Player Matchup

Neith
Neith
Alavez96
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,156 Elo+
Party 1
Jormungandr
Jormungandr
CthulhuAJ
Jormungandr
Level 20
God Stats
3W - 3L
1,281 SR
Queue Stats
9W - 11L
1,444 Elo+
Party 1
Hercules
Hercules
EpicDeadMedern
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,268 Elo+
Party 1
Scylla
Scylla
Eyesicc
Scylla
Level 26
God Stats
6W - 7L
1,297 SR
Queue Stats
93W - 96L
1,132 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YellowFlashDUH
Tsukuyomi
Level 22
God Stats
2W - 1L
1,271 SR
Queue Stats
69W - 77L
1,132 Elo+
Party 2
Team Averages
Level 16
1,370 SR
1,227 Elo+

VS

Team Averages
Level 17
1,432 SR
1,342 Elo+
Hercules
Hercules
RotRAMPAGE
Hercules
Level 19
God Stats
15W - 20L
1,500 SR
Queue Stats
86W - 102L
1,254 Elo+
Solo
Neith
Neith
Whindmane
Neith
Level 16
God Stats
0W - 1L
1,161 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Bacchus
Bacchus
boredsg2020
Bacchus
Level 24
God Stats
1W - 5L
1,500 SR
Queue Stats
32W - 36L
1,291 Elo+
Solo
Erlang Shen
Erlang Shen
dtpepe
Erlang Shen
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 51L
1,407 Elo+
Solo
Kukulkan
Kukulkan
zVirtual9982
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alavez96
Neith
16
8 / 5 / 3
10,835
542
12,174
15,483
5,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
CthulhuAJ
Jormungandr
14
4 / 3 / 7
10,561
528
7,377
14,242
12,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Hercules
14
1 / 6 / 5
9,397
470
4,796
14,955
13,503
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Eyesicc
Scylla
18
9 / 3 / 4
12,283
614
17,996
10,074
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
YellowFlashDUH
Tsukuyomi
17
3 / 4 / 4
10,442
522
8,156
12,894
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RotRAMPAGE
Hercules
16
6 / 5 / 6
10,333
517
11,877
21,756
22,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
Whindmane
Neith
13
1 / 11 / 2
8,270
414
7,808
14,875
4,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
boredsg2020
Bacchus
5
0 / 2 / 0
5,917
296
656
2,815
973
Shoes

Shoes

+6%
Movement Speed

Erlang Shen
dtpepe
Erlang Shen
19
12 / 3 / 2
12,145
607
19,525
19,611
12,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
zVirtual9982
Kukulkan
11
2 / 4 / 0
7,844
392
3,715
6,274
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
25
Kills
21
21
Deaths
25
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Alavez96
Neith
8
5
3
1.9
W
Jormungandr
CthulhuAJ
Jormungandr
4
3
7
2.5
W
Hercules
1
6
5
0.58
W
Scylla
Eyesicc
Scylla
9
3
4
3.67
L
Hercules
RotRAMPAGE
Hercules
6
5
6
1.8
L
Neith
Whindmane
Neith
1
11
2
0.18
W
Tsukuyomi
YellowFlashDUH
Tsukuyomi
3
4
4
1.25
L
Bacchus
boredsg2020
Bacchus
0
2
0
0
L
Erlang Shen
dtpepe
Erlang Shen
12
3
2
4.33
L
Kukulkan
zVirtual9982
Kukulkan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,499
Damage
43,581
67,648
Taken
65,331
40,698
Mitigated
42,603
22,741
Healing
15,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alavez96
Neith
12,174
7,319
0
6,148
15,483
5,968
3,765
789
14,669
0
61,916
W
Jormungandr
CthulhuAJ
Jormungandr
7,377
1,758
653
3,829
14,242
12,044
1,335
1,330
12,787
34,113
0
W
Hercules
4,796
2,018
0
5,682
14,955
13,503
460
1,523
12,957
0
23,386
W
Scylla
Eyesicc
Scylla
17,996
4,028
0
1,700
10,074
4,104
1,628
1,596
8,428
69,698
0
L
Hercules
RotRAMPAGE
Hercules
11,877
4,487
0
8,398
21,756
22,767
1,266
8,024
13,514
0
46,086
L
Neith
Whindmane
Neith
7,808
2,376
0
1,478
14,875
4,675
2,172
3,488
11,303
0
38,571
W
Tsukuyomi
YellowFlashDUH
Tsukuyomi
8,156
2,841
0
4,729
12,894
5,079
1,800
253
12,541
0
62,702
L
Bacchus
boredsg2020
Bacchus
656
39
73
692
2,815
973
0
409
2,406
5,687
0
L
Erlang Shen
dtpepe
Erlang Shen
19,525
10,695
0
4,635
19,611
12,302
0
7,526
11,928
10,606
75,082
L
Kukulkan
zVirtual9982
Kukulkan
3,715
886
0
94
6,274
1,886
150
5,219
807
31,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,518
Gold Earned
44,509
425
Minions Killed
352
0
Camps Cleared
0
1,778,350
Distance Traveled
1,210,527
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,835
542
111
6
0
298,309
4
W
Jormungandr
10,561
528
48
2
0
368,185
2
W
Hercules
9,397
470
32
2
0
382,636
2
W
Scylla
12,283
614
117
6
0
330,923
8
L
Hercules
10,333
517
78
4
0
309,072
2
L
Neith
8,270
414
68
3
0
275,031
0
W
Tsukuyomi
10,442
522
117
6
0
398,297
7
L
Bacchus
5,917
296
8
0
0
64,953
0
L
Erlang Shen
12,145
607
129
6
0
375,246
1
L
Kukulkan
7,844
392
69
3
0
186,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role