Player Matchup

Geb
Geb
Aizza
Geb
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Achilles
Achilles
Lifeofpie78
Achilles
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,381 Elo+
Solo
Chang'e
Chang'e
TheSaintLucifer
Chang'e
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 51L
1,288 Elo+
Solo
Kali
Kali
chikenwafel
Kali
Level 67
God Stats
3W - 3L
1,909 SR
Queue Stats
36W - 36L
1,576 Elo+
Solo
Danzaburou
Danzaburou
echiang12
Danzaburou
Level 100
God Stats
32W - 33L
1,496 SR
Queue Stats
187W - 195L
1,539 Elo+
Solo
Team Averages
Level 108
1,581 SR
1,457 Elo+

VS

Team Averages
Level 124
1,704 SR
1,612 Elo+
Ne Zha
Ne Zha
DaldeusBRS
Ne Zha
Level 155
God Stats
61W - 41L
1,634 SR
Queue Stats
234W - 162L
1,635 Elo+
Party 1
Geb
Geb
Saji_Hyuga
Geb
Level 148
God Stats
42W - 29L
1,916 SR
Queue Stats
275W - 235L
1,700 Elo+
Solo
Discordia
Discordia
YoutubeIsSenpai
Discordia
Level 82
God Stats
44W - 35L
1,804 SR
Queue Stats
347W - 310L
1,597 Elo+
Solo
Merlin
Merlin
dominichy
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,489 Elo+
Solo
Danzaburou
Danzaburou
yashlnoki
Danzaburou
Level 146
God Stats
23W - 21L
1,665 SR
Queue Stats
435W - 379L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Aizza
Geb
14
0 / 2 / 2
7,741
553
4,650
14,336
10,779
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Lifeofpie78
Achilles
16
1 / 2 / 0
9,062
647
9,032
17,577
16,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 1
8,132
581
5,341
19,170
7,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 4 / 1
9,559
683
6,226
13,614
8,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
echiang12
Danzaburou
15
0 / 3 / 2
8,638
617
8,407
13,638
5,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DaldeusBRS
Ne Zha
17
5 / 0 / 9
10,803
772
22,537
9,899
6,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 1 / 11
10,088
721
6,653
12,731
12,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
YoutubeIsSenpai
Discordia
17
1 / 1 / 10
9,931
709
14,265
5,070
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
dominichy
Merlin
17
4 / 1 / 9
10,748
768
15,587
7,074
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
yashlnoki
Danzaburou
17
5 / 0 / 7
12,291
878
10,093
10,180
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
3
Kills
15
15
Deaths
3
6
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Geb
Aizza
Geb
0
2
2
0.5
W
Ne Zha
DaldeusBRS
Ne Zha
5
0
9
9.5
L
Achilles
Lifeofpie78
Achilles
1
2
0
0.5
W
0
1
11
5.5
L
1
4
1
0.38
W
Discordia
YoutubeIsSenpai
Discordia
1
1
10
6
L
1
4
1
0.38
W
Merlin
dominichy
Merlin
4
1
9
8.5
L
Danzaburou
echiang12
Danzaburou
0
3
2
0.33
W
Danzaburou
yashlnoki
Danzaburou
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,656
Damage
69,135
78,335
Taken
44,954
48,109
Mitigated
34,290
24,454
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Aizza
Geb
4,650
220
0
407
14,336
10,779
0
7,577
6,023
15,888
0
W
Ne Zha
DaldeusBRS
Ne Zha
22,537
3,497
0
5,956
9,899
6,186
1,437
1,524
8,299
0
47,704
L
Achilles
Lifeofpie78
Achilles
9,032
1,773
0
2,998
17,577
16,148
0
7,596
9,172
0
37,369
W
6,653
399
0
0
12,731
12,472
677
3,835
8,740
22,542
0
L
5,341
813
7,043
9,198
19,170
7,515
0
7,657
10,410
15,292
0
W
Discordia
YoutubeIsSenpai
Discordia
14,265
289
0
767
5,070
1,782
492
1,031
4,001
39,854
0
L
6,226
1,785
0
1,987
13,614
8,268
1
5,705
7,443
3,776
43,982
W
Merlin
dominichy
Merlin
15,587
1,271
0
1,816
7,074
2,935
1,248
1,051
5,965
37,182
0
L
Danzaburou
echiang12
Danzaburou
8,407
3,577
0
2,821
13,638
5,399
0
6,025
7,098
0
39,110
W
Danzaburou
yashlnoki
Danzaburou
10,093
2,104
1,726
3,638
10,180
10,915
708
2,901
7,137
517
34,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,132
Gold Earned
53,861
328
Minions Killed
327
10
Camps Cleared
5
1,298,949
Distance Traveled
1,452,510
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,741
553
13
1
0
278,508
0
W
Ne Zha
10,803
772
63
5
0
328,554
5
L
Achilles
9,062
647
83
6
2
276,750
1
W
Geb
10,088
721
32
2
1
309,697
5
L
Chang'e
8,132
581
40
3
0
249,503
1
W
Discordia
9,931
709
105
8
0
311,059
2
L
Kali
9,559
683
99
7
7
253,665
4
W
Merlin
10,748
768
62
4
2
251,636
1
L
Danzaburou
8,638
617
93
7
1
240,523
2
W
Danzaburou
12,291
878
65
5
2
251,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role