 0 / 0
7,904
608
7,902
7,058
6,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
5
Kills
20
20
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
Kukulkan
0
4
2
0.25
L
Vamana
KCBEVO
Vamana
0
1
0
0
W
Nu Wa
Kaeguii
Nu Wa
3
1
7
6.5
L
Aphrodite
KouhaiLily
Aphrodite
1
2
3
1.25
W
Medusa
4
1
4
6
W
Jormungandr
Nexus1058
Jormungandr
3
3
5
1.83
L
1
6
3
0.42
W
Osiris
ThiccBobb
Osiris
3
0
0
3
L
Arachne
laughingset
Arachne
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,670
Damage
29,286
40,418
Taken
32,491
21,493
Mitigated
18,021
10,088
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,423
1,735
0
4,266
7,553
2,444
636
1,759
5,744
0
37,528
L
Kukulkan
1,879
365
0
379
5,338
1,513
0
1,175
4,041
31,467
0
L
Vamana
KCBEVO
Vamana
4,607
2,053
0
2,308
8,972
7,239
0
1,712
7,160
0
27,699
W
Nu Wa
Kaeguii
Nu Wa
7,590
1,977
0
472
3,144
1,034
488
703
2,441
41,269
0
L
Aphrodite
KouhaiLily
Aphrodite
1,786
938
1,747
2,834
6,753
3,249
58
2,671
3,996
15,523
0
W
Medusa
4,151
1,660
0
1,470
4,552
1,465
1,224
995
3,557
0
25,859
W
Jormungandr
Nexus1058
Jormungandr
4,220
777
254
2,674
10,184
6,093
0
1,234
8,925
24,510
0
L
6,754
2,965
0
1,729
10,249
4,919
0
4,157
5,984
3,938
29,894
W
Osiris
ThiccBobb
Osiris
7,902
2,808
0
1,600
7,058
6,985
756
140
6,564
6,749
40,837
L
Arachne
laughingset
Arachne
4,644
3,360
0
1,091
9,106
4,573
0
2,194
6,777
4,467
17,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,696
Gold Earned
36,834
242
Minions Killed
371
0
Camps Cleared
0
1,196,352
Distance Traveled
1,231,219
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,849
604
77
6
0
279,938
0
L
Kukulkan
6,186
476
68
5
0
217,390
6
L
Vamana
6,090
468
45
3
0
252,504
2
W
Nu Wa
7,578
583
85
7
0
239,472
3
L
Aphrodite
6,689
515
31
2
0
240,810
3
W
Medusa
6,538
503
70
5
0
215,787
1
W
Jormungandr
6,965
536
45
3
0
236,713
2
L
Skadi
5,749
442
63
5
0
218,851
4
W
Osiris
7,904
608
94
7
0
259,309
0
L
Arachne
5,982
460
35
3
0
266,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role