Player Matchup

Chang'e
Chang'e
BOOTYnextdooor
Chang'e
Level 6
God Stats
6W - 3L
1,789 SR
Queue Stats
12W - 4L
1,836 Elo+
Party 2
Discordia
Discordia
KabukiKae
Discordia
Level 83
God Stats
4W - 0L
1,786 SR
Queue Stats
30W - 9L
1,833 Elo+
Party 2
Neith
Neith
KingslytheLyran
Neith
Level 15
God Stats
2W - 1L
1,463 SR
Queue Stats
28W - 21L
1,593 Elo+
Solo
Olorun
Olorun
Selodite
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,769 Elo+
Party 2
King Arthur
King Arthur
custom14
King Arthur
Level 17
God Stats
4W - 0L
1,839 SR
Queue Stats
13W - 6L
1,646 Elo+
Solo
Team Averages
Level 25
1,675 SR
1,735 Elo+

VS

Team Averages
Level 13
1,496 SR
1,466 Elo+
Bellona
Bellona
AKamikazeBeaver
Bellona
Level 16
God Stats
41W - 48L
1,593 SR
Queue Stats
52W - 60L
1,579 Elo+
Solo
Anubis
Anubis
DR1ZZT17
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,500 Elo+
Party 1
Ares
Ares
HowsUr_Mom
Ares
Level 16
God Stats
2W - 2L
1,387 SR
Queue Stats
5W - 3L
1,518 Elo+
Solo
Thanatos
Thanatos
IMaeloRDx
Thanatos
Level 8
God Stats
10W - 5L
1,500 SR
Queue Stats
53W - 48L
1,500 Elo+
Solo
Ymir
Ymir
wantedman_38
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 22L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 24
12,604
1,146
23,568
10,270
3,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
KabukiKae
Discordia
19
12 / 0 / 22
12,617
1,147
24,413
5,497
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 2 / 19
12,135
1,103
15,518
10,346
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Selodite
Olorun
17
4 / 7 / 21
10,951
996
10,980
15,112
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
custom14
King Arthur
17
5 / 2 / 22
11,394
1,036
13,124
19,992
17,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 6
10,211
928
12,247
19,517
19,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
DR1ZZT17
Anubis
16
3 / 8 / 5
10,487
953
18,338
26,205
13,274
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 3 / 2
8,630
785
0
3,753
2,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
IMaeloRDx
Thanatos
16
7 / 11 / 1
11,307
1,028
18,030
20,305
8,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
0 / 11 / 5
9,766
888
6,462
24,290
24,674
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
31
40
Kills
12
12
Deaths
41
108
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
W
12
1
24
24
L
Anubis
DR1ZZT17
Anubis
3
8
5
0.69
L
0
3
2
0.33
L
Thanatos
IMaeloRDx
Thanatos
7
11
1
0.68
W
Discordia
KabukiKae
Discordia
12
0
22
23
W
7
2
19
8.25
W
Olorun
Selodite
Olorun
4
7
21
2.07
W
King Arthur
custom14
King Arthur
5
2
22
8
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,603
Damage
55,077
61,217
Taken
94,070
31,810
Mitigated
68,674
24,006
Healing
16,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,247
3,192
0
884
19,517
19,703
0
12,970
6,367
0
25,569
W
23,568
2,466
6,157
4,725
10,270
3,936
0
2,426
7,744
40,380
0
L
Anubis
DR1ZZT17
Anubis
18,338
1,036
1,018
7,198
26,205
13,274
0
16,382
9,648
38,930
0
L
0
0
0
0
3,753
2,313
0
1,572
2,156
101
0
L
Thanatos
IMaeloRDx
Thanatos
18,030
7,250
0
6,801
20,305
8,710
0
15,353
4,695
0
32,271
W
Discordia
KabukiKae
Discordia
24,413
379
0
1,123
5,497
1,774
0
1,923
3,499
40,537
0
W
15,518
8,205
561
2,788
10,346
4,049
0
4,785
5,511
0
41,563
W
Olorun
Selodite
Olorun
10,980
5,520
1,424
3,180
15,112
4,852
0
7,197
7,815
17,353
0
W
King Arthur
custom14
King Arthur
13,124
2,763
0
4,048
19,992
17,199
0
8,469
11,281
0
20,798
L
6,462
1,336
292
258
24,290
24,674
0
12,684
11,397
15,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,701
Gold Earned
50,401
163
Minions Killed
146
4
Camps Cleared
6
948,064
Distance Traveled
749,505
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,211
928
29
3
2
197,424
2
W
Chang'e
12,604
1,146
43
4
0
212,889
0
L
Anubis
10,487
953
52
5
2
167,071
0
L
Ares
8,630
785
0
0
0
62,730
1
L
Thanatos
11,307
1,028
47
4
1
165,451
0
W
Discordia
12,617
1,147
32
3
1
222,518
0
W
Neith
12,135
1,103
60
5
1
159,005
0
W
Olorun
10,951
996
14
1
0
152,525
0
W
King Arthur
11,394
1,036
14
1
2
201,127
0
L
Ymir
9,766
888
18
2
1
156,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role