Player Matchup

Anhur
Anhur
DR L0V3
Anhur
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 100L
1,546 Elo+
Party 1
King Arthur
King Arthur
Mierkov
King Arthur
Level 49
God Stats
1W - 4L
1,667 SR
Queue Stats
9W - 11L
1,496 Elo+
Party 1
Freya
Freya
Ranzen
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,637 Elo+
Party 1
Hel
Hel
Savoth
Hel
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
131W - 101L
1,591 Elo+
Party 1
Terra
Terra
Son0Nardo
Terra
Level 125
God Stats
2W - 3L
1,526 SR
Queue Stats
149W - 120L
1,496 Elo+
Party 1
Team Averages
Level 81
1,539 SR
1,553 Elo+

VS

Team Averages
Level 119
1,638 SR
1,466 Elo+
Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
JFrogger
Zhong Kui
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shad0wL0rd
Tsukuyomi
Level 105
God Stats
1W - 0L
1,520 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 2
Vulcan
Vulcan
waterpooop
Vulcan
Level 126
God Stats
1W - 0L
1,830 SR
Queue Stats
21W - 14L
1,330 Elo+
Party 2
Cthulhu
Cthulhu
ℓogic
Cthulhu
Level 106
God Stats
8W - 1L
1,838 SR
Queue Stats
18W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DR L0V3
Anhur
14
3 / 3 / 2
8,203
746
6,382
13,721
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Mierkov
King Arthur
14
3 / 5 / 0
7,596
691
9,626
15,076
10,372
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Ranzen
Freya
12
1 / 8 / 2
6,870
625
3,817
13,116
4,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hel
Savoth
Hel
14
0 / 2 / 3
7,011
637
4,648
6,363
3,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Son0Nardo
Terra
13
0 / 4 / 3
7,002
637
6,018
14,724
10,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
4 / 3 / 9
9,244
840
9,431
12,210
6,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
JFrogger
Zhong Kui
14
0 / 1 / 12
7,679
698
9,749
10,034
6,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Shad0wL0rd
Tsukuyomi
16
6 / 1 / 10
9,434
858
10,093
9,382
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Vulcan
waterpooop
Vulcan
17
11 / 1 / 9
10,697
972
17,490
7,189
3,004
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
ℓogic
Cthulhu
15
1 / 1 / 13
9,023
820
9,214
9,170
7,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
7
Kills
22
22
Deaths
7
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
3
9
2.83
L
Anhur
DR L0V3
Anhur
3
3
2
1.33
W
Zhong Kui
JFrogger
Zhong Kui
0
1
12
6
L
King Arthur
Mierkov
King Arthur
3
5
0
0.6
L
Freya
Ranzen
Freya
1
8
2
0.25
L
Hel
Savoth
Hel
0
2
3
0.75
W
Tsukuyomi
Shad0wL0rd
Tsukuyomi
6
1
10
11
L
Terra
Son0Nardo
Terra
0
4
3
0.38
W
Vulcan
waterpooop
Vulcan
11
1
9
15.5
W
Cthulhu
ℓogic
Cthulhu
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,491
Damage
55,977
63,000
Taken
47,985
33,498
Mitigated
27,299
17,416
Healing
14,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,431
2,573
0
3,153
12,210
6,199
112
4,339
7,871
0
23,004
L
Anhur
DR L0V3
Anhur
6,382
4,335
0
2,625
13,721
4,855
0
9,311
4,410
0
25,005
W
Zhong Kui
JFrogger
Zhong Kui
9,749
1,216
0
4,414
10,034
6,643
206
2,263
7,771
33,798
0
L
King Arthur
Mierkov
King Arthur
9,626
987
0
1,599
15,076
10,372
0
8,702
6,374
1,178
19,232
L
Freya
Ranzen
Freya
3,817
1,263
0
1,582
13,116
4,443
1
7,205
5,911
13,768
0
L
Hel
Savoth
Hel
4,648
374
2,620
2,501
6,363
3,015
0
3,330
3,033
23,925
0
W
Tsukuyomi
Shad0wL0rd
Tsukuyomi
10,093
2,421
0
3,823
9,382
3,855
956
3,415
5,967
0
28,420
L
Terra
Son0Nardo
Terra
6,018
188
2,211
4,278
14,724
10,813
0
8,057
6,667
16,235
0
W
Vulcan
waterpooop
Vulcan
17,490
4,858
0
716
7,189
3,004
498
3,225
3,964
42,067
0
W
Cthulhu
ℓogic
Cthulhu
9,214
206
1,036
1,331
9,170
7,598
1
2,966
6,204
20,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,682
Gold Earned
46,077
202
Minions Killed
241
4
Camps Cleared
12
974,508
Distance Traveled
1,100,853
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,244
840
41
4
3
218,636
2
L
Anhur
8,203
746
50
5
1
181,352
1
W
Zhong Kui
7,679
698
61
6
2
191,430
0
L
King Arthur
7,596
691
29
3
0
207,916
3
L
Freya
6,870
625
29
3
2
169,016
1
L
Hel
7,011
637
67
6
1
206,395
2
W
Tsukuyomi
9,434
858
37
3
2
221,503
1
L
Terra
7,002
637
27
2
0
209,829
4
W
Vulcan
10,697
972
67
6
3
234,833
2
W
Cthulhu
9,023
820
35
3
2
234,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role