Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AlalalalaBOOM
Neith
Level 7
God Stats
8W - 4L
1,628 SR
Queue Stats
80W - 45L
1,591 Elo+
Party 1
Odin
Odin
JWhop55
Odin
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
289W - 258L
1,616 Elo+
Party 1
Janus
Janus
Loominatti
Janus
Level 94
God Stats
23W - 14L
1,707 SR
Queue Stats
216W - 177L
1,557 Elo+
Party 1
Geb
Geb
Pepperlegs99
Geb
Level 109
God Stats
11W - 8L
1,503 SR
Queue Stats
636W - 523L
1,627 Elo+
Party 1
Team Averages
Level 93
1,568 SR
1,578 Elo+

VS

Team Averages
Level 50
1,581 SR
1,564 Elo+
Agni
Agni
 
Agni
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Cydew1nder
Geb
Level 106
God Stats
18W - 11L
1,500 SR
Queue Stats
438W - 390L
1,629 Elo+
Party 2
Danzaburou
Danzaburou
In_Finity7
Danzaburou
Level 36
God Stats
7W - 1L
1,912 SR
Queue Stats
82W - 80L
1,736 Elo+
Solo
He Bo
He Bo
curlsofficial
He Bo
Level 40
God Stats
3W - 7L
1,495 SR
Queue Stats
27W - 29L
1,457 Elo+
Solo
Fenrir
Fenrir
stumbling_goat
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
10 / 0 / 4
6,404
801
4,827
5,401
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 3 / 1
4,548
569
2,387
3,924
925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Odin
JWhop55
Odin
9
4 / 0 / 2
5,369
671
3,232
3,047
2,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
9
2 / 0 / 6
5,525
691
2,648
3,588
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 2 / 3
5,181
648
2,137
5,616
1,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 4 / 0
4,124
516
2,271
3,560
891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 1 / 3
4,570
571
1,326
4,148
1,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
In_Finity7
Danzaburou
6
3 / 6 / 1
4,620
578
3,965
7,484
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 6 / 0
3,308
414
235
3,519
678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 3 / 0
3,779
472
613
5,151
1,311
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
20
Kills
4
5
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
0
4
12
L
Agni
 
Agni
0
4
0
0
W
1
3
1
0.5
L
1
1
3
2.5
L
Danzaburou
In_Finity7
Danzaburou
3
6
1
0.58
W
Odin
JWhop55
Odin
4
0
2
5
W
Janus
2
0
6
5
W
3
2
3
2.25
L
0
6
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,231
Damage
8,410
21,576
Taken
23,862
7,555
Mitigated
6,208
9,976
Healing
5,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,827
1,477
0
4,492
5,401
1,702
0
618
4,783
0
24,312
L
Agni
 
Agni
2,271
141
0
655
3,560
891
0
995
2,487
19,588
0
W
2,387
1,225
0
849
3,924
925
775
632
3,292
0
18,851
L
1,326
199
0
1,711
4,148
1,341
0
858
3,290
14,032
0
L
Danzaburou
In_Finity7
Danzaburou
3,965
1,722
0
1,738
7,484
1,987
0
1,257
6,110
0
14,868
W
Odin
JWhop55
Odin
3,232
1,180
0
1,200
3,047
2,024
424
392
2,655
0
25,156
W
Janus
2,648
242
0
1,471
3,588
1,049
222
1,628
1,960
25,240
0
W
2,137
359
0
1,964
5,616
1,855
64
562
5,054
12,758
0
L
235
50
0
0
3,519
678
0
786
2,644
1,607
0
L
613
69
0
1,215
5,151
1,311
0
679
4,371
0
11,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,027
Gold Earned
20,401
224
Minions Killed
102
0
Camps Cleared
0
832,833
Distance Traveled
666,950
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,404
801
46
6
0
180,797
1
L
Agni
4,124
516
29
4
0
162,582
2
W
Neith
4,548
569
44
6
0
148,711
0
L
Geb
4,570
571
20
3
0
118,762
2
L
Danzaburou
4,620
578
23
3
0
139,874
0
W
Odin
5,369
671
56
7
0
170,243
0
W
Janus
5,525
691
52
7
0
169,844
1
W
Geb
5,181
648
26
3
0
163,238
1
L
He Bo
3,308
414
3
0
0
111,562
0
L
Fenrir
3,779
472
27
3
0
134,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role