Player Matchup

Danzaburou
Danzaburou
Deku1997
Danzaburou
Level 80
God Stats
20W - 3L
2,052 SR
Queue Stats
102W - 74L
1,651 Elo+
Party 1
Ao Kuang
Ao Kuang
Molotov307
Ao Kuang
Level 17
God Stats
4W - 7L
1,603 SR
Queue Stats
25W - 31L
1,458 Elo+
Party 1
Ganesha
Ganesha
bestchawzever
Ganesha
Level 67
God Stats
41W - 27L
1,323 SR
Queue Stats
206W - 184L
1,553 Elo+
Party 1
Team Averages
Level 55
1,660 SR
1,554 Elo+

VS

Team Averages
Level 66
1,408 SR
1,385 Elo+
Horus
Horus
Lyall13
Horus
Level 62
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 12L
1,328 Elo+
Party 2
Merlin
Merlin
PokerKing504
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
iMcStanky
Anubis
Level 14
God Stats
1W - 6L
1,223 SR
Queue Stats
5W - 17L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deku1997
Danzaburou
10
3 / 2 / 8
7,081
708
6,415
7,040
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Molotov307
Ao Kuang
11
8 / 1 / 3
8,119
812
4,668
5,127
1,853
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ganesha
9
0 / 1 / 11
7,286
729
4,788
6,515
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Lyall13
Horus
9
1 / 4 / 2
6,503
650
2,209
7,385
4,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
12
3 / 1 / 1
7,961
796
6,708
4,889
1,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
iMcStanky
Anubis
7
0 / 6 / 2
5,974
597
3,497
7,432
3,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
11
Kills
4
4
Deaths
11
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Deku1997
Danzaburou
3
2
8
3.5
L
Horus
Lyall13
Horus
1
4
2
0.5
W
Ao Kuang
Molotov307
Ao Kuang
8
1
3
9.5
L
Merlin
3
1
1
3.5
W
Ganesha
0
1
11
5.5
L
Anubis
iMcStanky
Anubis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,871
Damage
12,414
18,682
Taken
19,706
8,003
Mitigated
8,850
5,917
Healing
4,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Deku1997
Danzaburou
6,415
3,549
0
2,900
7,040
2,040
0
3,401
3,281
0
24,999
L
Horus
Lyall13
Horus
2,209
1,082
625
1,420
7,385
4,144
78
4,067
3,318
0
5,972
W
Ao Kuang
Molotov307
Ao Kuang
4,668
2,079
0
525
5,127
1,853
0
3,120
1,775
18,073
0
L
Merlin
6,708
677
0
1,127
4,889
1,490
0
1,132
3,757
40,449
0
W
Ganesha
4,788
534
0
2,492
6,515
4,110
0
3,075
3,180
19,940
0
L
Anubis
iMcStanky
Anubis
3,497
649
0
1,240
7,432
3,216
164
4,301
3,131
11,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,486
Gold Earned
20,438
97
Minions Killed
104
0
Camps Cleared
0
485,879
Distance Traveled
416,268
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,081
708
56
6
0
153,042
0
L
Horus
6,503
650
8
1
0
164,105
4
W
Ao Kuang
8,119
812
38
4
0
166,323
0
L
Merlin
7,961
796
74
7
0
153,707
4
W
Ganesha
7,286
729
3
0
0
166,514
3
L
Anubis
5,974
597
22
2
0
98,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role