Player Matchup

Thor
Thor
BetoHdz02
Thor
Level 101
God Stats
4W - 4L
1,500 SR
Queue Stats
650W - 634L
1,472 Elo+
Solo
Khepri
Khepri
Datriox
Khepri
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,834 Elo+
Solo
King Arthur
King Arthur
Eryxid
King Arthur
Level 64
God Stats
4W - 8L
1,500 SR
Queue Stats
217W - 234L
1,507 Elo+
Solo
Agni
Agni
Mazmune34
Agni
Level 145
God Stats
2W - 8L
1,500 SR
Queue Stats
538W - 521L
1,383 Elo+
Party 1
Cernunnos
Cernunnos
minishmia
Cernunnos
Level 97
God Stats
6W - 3L
1,283 SR
Queue Stats
78W - 94L
1,440 Elo+
Party 1
Team Averages
Level 91
1,457 SR
1,527 Elo+

VS

Team Averages
Level 84
1,544 SR
1,400 Elo+
Hun Batz
Hun Batz
Rumsoakedmonkey
Hun Batz
Level 82
God Stats
5W - 1L
1,709 SR
Queue Stats
367W - 357L
1,368 Elo+
Solo
Artio
Artio
Santosg21
Artio
Level 80
God Stats
10W - 6L
1,500 SR
Queue Stats
103W - 78L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ShadowCorvus
Heimdallr
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Sxmmyy
Nox
Level 118
God Stats
5W - 3L
1,511 SR
Queue Stats
138W - 131L
1,428 Elo+
Solo
Ra
Ra
ZiNNKiTO1
Ra
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 187L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 2 / 3
7,782
599
3,362
8,990
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Datriox
Khepri
8
0 / 2 / 8
5,858
451
4,095
7,102
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Eryxid
King Arthur
11
0 / 4 / 0
6,221
479
1,563
7,121
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
10
2 / 3 / 4
6,440
495
3,409
6,147
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
minishmia
Cernunnos
10
5 / 4 / 2
6,663
513
8,690
10,108
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
5 / 4 / 2
7,578
583
4,453
8,768
2,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
Santosg21
Artio
15
5 / 0 / 0
8,229
633
6,163
4,834
4,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ShadowCorvus
Heimdallr
10
2 / 2 / 4
6,317
486
3,824
7,713
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
Sxmmyy
Nox
12
2 / 3 / 6
7,182
552
5,546
5,886
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 3 / 5
5,954
458
3,656
6,357
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
11
Kills
15
15
Deaths
12
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
4
2
3
2.75
L
Khepri
Datriox
Khepri
0
2
8
2
L
King Arthur
Eryxid
King Arthur
0
4
0
0
L
Agni
2
3
4
1.33
W
Hun Batz
5
4
2
1.5
W
Artio
Santosg21
Artio
5
0
0
5
W
Heimdallr
ShadowCorvus
Heimdallr
2
2
4
2
W
Nox
Sxmmyy
Nox
2
3
6
1.67
W
1
3
5
1.17
L
Cernunnos
minishmia
Cernunnos
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,119
Damage
23,642
39,468
Taken
33,558
15,931
Mitigated
14,518
6,885
Healing
9,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,362
561
0
0
8,990
3,469
902
2,008
6,982
0
49,354
L
Khepri
Datriox
Khepri
4,095
655
0
1,047
7,102
3,260
0
2,877
4,225
9,333
0
L
King Arthur
Eryxid
King Arthur
1,563
36
0
925
7,121
4,074
0
4,898
1,940
1,041
27,675
L
Agni
3,409
87
0
627
6,147
1,981
0
2,152
3,995
28,474
0
W
Hun Batz
4,453
1,443
0
0
8,768
2,991
0
1,193
7,521
0
42,489
W
Artio
Santosg21
Artio
6,163
566
334
3,039
4,834
4,103
0
225
4,609
46,976
0
W
Heimdallr
ShadowCorvus
Heimdallr
3,824
2,452
0
2,201
7,713
2,417
0
2,756
4,825
0
19,453
W
Nox
Sxmmyy
Nox
5,546
185
414
1,045
5,886
2,187
492
1,097
4,687
39,018
0
W
3,656
605
676
1,411
6,357
2,820
0
1,869
4,408
27,448
0
L
Cernunnos
minishmia
Cernunnos
8,690
4,198
0
4,286
10,108
3,147
0
3,122
6,958
0
34,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,964
Gold Earned
35,260
289
Minions Killed
351
0
Camps Cleared
0
1,220,188
Distance Traveled
1,246,315
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,782
599
91
7
0
255,341
0
L
Khepri
5,858
451
4
0
0
269,173
7
L
King Arthur
6,221
479
67
5
0
230,752
7
L
Agni
6,440
495
68
5
0
224,364
3
W
Hun Batz
7,578
583
77
6
0
265,954
2
W
Artio
8,229
633
106
8
0
257,209
1
W
Heimdallr
6,317
486
43
3
0
233,085
0
W
Nox
7,182
552
86
7
0
242,211
0
W
Ra
5,954
458
39
3
0
247,856
2
L
Cernunnos
6,663
513
59
5
0
240,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role