Player Matchup

Janus
Janus
Der Ungeist
Janus
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
116W - 126L
1,167 Elo+
Party 2
Chaac
Chaac
DivineMoist
Chaac
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,477 Elo+
Party 2
Freya
Freya
Mr KRAZY SHOT
Freya
Level 49
God Stats
24W - 40L
1,257 SR
Queue Stats
406W - 393L
1,471 Elo+
Solo
Izanami
Izanami
Nerdsmackedu626
Izanami
Level 67
God Stats
93W - 110L
1,490 SR
Queue Stats
596W - 739L
1,269 Elo+
Party 1
Sylvanus
Sylvanus
Purple_Koda1-8
Sylvanus
Level 46
God Stats
78W - 91L
1,487 SR
Queue Stats
100W - 131L
1,372 Elo+
Party 1
Team Averages
Level 50
1,447 SR
1,351 Elo+

VS

Team Averages
Level 58
1,517 SR
1,374 Elo+
Osiris
Osiris
DJANGOP96
Osiris
Level 67
God Stats
23W - 34L
1,229 SR
Queue Stats
152W - 224L
1,500 Elo+
Solo
Sobek
Sobek
Dark_Sorrow_
Sobek
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,181 Elo+
Solo
Neith
Neith
Mlaubzz16
Neith
Level 33
God Stats
76W - 124L
1,707 SR
Queue Stats
101W - 161L
1,387 Elo+
Party 3
Arachne
Arachne
NONSTOPgingNINJ
Arachne
Level 67
God Stats
8W - 11L
1,649 SR
Queue Stats
66W - 99L
1,306 Elo+
Party 3
Janus
Janus
Retro-Lix-
Janus
Level 58
God Stats
4W - 12L
1,500 SR
Queue Stats
223W - 206L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,365
579
1,861
5,203
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 1 / 3
5,900
536
4,265
7,469
4,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
4 / 2 / 1
5,949
541
5,999
8,125
2,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 2 / 1
5,007
455
4,892
7,797
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
9
0 / 1 / 0
5,384
489
2,395
8,401
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DJANGOP96
Osiris
9
2 / 6 / 0
5,709
519
4,488
9,969
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 0 / 2
5,265
479
3,413
7,393
3,552
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Mlaubzz16
Neith
10
1 / 1 / 1
5,422
493
7,595
7,090
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 0 / 1
5,794
527
2,314
5,593
1,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
11
4 / 1 / 0
6,725
611
4,257
4,723
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
7
Kills
10
10
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
DJANGOP96
Osiris
2
6
0
0.33
W
2
0
2
3
L
1
4
0
0.25
L
2
1
3
3.5
W
Neith
Mlaubzz16
Neith
1
1
1
1.5
L
4
2
1
2.25
W
1
0
1
1.5
L
0
2
1
0.25
L
Sylvanus
0
1
0
0
W
Janus
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,412
Damage
22,067
36,995
Taken
34,768
14,638
Mitigated
13,720
14,163
Healing
12,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DJANGOP96
Osiris
4,488
2,879
0
2,318
9,969
5,217
0
1,760
7,892
0
24,103
W
3,413
473
258
2,621
7,393
3,552
120
2,588
4,805
10,974
0
L
1,861
73
0
0
5,203
1,628
592
2,408
2,547
30,602
0
L
4,265
1,351
0
2,424
7,469
4,497
0
942
6,483
0
22,385
W
Neith
Mlaubzz16
Neith
7,595
2,693
393
4,550
7,090
1,955
42
2,263
4,827
0
38,833
L
5,999
2,229
0
2,415
8,125
2,775
0
1,204
6,901
28,417
0
W
2,314
1,987
200
1,650
5,593
1,577
118
1,338
4,230
0
24,293
L
4,892
2,905
393
2,682
7,797
2,170
0
1,462
6,335
0
29,682
L
Sylvanus
2,395
724
2,056
4,193
8,401
3,568
0
1,342
7,059
12,973
0
W
Janus
4,257
333
0
944
4,723
1,419
710
2,110
2,417
31,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,605
Gold Earned
28,915
244
Minions Killed
247
0
Camps Cleared
0
944,417
Distance Traveled
1,056,912
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,709
519
55
5
0
193,997
2
W
Sobek
5,265
479
16
1
0
221,363
1
L
Janus
6,365
579
62
6
0
207,113
0
L
Chaac
5,900
536
41
4
0
207,713
2
W
Neith
5,422
493
61
6
0
171,738
0
L
Freya
5,949
541
52
5
0
215,870
0
W
Arachne
5,794
527
51
5
0
262,797
1
L
Izanami
5,007
455
57
5
0
147,625
1
L
Sylvanus
5,384
489
32
3
0
166,096
2
W
Janus
6,725
611
64
6
0
207,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role