Player Matchup

Heimdallr
Heimdallr
DragonicFoxeh
Heimdallr
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 50L
1,587 Elo+
Party 1
Sobek
Sobek
Harm0nic
Sobek
Level 121
God Stats
15W - 12L
1,498 SR
Queue Stats
53W - 41L
1,527 Elo+
Party 1
Eset
Eset
JesusTakeWheel
Eset
Level 140
God Stats
1W - 1L
1,745 SR
Queue Stats
105W - 95L
1,586 Elo+
Party 1
Thor
Thor
Núkee
Thor
Level 128
God Stats
4W - 2L
1,715 SR
Queue Stats
256W - 130L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
fiestaware
Sun Wukong
Level 106
God Stats
2W - 2L
1,894 SR
Queue Stats
22W - 20L
1,661 Elo+
Solo
Team Averages
Level 117
1,671 SR
1,586 Elo+

VS

Team Averages
Level 102
1,472 SR
1,594 Elo+
Set
Set
Blazerage717
Set
Level 105
God Stats
9W - 2L
1,365 SR
Queue Stats
110W - 111L
1,700 Elo+
Solo
Baron Samedi
Baron Samedi
DragonNovaC
Baron Samedi
Level 104
God Stats
6W - 2L
1,500 SR
Queue Stats
311W - 272L
1,659 Elo+
Solo
Neith
Neith
FLYER413
Neith
Level 88
God Stats
3W - 2L
1,712 SR
Queue Stats
113W - 107L
1,744 Elo+
Solo
Kukulkan
Kukulkan
TheGamingOffense
Kukulkan
Level 68
God Stats
16W - 8L
1,500 SR
Queue Stats
567W - 540L
1,505 Elo+
Solo
King Arthur
King Arthur
iHugoDz
King Arthur
Level 145
God Stats
10W - 8L
1,285 SR
Queue Stats
241W - 218L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DragonicFoxeh
Heimdallr
11
2 / 4 / 6
7,266
454
8,431
13,716
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Harm0nic
Sobek
12
4 / 2 / 6
8,514
532
6,573
12,678
10,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 4
7,849
491
8,940
9,059
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
Núkee
Thor
14
4 / 1 / 2
8,386
524
6,503
13,258
6,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
fiestaware
Sun Wukong
9
0 / 5 / 0
6,184
387
3,119
10,117
4,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
9,957
622
8,913
11,842
5,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
DragonNovaC
Baron Samedi
12
0 / 5 / 5
7,913
495
9,253
13,665
9,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
FLYER413
Neith
14
3 / 3 / 3
8,280
518
6,781
8,754
3,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 1 / 4
9,960
623
8,096
9,389
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
iHugoDz
King Arthur
17
4 / 1 / 4
10,008
626
8,879
11,171
7,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
11
Kills
18
18
Deaths
11
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
Baron Samedi
DragonNovaC
Baron Samedi
0
5
5
0.5
L
Heimdallr
DragonicFoxeh
Heimdallr
2
4
6
1.25
W
Neith
FLYER413
Neith
3
3
3
1.5
L
Sobek
Harm0nic
Sobek
4
2
6
3.5
L
1
6
4
0.5
L
Thor
Núkee
Thor
4
1
2
5
W
4
1
4
6
L
Sun Wukong
fiestaware
Sun Wukong
0
5
0
0
W
King Arthur
iHugoDz
King Arthur
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,566
Damage
41,922
58,828
Taken
54,821
29,477
Mitigated
30,009
15,394
Healing
21,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,913
3,666
0
7,114
11,842
5,684
0
1,747
10,095
0
71,294
W
Baron Samedi
DragonNovaC
Baron Samedi
9,253
952
534
5,105
13,665
9,677
770
4,475
9,190
28,094
0
L
Heimdallr
DragonicFoxeh
Heimdallr
8,431
4,327
0
4,094
13,716
4,280
0
5,534
8,160
0
37,569
W
Neith
FLYER413
Neith
6,781
2,531
0
3,883
8,754
3,253
1,210
1,893
6,861
0
56,651
L
Sobek
Harm0nic
Sobek
6,573
382
0
4,064
12,678
10,520
0
6,495
6,067
20,084
0
L
8,940
374
791
958
9,059
2,893
0
2,745
6,228
47,309
0
L
Thor
Núkee
Thor
6,503
1,661
0
3,888
13,258
6,914
0
2,309
10,697
0
56,658
W
8,096
1,818
0
2,692
9,389
4,086
1,360
4,461
4,928
71,768
0
L
Sun Wukong
fiestaware
Sun Wukong
3,119
526
0
1,599
10,117
4,870
0
0
10,117
0
26,021
W
King Arthur
iHugoDz
King Arthur
8,879
481
0
2,652
11,171
7,309
322
2,937
8,234
0
66,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,199
Gold Earned
46,118
356
Minions Killed
544
0
Camps Cleared
0
1,459,325
Distance Traveled
1,731,301
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,957
622
123
8
0
386,594
4
W
Baron Samedi
7,913
495
34
2
0
358,808
5
L
Heimdallr
7,266
454
73
5
0
276,532
4
W
Neith
8,280
518
107
7
0
318,820
4
L
Sobek
8,514
532
27
2
0
329,909
9
L
Eset
7,849
491
95
6
0
273,818
6
L
Thor
8,386
524
104
7
0
329,768
4
W
Kukulkan
9,960
623
148
9
0
315,959
7
L
Sun Wukong
6,184
387
57
4
0
249,298
1
W
King Arthur
10,008
626
132
8
0
351,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role