Player Matchup

Zeus
Zeus
Alexblazn420
Zeus
Level 29
God Stats
21W - 27L
1,329 SR
Queue Stats
395W - 389L
1,389 Elo+
Solo
Geb
Geb
Lil Splash14
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,326 Elo+
Solo
Izanami
Izanami
OrpheousTelos
Izanami
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
110W - 93L
1,591 Elo+
Solo
Kali
Kali
snakekiller24
Kali
Level 27
God Stats
1W - 2L
1,720 SR
Queue Stats
4W - 4L
1,703 Elo+
Solo
Apollo
Apollo
xReal-_-Robo
Apollo
Level 25
God Stats
0W - 2L
1,303 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Team Averages
Level 27
1,471 SR
1,502 Elo+

VS

Team Averages
Level 24
1,465 SR
1,465 Elo+
Ne Zha
Ne Zha
Panda1328
Ne Zha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Powersnowdownmm
Susano
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
208W - 198L
1,789 Elo+
Solo
Vulcan
Vulcan
Rakish_Ryan
Vulcan
Level 22
God Stats
11W - 7L
1,327 SR
Queue Stats
180W - 257L
1,137 Elo+
Solo
Cerberus
Cerberus
spacecash
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 20L
1,375 Elo+
Solo
Nox
Nox
strsofrage
Nox
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 47L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 4
10,464
1,046
16,402
14,892
5,508
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 2 / 7
10,248
1,025
10,250
17,662
17,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
16
5 / 4 / 2
10,755
1,076
14,938
11,136
3,662
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 9 / 1
9,653
965
5,318
15,599
6,072
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
15
1 / 4 / 6
9,196
920
3,981
7,980
3,019
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

111

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Panda1328
Ne Zha
17
1 / 5 / 19
10,323
1,032
12,945
15,706
8,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
15 / 1 / 8
13,132
1,313
10,599
6,675
3,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
17
3 / 2 / 13
10,384
1,038
15,521
8,609
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
spacecash
Cerberus
17
2 / 2 / 18
10,302
1,030
10,784
18,054
14,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 1 / 15
10,577
1,058
10,944
7,220
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
98
11
Kills
25
25
Deaths
11
20
Assists
73
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
0
2
7
1.75
L
Izanami
5
4
2
1.5
W
Ne Zha
Panda1328
Ne Zha
1
5
19
2.1
W
15
1
8
19
W
Vulcan
3
2
13
4.75
L
2
9
1
0.28
W
Cerberus
spacecash
Cerberus
2
2
18
5.5
W
4
1
15
11.5
L
Apollo
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,889
Damage
60,793
67,269
Taken
56,264
35,452
Mitigated
32,947
5,632
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,402
1,423
372
1,062
14,892
5,508
0
10,030
4,862
44,441
0
L
10,250
657
149
3,456
17,662
17,191
0
9,145
8,517
18,549
0
L
Izanami
14,938
12,221
0
0
11,136
3,662
0
7,168
3,968
0
39,462
W
Ne Zha
Panda1328
Ne Zha
12,945
4,878
0
4,450
15,706
8,423
0
6,465
9,241
0
29,076
W
10,599
1,663
829
625
6,675
3,164
0
2,046
4,629
0
26,686
W
Vulcan
15,521
6,153
831
940
8,609
3,750
0
6,695
1,914
36,787
0
L
5,318
2,185
0
361
15,599
6,072
0
6,492
9,107
0
16,744
W
Cerberus
spacecash
Cerberus
10,784
1,259
433
4,446
18,054
14,483
0
7,360
10,694
34,581
0
W
10,944
1,436
0
475
7,220
3,127
0
4,086
3,134
18,658
0
L
Apollo
3,981
1,476
0
232
7,980
3,019
0
4,414
3,566
0
9,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,316
Gold Earned
54,718
188
Minions Killed
238
3
Camps Cleared
6
791,622
Distance Traveled
960,860
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,464
1,046
64
6
0
151,177
0
L
Geb
10,248
1,025
13
1
3
205,466
0
L
Izanami
10,755
1,076
64
6
0
153,964
0
W
Ne Zha
10,323
1,032
30
3
3
176,551
0
W
Susano
13,132
1,313
48
5
0
220,949
0
W
Vulcan
10,384
1,038
55
6
0
189,310
0
L
Kali
9,653
965
34
3
0
169,060
0
W
Cerberus
10,302
1,030
81
8
3
193,909
1
W
Nox
10,577
1,058
24
2
0
180,141
0
L
Apollo
9,196
920
13
1
0
111,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role