Player Matchup

Guan Yu
Guan Yu
EruptorHD
Guan Yu
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 10L
1,685 Elo+
Solo
Ne Zha
Ne Zha
Floyd6666
Ne Zha
Level 14
God Stats
2W - 3L
1,715 SR
Queue Stats
5W - 5L
1,652 Elo+
Solo
Nu Wa
Nu Wa
Jokeruz0
Nu Wa
Level 29
God Stats
1W - 1L
1,719 SR
Queue Stats
26W - 12L
1,603 Elo+
Solo
Hel
Hel
cavalier666
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,481 Elo+
Solo
Medusa
Medusa
hellby1015
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 16
1,587 SR
1,584 Elo+

VS

Team Averages
Level 31
1,578 SR
1,430 Elo+
Kukulkan
Kukulkan
JesusRED
Kukulkan
Level 26
God Stats
2W - 1L
1,679 SR
Queue Stats
19W - 22L
1,397 Elo+
Solo
Scylla
Scylla
Kyara_Kys
Scylla
Level 87
God Stats
28W - 30L
1,544 SR
Queue Stats
113W - 115L
1,657 Elo+
Party 1
Hercules
Hercules
Tweakymoo11
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,254 Elo+
Solo
Nemesis
Nemesis
VeNoM94Xxxx
Nemesis
Level 28
God Stats
8W - 4L
1,673 SR
Queue Stats
26W - 28L
1,316 Elo+
Solo
Neith
Neith
inaya91
Neith
Level 8
God Stats
20W - 26L
1,493 SR
Queue Stats
28W - 48L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EruptorHD
Guan Yu
20
5 / 1 / 15
14,565
971
14,910
35,243
43,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Floyd6666
Ne Zha
20
11 / 13 / 11
16,214
1,081
21,289
35,258
14,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Jokeruz0
Nu Wa
20
8 / 4 / 17
15,519
1,035
39,314
20,421
7,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 3 / 18
14,374
958
13,682
21,762
9,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
hellby1015
Medusa
19
3 / 5 / 10
12,909
861
9,100
13,073
5,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JesusRED
Kukulkan
20
7 / 3 / 15
15,944
1,063
40,747
10,766
4,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Kyara_Kys
Scylla
20
11 / 3 / 10
16,490
1,099
28,773
13,240
3,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Tweakymoo11
Hercules
20
4 / 8 / 14
14,519
968
20,122
34,486
27,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
VeNoM94Xxxx
Nemesis
20
3 / 13 / 16
14,073
938
14,788
28,606
8,723
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
inaya91
Neith
20
1 / 3 / 19
13,816
921
13,686
16,603
5,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
100
30
Kills
26
26
Deaths
30
71
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
EruptorHD
Guan Yu
5
1
15
12.5
L
Ne Zha
Floyd6666
Ne Zha
11
13
11
1.27
W
Kukulkan
JesusRED
Kukulkan
7
3
15
4.83
L
Nu Wa
Jokeruz0
Nu Wa
8
4
17
4.13
W
Scylla
Kyara_Kys
Scylla
11
3
10
5.33
W
Hercules
Tweakymoo11
Hercules
4
8
14
1.38
W
Nemesis
VeNoM94Xxxx
Nemesis
3
13
16
0.85
L
3
3
18
4
L
Medusa
hellby1015
Medusa
3
5
10
1.6
W
Neith
inaya91
Neith
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,295
Damage
118,116
125,757
Taken
103,701
80,359
Mitigated
49,946
38,263
Healing
18,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
EruptorHD
Guan Yu
14,910
2,631
3,332
4,776
35,243
43,345
0
20,589
14,350
0
36,577
L
Ne Zha
Floyd6666
Ne Zha
21,289
7,063
0
4,320
35,258
14,810
0
15,801
19,131
0
43,922
W
Kukulkan
JesusRED
Kukulkan
40,747
2,530
0
0
10,766
4,472
0
4,772
5,876
89,508
0
L
Nu Wa
Jokeruz0
Nu Wa
39,314
11,875
707
799
20,421
7,320
0
11,626
8,670
65,197
0
W
Scylla
Kyara_Kys
Scylla
28,773
2,522
753
661
13,240
3,977
0
6,188
6,733
74,696
0
W
Hercules
Tweakymoo11
Hercules
20,122
3,871
0
8,079
34,486
27,440
0
18,370
14,932
0
41,110
W
Nemesis
VeNoM94Xxxx
Nemesis
14,788
8,299
159
1,841
28,606
8,723
0
13,563
14,301
0
31,801
L
13,682
543
15,281
8,390
21,762
9,518
0
14,684
7,003
44,878
0
L
Medusa
hellby1015
Medusa
9,100
3,123
0
658
13,073
5,366
0
6,820
6,153
0
20,228
W
Neith
inaya91
Neith
13,686
6,201
2,064
4,526
16,603
5,334
0
8,047
8,169
0
40,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,581
Gold Earned
74,842
287
Minions Killed
355
4
Camps Cleared
5
1,369,063
Distance Traveled
1,436,152
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
14,565
971
40
3
0
333,989
0
L
Ne Zha
16,214
1,081
50
3
1
273,284
0
W
Kukulkan
15,944
1,063
139
9
2
262,172
0
L
Nu Wa
15,519
1,035
66
4
1
267,083
0
W
Scylla
16,490
1,099
94
6
0
279,187
1
W
Hercules
14,519
968
45
3
1
287,822
0
W
Nemesis
14,073
938
35
2
2
317,079
1
L
Hel
14,374
958
107
7
0
319,424
1
L
Medusa
12,909
861
24
2
2
175,283
2
W
Neith
13,816
921
42
3
0
289,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role