Player Matchup

Kali
Kali
Joltu
Kali
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
530W - 465L
1,491 Elo+
Party 1
Hel
Hel
Saekiu
Hel
Level 85
God Stats
5W - 5L
1,500 SR
Queue Stats
546W - 533L
1,440 Elo+
Party 1
Medusa
Medusa
crackmight
Medusa
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,341 Elo+
Party 1
Nu Wa
Nu Wa
gothemsiren23
Nu Wa
Level 13
God Stats
1W - 2L
1,243 SR
Queue Stats
1W - 2L
1,341 Elo+
Party 1
Bellona
Bellona
imainem
Bellona
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 32L
1,575 Elo+
Solo
Team Averages
Level 56
1,449 SR
1,437 Elo+

VS

Team Averages
Level 39
1,416 SR
1,484 Elo+
Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
BelgicWaffle
Erlang Shen
Level 25
God Stats
8W - 7L
1,500 SR
Queue Stats
255W - 177L
1,761 Elo+
Solo
Apollo
Apollo
ITzSaylens
Apollo
Level 6
God Stats
11W - 6L
1,500 SR
Queue Stats
115W - 94L
1,212 Elo+
Party 2
Mulan
Mulan
NubZ dog
Mulan
Level 30
God Stats
1W - 1L
1,266 SR
Queue Stats
42W - 54L
1,567 Elo+
Solo
Nemesis
Nemesis
tockly
Nemesis
Level 26
God Stats
7W - 5L
1,314 SR
Queue Stats
13W - 10L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Joltu
Kali
12
3 / 1 / 1
6,759
563
6,154
7,171
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
Saekiu
Hel
9
2 / 2 / 3
6,158
513
3,168
7,226
1,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
crackmight
Medusa
9
0 / 2 / 0
5,258
438
1,920
3,353
1,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 6 / 1
5,069
422
1,783
5,938
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
imainem
Bellona
12
7 / 2 / 1
7,338
612
10,344
9,525
9,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 3 / 3
7,008
584
4,428
6,547
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
BelgicWaffle
Erlang Shen
9
1 / 4 / 1
6,119
510
3,486
9,846
6,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
ITzSaylens
Apollo
12
1 / 0 / 1
6,897
575
3,361
6,683
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
NubZ dog
Mulan
8
0 / 4 / 6
5,323
444
5,551
7,938
5,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
tockly
Nemesis
13
7 / 1 / 0
7,546
629
7,395
9,342
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
12
Kills
13
13
Deaths
12
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
3
3
1.83
W
Erlang Shen
BelgicWaffle
Erlang Shen
1
4
1
0.38
W
Apollo
ITzSaylens
Apollo
1
0
1
1.5
L
Kali
Joltu
Kali
3
1
1
3.5
W
Mulan
NubZ dog
Mulan
0
4
6
0.75
L
Hel
Saekiu
Hel
2
2
3
1.75
L
Medusa
crackmight
Medusa
0
2
0
0
L
0
6
1
0.08
L
Bellona
imainem
Bellona
7
2
1
3.75
W
Nemesis
tockly
Nemesis
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,369
Damage
24,221
33,213
Taken
40,356
18,551
Mitigated
19,196
11,117
Healing
13,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,428
347
443
2,573
6,547
2,035
0
1,184
5,264
37,396
0
W
Erlang Shen
BelgicWaffle
Erlang Shen
3,486
1,699
0
3,329
9,846
6,205
0
706
8,856
3,377
21,205
W
Apollo
ITzSaylens
Apollo
3,361
2,441
0
4,941
6,683
2,064
1,371
622
6,061
0
46,365
L
Kali
Joltu
Kali
6,154
3,755
0
2,272
7,171
4,308
0
733
6,416
8,383
38,055
W
Mulan
NubZ dog
Mulan
5,551
1,156
0
539
7,938
5,035
620
1,838
5,876
0
13,274
L
Hel
Saekiu
Hel
3,168
83
1,183
4,306
7,226
1,973
0
774
6,327
16,990
0
L
Medusa
crackmight
Medusa
1,920
651
0
10
3,353
1,505
0
0
3,331
1,339
19,113
L
1,783
489
0
50
5,938
1,633
0
2,983
2,880
17,704
0
L
Bellona
imainem
Bellona
10,344
3,335
0
3,296
9,525
9,132
0
392
8,949
0
37,504
W
Nemesis
tockly
Nemesis
7,395
4,226
0
2,151
9,342
3,857
0
1,317
7,889
0
49,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,582
Gold Earned
32,893
268
Minions Killed
336
0
Camps Cleared
0
1,076,590
Distance Traveled
1,137,829
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,008
584
79
7
0
214,973
2
W
Erlang Shen
6,119
510
54
5
0
229,454
1
W
Apollo
6,897
575
95
8
0
195,233
3
L
Kali
6,759
563
86
7
0
248,067
1
W
Mulan
5,323
444
18
2
0
237,974
2
L
Hel
6,158
513
26
2
0
246,946
2
L
Medusa
5,258
438
52
4
0
169,964
0
L
Nu Wa
5,069
422
32
3
0
184,723
0
L
Bellona
7,338
612
72
6
0
226,890
1
W
Nemesis
7,546
629
90
8
0
260,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role