Player Matchup

Ymir
Ymir
 
Ymir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
OMGMAZE9020
Bacchus
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,440 Elo+
Party 2
Medusa
Medusa
TheValandriel
Medusa
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,440 Elo+
Party 2
Da Ji
Da Ji
UNLIMITED_SM1THY
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,094 Elo+
Solo
Ra
Ra
tiocello88
Ra
Level 128
God Stats
21W - 28L
1,455 SR
Queue Stats
385W - 390L
1,405 Elo+
Solo
Team Averages
Level 107
1,491 SR
1,376 Elo+

VS

Team Averages
Level 103
1,477 SR
1,520 Elo+
Arachne
Arachne
Aliz-84
Arachne
Level 146
God Stats
94W - 77L
1,135 SR
Queue Stats
171W - 172L
1,511 Elo+
Party 3
Chaac
Chaac
Benni2004_11
Chaac
Level 29
God Stats
3W - 2L
1,753 SR
Queue Stats
6W - 5L
1,577 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IlmrinIllistin
Kumbhakarna
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
342W - 326L
1,263 Elo+
Solo
Ra
Ra
Wasdas_Pro
Ra
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 30L
1,536 Elo+
Party 1
Cernunnos
Cernunnos
tarief
Cernunnos
Level 146
God Stats
11W - 8L
1,500 SR
Queue Stats
233W - 241L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 4 / 3
5,394
450
3,434
11,208
6,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
OMGMAZE9020
Bacchus
8
0 / 3 / 3
5,364
447
4,169
7,797
5,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 4 / 2
5,341
445
7,523
8,602
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 3 / 1
6,171
514
5,892
8,038
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 4 / 1
6,526
544
3,445
6,522
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aliz-84
Arachne
12
6 / 2 / 2
7,117
593
7,599
11,381
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 1 / 5
7,479
623
5,728
6,112
4,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
IlmrinIllistin
Kumbhakarna
10
1 / 1 / 3
6,368
531
3,376
8,599
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
4 / 2 / 3
7,387
616
7,157
7,077
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
tarief
Cernunnos
11
3 / 0 / 4
6,435
536
5,903
7,459
3,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
18
18
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
3
0.38
W
Arachne
Aliz-84
Arachne
6
2
2
3.5
W
4
1
5
6.5
W
Kumbhakarna
IlmrinIllistin
Kumbhakarna
1
1
3
2.5
L
Bacchus
OMGMAZE9020
Bacchus
0
3
3
0.5
L
2
4
2
0.75
L
2
3
1
0.83
W
4
2
3
2.75
W
Cernunnos
tarief
Cernunnos
3
0
4
5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,463
Damage
29,763
42,167
Taken
40,628
19,951
Mitigated
19,834
10,602
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,434
1,047
0
2,600
11,208
6,893
30
2,015
8,901
19,837
0
W
Arachne
Aliz-84
Arachne
7,599
5,748
162
4,162
11,381
3,624
0
2,163
9,218
0
38,423
W
5,728
1,746
219
2,296
6,112
4,948
700
1,718
4,394
0
29,997
W
Kumbhakarna
IlmrinIllistin
Kumbhakarna
3,376
347
0
2,415
8,599
5,107
0
2,653
5,946
21,033
0
L
Bacchus
OMGMAZE9020
Bacchus
4,169
308
0
1,492
7,797
5,807
0
1,387
6,361
10,267
0
L
7,523
3,579
0
2,195
8,602
2,306
0
2,405
6,192
0
29,403
L
5,892
1,871
38
2,352
8,038
2,658
0
1,223
6,677
0
31,513
W
7,157
1,053
297
3,459
7,077
2,463
394
1,838
5,239
42,201
0
W
Cernunnos
tarief
Cernunnos
5,903
2,491
0
2,649
7,459
3,692
44
2,676
4,783
5,244
32,941
L
3,445
594
552
1,373
6,522
2,287
172
3,568
2,723
41,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,796
Gold Earned
34,786
233
Minions Killed
298
0
Camps Cleared
0
1,002,579
Distance Traveled
1,089,627
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,394
450
27
2
0
167,199
1
W
Arachne
7,117
593
70
6
0
232,522
0
W
Chaac
7,479
623
59
5
0
227,365
0
W
Kumbhakarna
6,368
531
28
2
0
213,439
2
L
Bacchus
5,364
447
8
1
0
209,942
2
L
Medusa
5,341
445
48
4
0
175,493
2
L
Da Ji
6,171
514
65
5
0
248,384
1
W
Ra
7,387
616
77
6
0
215,796
5
W
Cernunnos
6,435
536
64
5
0
200,505
4
L
Ra
6,526
544
85
7
0
201,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role