Player Matchup

Danzaburou
Danzaburou
Silver III
Icouldbeyourmomi
Danzaburou
Silver III
Level 126
God Stats
7W - 6L
1,500 SR
Queue Stats
439W - 430L
1,158 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
NotMainSupport
Cu Chulainn
Silver V
Level 65
God Stats
0W - 2L
1,307 SR
Queue Stats
1W - 7L
1,183 MMR
Solo
Aphrodite
Aphrodite
Silver V
djumperdm92realy
Aphrodite
Silver V
Level 59
God Stats
25W - 15L
1,699 SR
Queue Stats
40W - 52L
1,182 MMR
Solo
Nu Wa
Nu Wa
Silver I
妹特思棒威
Nu Wa
Silver I
Level 106
God Stats
2W - 7L
1,170 SR
Queue Stats
472W - 483L
1,170 MMR
Party 1
Da Ji
Da Ji
Silver II
小小复读姬
Da Ji
Silver II
Level 65
God Stats
2W - 7L
1,208 SR
Queue Stats
17W - 26L
1,361 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,377 SR
1,211 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,618 SR
1,316 MMR
Fenrir
Fenrir
Silver I
BTCboy
Fenrir
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
FallenAngel61
Guan Yu
Silver I
Level 96
God Stats
39W - 27L
2,066 SR
Queue Stats
539W - 535L
1,272 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
MrGhazt
Zhong Kui
Silver V
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 145L
1,128 MMR
Solo
Ymir
Ymir
Silver I
piskopat993
Ymir
Silver I
Level 89
God Stats
105W - 103L
1,524 SR
Queue Stats
1,372W - 1,403L
1,178 MMR
Solo
Medusa
Medusa
Silver III
uNeedHelp
Medusa
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Icouldbeyourmomi
Danzaburou
15
0 / 5 / 5
9,535
415
8,013
16,739
5,955
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
NotMainSupport
Cu Chulainn
17
4 / 6 / 8
11,148
485
20,381
23,912
26,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
14
2 / 6 / 7
9,959
433
11,113
20,259
10,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 6 / 5
9,568
416
12,933
11,621
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 8 / 6
11,578
503
15,526
22,851
9,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ApolloThe MorriganTsukuyomiCthulhuScylla

VS

Bans
SusanoCupidSetNemesisJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BTCboy
Fenrir
20
7 / 6 / 7
12,953
563
12,928
21,259
13,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Guan Yu
20
10 / 1 / 6
13,667
594
15,596
24,955
36,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
MrGhazt
Zhong Kui
14
0 / 6 / 5
9,951
433
10,719
17,723
10,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 14
11,432
497
8,022
24,623
22,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
uNeedHelp
Medusa
20
12 / 1 / 10
14,740
641
26,300
20,017
13,551
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
73
17
Kills
31
31
Deaths
19
31
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BTCboy
Fenrir
7
6
7
1.75
W
Guan Yu
10
1
6
13
L
Danzaburou
Icouldbeyourmomi
Danzaburou
0
5
5
0.5
W
Zhong Kui
MrGhazt
Zhong Kui
0
6
5
0.42
L
Cu Chulainn
NotMainSupport
Cu Chulainn
4
6
8
1.33
L
Aphrodite
2
6
7
0.92
W
2
5
14
1.8
W
Medusa
uNeedHelp
Medusa
12
1
10
17
L
3
6
5
0.92
L
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,966
Damage
73,565
95,382
Taken
108,577
56,122
Mitigated
95,983
32,231
Healing
43,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BTCboy
Fenrir
12,928
3,202
0
3,155
21,259
13,407
94
6,474
14,689
0
86,117
W
Guan Yu
15,596
1,712
5,160
14,207
24,955
36,337
998
4,697
19,802
316
78,969
L
Danzaburou
Icouldbeyourmomi
Danzaburou
8,013
3,225
0
6,347
16,739
5,955
849
1,521
15,143
0
74,647
W
Zhong Kui
MrGhazt
Zhong Kui
10,719
431
0
3,336
17,723
10,599
845
4,850
12,656
48,050
0
L
Cu Chulainn
NotMainSupport
Cu Chulainn
20,381
3,597
0
5,467
23,912
26,235
0
6,459
17,062
0
67,615
L
Aphrodite
11,113
1,863
5,059
9,239
20,259
10,362
441
4,516
15,618
37,728
0
W
8,022
680
778
3,191
24,623
22,089
508
10,307
14,178
34,811
0
W
Medusa
uNeedHelp
Medusa
26,300
13,581
0
13,381
20,017
13,551
4,101
3,794
16,201
14,068
148,180
L
12,933
3,234
0
1,105
11,621
3,731
427
2,974
8,597
59,714
0
L
15,526
4,221
0
5,014
22,851
9,839
0
4,374
18,452
0
69,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,788
Gold Earned
62,743
434
Minions Killed
578
0
Camps Cleared
0
1,891,805
Distance Traveled
2,129,516
21
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,953
563
140
6
0
424,735
6
W
Guan Yu
13,667
594
125
5
0
461,155
4
L
Danzaburou
9,535
415
104
5
0
388,726
4
W
Zhong Kui
9,951
433
79
3
0
411,323
1
L
Cu Chulainn
11,148
485
104
5
0
393,208
6
L
Aphrodite
9,959
433
45
2
0
402,353
8
W
Ymir
11,432
497
47
2
0
395,821
16
W
Medusa
14,740
641
187
8
0
436,482
12
L
Nu Wa
9,568
416
76
3
0
359,148
3
L
Da Ji
11,578
503
105
5
0
348,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role