Player Matchup

Kukulkan
Kukulkan
DrtyJoker
Kukulkan
Level 60
God Stats
10W - 10L
1,533 SR
Queue Stats
95W - 83L
1,539 Elo+
Party 2
Ares
Ares
DrtyQtip
Ares
Level 21
God Stats
5W - 4L
1,649 SR
Queue Stats
17W - 13L
1,734 Elo+
Party 2
Chaac
Chaac
DrtySlime
Chaac
Level 134
God Stats
2W - 2L
1,556 SR
Queue Stats
211W - 201L
1,641 Elo+
Party 2
Chernobog
Chernobog
Skipsda
Chernobog
Level 39
God Stats
3W - 4L
1,350 SR
Queue Stats
15W - 24L
1,245 Elo+
Solo
Bellona
Bellona
YungThulhu
Bellona
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,527 Elo+
Party 2
Team Averages
Level 54
1,517 SR
1,537 Elo+

VS

Team Averages
Level 41
1,564 SR
1,425 Elo+
Bellona
Bellona
C-Mags
Bellona
Level 36
God Stats
6W - 3L
1,893 SR
Queue Stats
23W - 27L
1,650 Elo+
Solo
Heimdallr
Heimdallr
Littlesee
Heimdallr
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Solo
Chronos
Chronos
TITAN-JackBleiz
Chronos
Level 69
God Stats
6W - 4L
1,500 SR
Queue Stats
456W - 429L
1,271 Elo+
Party 1
Mercury
Mercury
TITAN-WARS1940
Mercury
Level 28
God Stats
36W - 38L
1,426 SR
Queue Stats
126W - 131L
1,308 Elo+
Party 1
Tsukuyomi
Tsukuyomi
conlin777
Tsukuyomi
Level 37
God Stats
6W - 3L
1,500 SR
Queue Stats
15W - 6L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrtyJoker
Kukulkan
19
6 / 0 / 7
12,467
594
8,511
6,494
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
14
3 / 4 / 8
10,288
490
9,568
15,834
15,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
DrtySlime
Chaac
20
17 / 2 / 4
13,216
629
18,148
18,620
17,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
Skipsda
Chernobog
15
0 / 3 / 7
9,921
472
5,189
7,655
2,970
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
YungThulhu
Bellona
15
4 / 3 / 3
10,482
499
7,042
9,511
9,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C-Mags
Bellona
9
1 / 5 / 1
7,187
342
3,783
7,653
7,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Littlesee
Heimdallr
12
2 / 7 / 3
7,913
377
6,171
15,719
5,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
4 / 7 / 3
9,822
468
9,130
17,240
5,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 4 / 4
8,658
412
3,935
10,527
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
conlin777
Tsukuyomi
17
3 / 8 / 1
10,268
489
7,469
16,024
6,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
30
Kills
12
12
Deaths
31
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
C-Mags
Bellona
1
5
1
0.3
W
Kukulkan
DrtyJoker
Kukulkan
6
0
7
9.5
W
Ares
3
4
8
1.75
W
Chaac
DrtySlime
Chaac
17
2
4
9.5
L
Heimdallr
Littlesee
Heimdallr
2
7
3
0.5
W
Chernobog
Skipsda
Chernobog
0
3
7
1.17
L
4
7
3
0.79
L
2
4
4
1
W
Bellona
YungThulhu
Bellona
4
3
3
1.83
L
Tsukuyomi
conlin777
Tsukuyomi
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,458
Damage
30,488
58,114
Taken
67,163
48,860
Mitigated
27,715
11,134
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
C-Mags
Bellona
3,783
1,571
0
1,210
7,653
7,042
77
400
7,253
2,076
19,417
W
Kukulkan
DrtyJoker
Kukulkan
8,511
68
0
691
6,494
3,123
2,097
1,021
5,473
81,036
0
W
Ares
9,568
449
0
2,242
15,834
15,583
341
3,582
12,252
24,360
0
W
Chaac
DrtySlime
Chaac
18,148
5,030
0
5,377
18,620
17,197
255
3,221
15,399
7,405
96,336
L
Heimdallr
Littlesee
Heimdallr
6,171
1,909
0
1,642
15,719
5,236
37
6,520
9,065
0
31,453
W
Chernobog
Skipsda
Chernobog
5,189
2,042
0
0
7,655
2,970
898
1,306
6,349
0
56,616
L
9,130
2,087
147
4,401
17,240
5,969
0
6,772
10,198
47,049
0
L
3,935
2,142
342
811
10,527
3,354
825
3,540
6,945
0
35,678
W
Bellona
YungThulhu
Bellona
7,042
2,999
0
2,824
9,511
9,987
1,705
344
9,167
4,713
46,742
L
Tsukuyomi
conlin777
Tsukuyomi
7,469
1,782
0
5,115
16,024
6,114
0
1,504
14,486
0
77,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,374
Gold Earned
43,848
506
Minions Killed
386
0
Camps Cleared
0
1,898,731
Distance Traveled
1,783,471
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,187
342
41
2
0
221,784
0
W
Kukulkan
12,467
594
159
8
0
408,830
3
W
Ares
10,288
490
22
1
0
400,091
0
W
Chaac
13,216
629
135
6
0
439,780
7
L
Heimdallr
7,913
377
52
2
0
317,068
2
W
Chernobog
9,921
472
88
4
0
375,128
2
L
Chronos
9,822
468
93
4
0
385,198
0
L
Mercury
8,658
412
71
3
0
452,180
0
W
Bellona
10,482
499
102
5
0
274,902
0
L
Tsukuyomi
10,268
489
129
6
0
407,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role