Player Matchup

Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AproposPeak638
He Bo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
579W - 539L
1,580 Elo+
Solo
Awilix
Awilix
El Raymundo871
Awilix
Level 62
God Stats
15W - 17L
1,660 SR
Queue Stats
246W - 261L
1,397 Elo+
Solo
Kumbhakarna
Kumbhakarna
ReGaL_ScOpEs
Kumbhakarna
Level 64
God Stats
43W - 28L
1,519 SR
Queue Stats
353W - 395L
1,424 Elo+
Party 1
Neith
Neith
Siyzxa
Neith
Level 28
God Stats
12W - 8L
1,675 SR
Queue Stats
88W - 93L
1,424 Elo+
Party 1
Team Averages
Level 61
1,571 SR
1,465 Elo+

VS

Team Averages
Level 46
1,409 SR
1,429 Elo+
Bakasura
Bakasura
JAHH HEDZ
Bakasura
Level 23
God Stats
22W - 25L
1,402 SR
Queue Stats
175W - 210L
1,382 Elo+
Party 2
Hera
Hera
Mr Go1dMan19
Hera
Level 63
God Stats
28W - 14L
1,590 SR
Queue Stats
404W - 368L
1,616 Elo+
Solo
Thanatos
Thanatos
Panch0013
Thanatos
Level 47
God Stats
6W - 10L
1,227 SR
Queue Stats
397W - 472L
1,248 Elo+
Party 2
Sylvanus
Sylvanus
ThAt_Boi_Bb
Sylvanus
Level 46
God Stats
0W - 3L
1,324 SR
Queue Stats
34W - 46L
1,440 Elo+
Solo
Osiris
Osiris
maadivr
Osiris
Level 51
God Stats
4W - 13L
1,500 SR
Queue Stats
230W - 280L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
9 / 1 / 8
13,465
561
13,193
19,709
31,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
10 / 1 / 10
12,055
502
17,775
13,158
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 1 / 11
13,883
578
13,718
14,562
6,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kumbhakarna
ReGaL_ScOpEs
Kumbhakarna
17
6 / 1 / 26
12,856
536
16,265
22,114
18,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Siyzxa
Neith
17
11 / 3 / 10
12,369
515
17,587
9,446
3,581
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JAHH HEDZ
Bakasura
14
2 / 9 / 0
9,424
393
4,788
24,696
8,083
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 8 / 1
9,287
387
11,073
14,018
4,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Panch0013
Thanatos
16
4 / 8 / 0
11,088
462
6,399
21,796
7,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
ThAt_Boi_Bb
Sylvanus
14
1 / 11 / 1
9,116
380
6,176
23,380
17,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Osiris
maadivr
Osiris
14
0 / 9 / 1
9,334
389
12,415
18,809
17,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
10
45
Kills
7
7
Deaths
45
65
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
1
8
13
W
10
1
10
15
W
9
1
11
14.5
L
Bakasura
JAHH HEDZ
Bakasura
2
9
0
0.22
L
0
8
1
0.06
L
Thanatos
Panch0013
Thanatos
4
8
0
0.5
W
Kumbhakarna
ReGaL_ScOpEs
Kumbhakarna
6
1
26
19
W
Neith
Siyzxa
Neith
11
3
10
5.33
L
Sylvanus
ThAt_Boi_Bb
Sylvanus
1
11
1
0.14
L
Osiris
maadivr
Osiris
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,538
Damage
40,851
78,989
Taken
102,699
64,436
Mitigated
56,021
24,044
Healing
26,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,193
3,988
0
6,404
19,709
31,101
576
2,594
16,350
0
79,481
W
17,775
1,320
1,470
3,430
13,158
4,670
1,039
3,815
9,218
65,926
0
W
13,718
5,182
0
4,768
14,562
6,795
3,456
3,041
11,411
0
98,609
L
Bakasura
JAHH HEDZ
Bakasura
4,788
3,227
233
5,278
24,696
8,083
114
8,274
16,372
0
32,361
L
11,073
1,092
146
2,085
14,018
4,987
243
7,129
6,812
67,463
0
L
Thanatos
Panch0013
Thanatos
6,399
1,683
0
13,055
21,796
7,984
0
4,804
16,892
0
53,377
W
Kumbhakarna
ReGaL_ScOpEs
Kumbhakarna
16,265
1,282
885
3,769
22,114
18,289
1,382
5,688
16,196
48,413
0
W
Neith
Siyzxa
Neith
17,587
9,260
1,110
2,208
9,446
3,581
3,456
2,934
5,719
0
69,590
L
Sylvanus
ThAt_Boi_Bb
Sylvanus
6,176
1,656
643
2,811
23,380
17,170
0
9,082
14,223
23,295
0
L
Osiris
maadivr
Osiris
12,415
3,990
0
2,192
18,809
17,797
110
4,751
13,538
5,105
52,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,628
Gold Earned
48,249
526
Minions Killed
410
0
Camps Cleared
0
2,244,440
Distance Traveled
1,983,591
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,465
561
130
5
0
466,114
10
W
He Bo
12,055
502
71
3
0
438,366
11
W
Awilix
13,883
578
161
7
0
458,046
2
L
Bakasura
9,424
393
83
3
0
410,203
4
L
Hera
9,287
387
104
4
0
406,213
4
L
Thanatos
11,088
462
85
4
0
435,001
0
W
Kumbhakarna
12,856
536
46
2
0
470,207
5
W
Neith
12,369
515
118
5
0
411,707
1
L
Sylvanus
9,116
380
32
1
0
338,300
1
L
Osiris
9,334
389
106
4
0
393,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role