Player Matchup

Sun Wukong
Sun Wukong
GNN6688
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,360 Elo+
Solo
Izanami
Izanami
HOTSOUPDADDY
Izanami
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 25L
1,789 Elo+
Solo
Kuzenbo
Kuzenbo
Seenwook
Kuzenbo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ShinobiAMG
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,734 Elo+
Party 1
Kali
Kali
SoloN1n9teen
Kali
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,584 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,593 Elo+

VS

Team Averages
Level 20
1,545 SR
1,478 Elo+
Freya
Freya
AshBlossom24
Freya
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 6L
1,566 Elo+
Solo
Thanatos
Thanatos
LovelessBoi
Thanatos
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,540 Elo+
Solo
Ra
Ra
MiGuiDarkness
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,269 Elo+
Solo
Anubis
Anubis
XØdise
Anubis
Level 17
God Stats
0W - 1L
1,723 SR
Queue Stats
10W - 10L
1,517 Elo+
Solo
Chaac
Chaac
pajiao2021
Chaac
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GNN6688
Sun Wukong
18
5 / 3 / 6
12,055
634
5,241
12,271
8,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
HOTSOUPDADDY
Izanami
20
25 / 1 / 3
15,563
819
29,634
17,837
9,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Seenwook
Kuzenbo
7
0 / 3 / 3
7,892
415
705
3,822
2,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
ShinobiAMG
Ah Puch
15
2 / 5 / 6
10,295
542
4,830
7,697
2,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 5
12,267
646
8,260
20,406
8,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 0
5,763
303
929
7,412
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
LovelessBoi
Thanatos
13
5 / 11 / 2
9,161
482
4,127
14,207
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

17
4 / 5 / 3
10,590
557
9,083
13,318
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
XØdise
Anubis
11
3 / 7 / 1
8,117
427
4,454
10,818
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
16
3 / 7 / 3
9,255
487
6,614
21,142
11,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
37
Kills
15
15
Deaths
37
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Sun Wukong
GNN6688
Sun Wukong
5
3
6
2.67
W
Izanami
HOTSOUPDADDY
Izanami
25
1
3
26.5
L
Thanatos
LovelessBoi
Thanatos
5
11
2
0.55
L
4
5
3
1.1
W
Kuzenbo
Seenwook
Kuzenbo
0
3
3
0.5
W
Ah Puch
ShinobiAMG
Ah Puch
2
5
6
1
W
5
3
5
2.5
L
Anubis
XØdise
Anubis
3
7
1
0.5
L
Chaac
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,670
Damage
25,207
62,033
Taken
66,897
30,954
Mitigated
26,860
26,120
Healing
17,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
929
379
0
1,415
7,412
1,507
130
560
6,802
10,016
0
W
Sun Wukong
GNN6688
Sun Wukong
5,241
1,175
0
1,419
12,271
8,119
884
3,010
9,261
0
65,424
W
Izanami
HOTSOUPDADDY
Izanami
29,634
22,878
0
10,809
17,837
9,431
12,122
7,339
10,498
8,024
141,089
L
Thanatos
LovelessBoi
Thanatos
4,127
1,571
0
4,933
14,207
4,210
0
1,841
12,241
0
22,902
L
9,083
531
304
3,490
13,318
5,920
0
1,479
11,839
92,391
0
W
Kuzenbo
Seenwook
Kuzenbo
705
463
0
246
3,822
2,088
579
567
3,255
5,002
0
W
Ah Puch
ShinobiAMG
Ah Puch
4,830
846
0
753
7,697
2,739
108
1,725
5,972
27,147
0
W
8,260
6,042
0
12,893
20,406
8,577
0
4,796
15,610
0
67,448
L
Anubis
XØdise
Anubis
4,454
382
0
1,739
10,818
3,744
0
217
10,551
39,561
0
L
Chaac
6,614
1,288
116
5,923
21,142
11,479
0
2,772
18,320
0
54,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,072
Gold Earned
42,886
473
Minions Killed
402
0
Camps Cleared
0
1,546,241
Distance Traveled
1,346,353
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,763
303
18
1
0
162,637
0
W
Sun Wukong
12,055
634
131
7
0
383,781
2
W
Izanami
15,563
819
186
10
0
346,503
0
L
Thanatos
9,161
482
43
2
0
327,125
4
L
Ra
10,590
557
166
9
0
345,838
4
W
Kuzenbo
7,892
415
7
0
0
113,601
1
W
Ah Puch
10,295
542
48
3
0
345,368
2
W
Kali
12,267
646
101
5
0
356,988
0
L
Anubis
8,117
427
90
5
0
181,504
3
L
Chaac
9,255
487
85
4
0
329,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role