Player Matchup

Hera
Hera
 
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Batch Papi
Cu Chulainn
Level 29
God Stats
10W - 7L
1,756 SR
Queue Stats
22W - 24L
1,567 Elo+
Party 2
Nemesis
Nemesis
Jake Drysdale
Nemesis
Level 17
God Stats
6W - 2L
1,289 SR
Queue Stats
17W - 13L
1,480 Elo+
Party 2
Scylla
Scylla
XwGeraXw
Scylla
Level 27
God Stats
2W - 3L
1,731 SR
Queue Stats
118W - 165L
1,366 Elo+
Solo
Ymir
Ymir
cgarzy
Ymir
Level 26
God Stats
4W - 1L
1,700 SR
Queue Stats
22W - 27L
1,464 Elo+
Party 2
Team Averages
Level 25
1,595 SR
1,475 Elo+

VS

Team Averages
Level 29
1,520 SR
1,367 Elo+
Skadi
Skadi
 
Skadi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
ChocoMentita489
Terra
Level 15
God Stats
0W - 3L
1,425 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 3
Arachne
Arachne
DeeJayJuiceBox
Arachne
Level 28
God Stats
44W - 42L
1,599 SR
Queue Stats
59W - 78L
1,481 Elo+
Party 1
Serqet
Serqet
Lalobosss
Serqet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 290L
1,053 Elo+
Solo
Erlang Shen
Erlang Shen
UsedSocks--
Erlang Shen
Level 29
God Stats
8W - 15L
1,578 SR
Queue Stats
353W - 403L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
8 / 3 / 5
10,169
565
10,370
7,258
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Batch Papi
Cu Chulainn
14
4 / 4 / 8
9,015
501
11,150
12,201
10,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
17
17 / 1 / 6
11,347
630
18,099
14,690
5,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
XwGeraXw
Scylla
14
5 / 5 / 4
9,246
514
8,880
9,005
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
cgarzy
Ymir
14
4 / 4 / 13
9,074
504
7,613
13,595
13,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 6 / 5
7,276
404
4,383
11,742
2,570
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
7 / 8 / 3
8,773
487
6,277
15,572
9,333
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 7 / 5
7,605
423
6,349
16,765
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
Lalobosss
Serqet
11
1 / 9 / 2
7,229
402
5,646
13,744
5,452
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
UsedSocks--
Erlang Shen
12
5 / 8 / 3
8,243
458
9,650
16,093
8,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
38
Kills
17
17
Deaths
38
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
3
5
3.5
L
Skadi
 
Skadi
2
6
5
0.75
W
Cu Chulainn
Batch Papi
Cu Chulainn
4
4
8
2
L
7
8
3
1.06
L
2
7
5
0.64
W
Nemesis
17
1
6
20
L
Serqet
Lalobosss
Serqet
1
9
2
0.22
L
Erlang Shen
UsedSocks--
Erlang Shen
5
8
3
0.81
W
Scylla
XwGeraXw
Scylla
5
5
4
1.4
W
Ymir
cgarzy
Ymir
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,112
Damage
32,305
56,749
Taken
73,916
34,814
Mitigated
31,426
12,929
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,370
4,221
0
0
7,258
2,441
4,319
1,187
6,044
56,396
0
L
Skadi
 
Skadi
4,383
1,865
513
1,352
11,742
2,570
228
3,386
8,084
0
24,172
W
Cu Chulainn
Batch Papi
Cu Chulainn
11,150
2,491
0
3,182
12,201
10,388
2,267
1,438
10,763
6,198
34,118
L
6,277
540
1,866
2,310
15,572
9,333
180
8,241
7,047
16,850
0
L
6,349
3,990
0
3,973
16,765
5,244
0
4,341
12,370
0
32,222
W
Nemesis
18,099
8,535
0
7,569
14,690
5,967
385
1,494
13,028
0
63,500
L
Serqet
Lalobosss
Serqet
5,646
2,215
0
0
13,744
5,452
0
6,851
6,893
0
32,212
L
Erlang Shen
UsedSocks--
Erlang Shen
9,650
5,409
0
2,880
16,093
8,827
0
4,358
11,681
6,713
31,764
W
Scylla
XwGeraXw
Scylla
8,880
930
0
2,178
9,005
2,702
106
1,407
7,598
47,566
0
W
Ymir
cgarzy
Ymir
7,613
2,414
0
0
13,595
13,316
948
1,834
11,299
28,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,851
Gold Earned
39,126
396
Minions Killed
237
0
Camps Cleared
0
1,564,991
Distance Traveled
1,529,647
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,169
565
112
6
0
304,091
0
L
Skadi
7,276
404
50
3
0
274,131
0
W
Cu Chulainn
9,015
501
67
4
0
291,202
0
L
Terra
8,773
487
15
1
0
320,846
0
L
Arachne
7,605
423
62
3
0
329,900
0
W
Nemesis
11,347
630
89
5
0
376,526
0
L
Serqet
7,229
402
48
3
0
283,874
1
L
Erlang Shen
8,243
458
62
3
0
320,896
0
W
Scylla
9,246
514
98
5
0
273,460
2
W
Ymir
9,074
504
30
2
0
319,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role