Player Matchup

Cerberus
Cerberus
Dysphorica
Cerberus
Level 105
God Stats
122W - 158L
1,076 SR
Queue Stats
1,333W - 1,671L
1,168 Elo+
Party 1
Nu Wa
Nu Wa
MaximusofEire
Nu Wa
Level 42
God Stats
10W - 25L
1,066 SR
Queue Stats
173W - 341L
941 Elo+
Party 1
Anhur
Anhur
Moey360
Anhur
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 117L
1,294 Elo+
Party 3
Amaterasu
Amaterasu
ObServe quake
Amaterasu
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
220W - 297L
1,452 Elo+
Solo
Loki
Loki
vSkeez
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 101
1,328 SR
1,271 Elo+

VS

Team Averages
Level 110
1,544 SR
1,464 Elo+
Cthulhu
Cthulhu
Anzacthug
Cthulhu
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 84L
1,247 Elo+
Party 2
Sun Wukong
Sun Wukong
Kryp
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Shockie4
Ah Puch
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 28L
1,563 Elo+
Solo
Neith
Neith
SyrieNZ
Neith
Level 15
God Stats
16W - 20L
1,721 SR
Queue Stats
93W - 107L
1,509 Elo+
Party 2
Bakasura
Bakasura
awesomite1
Bakasura
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dysphorica
Cerberus
8
0 / 3 / 1
5,634
433
2,350
8,096
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 7 / 1
5,671
436
1,335
6,214
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Moey360
Anhur
12
0 / 2 / 1
6,541
503
3,693
7,997
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ObServe quake
Amaterasu
12
1 / 4 / 0
6,672
513
2,787
12,203
6,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
vSkeez
Loki
13
6 / 2 / 1
7,619
586
7,334
9,049
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anzacthug
Cthulhu
11
1 / 2 / 6
6,969
536
4,121
8,282
3,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Kryp
Sun Wukong
13
6 / 1 / 2
8,142
626
8,846
7,083
4,793
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Shockie4
Ah Puch
12
4 / 2 / 6
7,698
592
7,880
5,733
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
SyrieNZ
Neith
12
3 / 0 / 0
7,082
545
4,017
5,386
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
awesomite1
Bakasura
13
4 / 2 / 1
7,930
610
5,022
8,148
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
18
18
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Anzacthug
Cthulhu
1
2
6
2
L
Cerberus
Dysphorica
Cerberus
0
3
1
0.17
W
Sun Wukong
Kryp
Sun Wukong
6
1
2
7
L
0
7
1
0.07
L
Anhur
Moey360
Anhur
0
2
1
0.25
L
Amaterasu
ObServe quake
Amaterasu
1
4
0
0.25
W
Ah Puch
Shockie4
Ah Puch
4
2
6
3.5
W
Neith
SyrieNZ
Neith
3
0
0
3
W
Bakasura
awesomite1
Bakasura
4
2
1
2.25
L
Loki
vSkeez
Loki
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,499
Damage
29,886
43,559
Taken
34,632
16,821
Mitigated
13,942
13,957
Healing
8,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Anzacthug
Cthulhu
4,121
691
0
1,774
8,282
3,411
238
1,536
6,746
24,764
0
L
Cerberus
Dysphorica
Cerberus
2,350
243
0
2,091
8,096
3,427
0
3,664
4,432
16,475
0
W
Sun Wukong
Kryp
Sun Wukong
8,846
2,781
0
460
7,083
4,793
604
359
6,724
0
48,367
L
1,335
281
0
339
6,214
1,823
165
3,002
3,058
22,083
0
L
Anhur
Moey360
Anhur
3,693
1,772
0
4,201
7,997
2,551
0
1,770
6,227
0
46,847
L
Amaterasu
ObServe quake
Amaterasu
2,787
1,605
0
4,383
12,203
6,027
0
1,442
10,451
0
38,252
W
Ah Puch
Shockie4
Ah Puch
7,880
522
0
1,952
5,733
1,800
265
785
4,948
44,552
0
W
Neith
SyrieNZ
Neith
4,017
1,802
0
2,705
5,386
1,396
0
218
5,168
0
38,776
W
Bakasura
awesomite1
Bakasura
5,022
3,611
0
1,345
8,148
2,542
0
956
7,192
0
41,127
L
Loki
vSkeez
Loki
7,334
1,717
0
2,943
9,049
2,993
0
2,647
6,402
0
38,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,137
Gold Earned
37,821
355
Minions Killed
378
0
Camps Cleared
0
1,185,810
Distance Traveled
1,309,002
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,969
536
37
3
0
278,017
5
L
Cerberus
5,634
433
47
4
0
244,194
4
W
Sun Wukong
8,142
626
92
7
0
256,388
4
L
Nu Wa
5,671
436
53
4
0
190,526
0
L
Anhur
6,541
503
101
8
0
202,635
4
L
Amaterasu
6,672
513
82
6
0
277,042
3
W
Ah Puch
7,698
592
82
6
0
252,314
4
W
Neith
7,082
545
79
6
0
245,004
4
W
Bakasura
7,930
610
88
7
0
277,279
4
L
Loki
7,619
586
72
6
0
271,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role