Player Matchup

Merlin
Merlin
DyIIom
Merlin
Level 29
God Stats
4W - 6L
1,322 SR
Queue Stats
18W - 25L
1,427 Elo+
Party 1
Nemesis
Nemesis
ElNahuRo
Nemesis
Level 29
God Stats
12W - 21L
1,614 SR
Queue Stats
35W - 76L
1,407 Elo+
Party 1
Ares
Ares
greycat2016
Ares
Level 29
God Stats
14W - 21L
1,322 SR
Queue Stats
40W - 67L
1,286 Elo+
Party 1
Neith
Neith
uriel-elpro
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,305 Elo+
Party 1
Mercury
Mercury
valen2004rpg
Mercury
Level 45
God Stats
21W - 30L
1,429 SR
Queue Stats
63W - 114L
1,375 Elo+
Party 1
Team Averages
Level 31
1,437 SR
1,360 Elo+

VS

Team Averages
Level 24
1,431 SR
1,339 Elo+
Heimdallr
Heimdallr
BrtS2vRx MyS
Heimdallr
Level 13
God Stats
2W - 1L
1,285 SR
Queue Stats
2W - 4L
1,068 Elo+
Party 2
Izanami
Izanami
Facundo045
Izanami
Level 18
God Stats
16W - 10L
1,500 SR
Queue Stats
267W - 223L
1,594 Elo+
Solo
Poseidon
Poseidon
Ouhboy Folg
Poseidon
Level 29
God Stats
1W - 0L
1,727 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 2
Athena
Athena
SORIEGUEDOM
Athena
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Solo
Apollo
Apollo
cutest ArTz
Apollo
Level 34
God Stats
25W - 28L
1,145 SR
Queue Stats
59W - 69L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DyIIom
Merlin
18
3 / 6 / 1
11,300
491
12,018
20,543
8,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
ElNahuRo
Nemesis
16
4 / 6 / 3
10,005
435
9,207
18,728
7,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 5 / 3
10,257
446
7,907
19,741
22,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 6 / 1
9,050
393
3,757
13,183
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
valen2004rpg
Mercury
17
3 / 8 / 7
10,637
462
18,313
18,491
7,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BrtS2vRx MyS
Heimdallr
16
3 / 4 / 10
11,329
493
6,599
12,964
5,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Facundo045
Izanami
20
20 / 2 / 5
16,721
727
40,977
24,484
11,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Ouhboy Folg
Poseidon
18
3 / 4 / 4
12,272
534
5,945
12,643
5,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
18
3 / 2 / 15
12,531
545
10,683
17,620
19,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
18
2 / 2 / 6
11,857
516
8,581
14,269
6,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
14
Kills
31
31
Deaths
14
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BrtS2vRx MyS
Heimdallr
3
4
10
2
L
Merlin
DyIIom
Merlin
3
6
1
0.58
L
Nemesis
ElNahuRo
Nemesis
4
6
3
0.92
W
Izanami
Facundo045
Izanami
20
2
5
11.25
W
Poseidon
Ouhboy Folg
Poseidon
3
4
4
1.25
W
Athena
3
2
15
5.25
W
Apollo
2
2
6
2.5
L
3
5
3
0.9
L
1
6
1
0.25
L
Mercury
valen2004rpg
Mercury
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,202
Damage
72,785
90,686
Taken
81,980
50,295
Mitigated
48,450
18,942
Healing
26,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BrtS2vRx MyS
Heimdallr
6,599
2,611
0
1,074
12,964
5,920
996
382
12,572
0
39,344
L
Merlin
DyIIom
Merlin
12,018
355
0
5,842
20,543
8,280
0
6,167
14,376
67,079
0
L
Nemesis
ElNahuRo
Nemesis
9,207
4,420
445
5,444
18,728
7,843
761
2,606
16,122
0
43,874
W
Izanami
Facundo045
Izanami
40,977
31,144
0
17,376
24,484
11,558
10,789
8,146
16,178
0
164,449
W
Poseidon
Ouhboy Folg
Poseidon
5,945
950
0
1,935
12,643
5,170
2,252
6,892
5,171
74,210
0
W
Athena
10,683
2,800
0
1,362
17,620
19,250
140
2,950
14,610
33,301
0
W
Apollo
8,581
4,601
0
4,861
14,269
6,552
1,389
852
13,417
0
82,746
L
7,907
841
828
2,822
19,741
22,750
235
3,058
16,683
52,939
0
L
3,757
1,494
330
2,877
13,183
3,951
888
527
12,656
0
34,806
L
Mercury
valen2004rpg
Mercury
18,313
12,304
0
354
18,491
7,471
699
4,270
14,215
0
84,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,249
Gold Earned
64,710
461
Minions Killed
588
0
Camps Cleared
0
2,128,573
Distance Traveled
2,235,868
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,329
493
62
3
0
410,125
2
L
Merlin
11,300
491
135
6
0
377,271
4
L
Nemesis
10,005
435
86
4
0
419,205
0
W
Izanami
16,721
727
224
10
0
398,373
3
W
Poseidon
12,272
534
138
6
0
478,857
3
W
Athena
12,531
545
43
2
0
481,296
7
W
Apollo
11,857
516
121
5
0
467,217
0
L
Ares
10,257
446
66
3
0
491,745
5
L
Neith
9,050
393
59
3
0
362,691
3
L
Mercury
10,637
462
115
5
0
477,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role