Player Matchup

Osiris
Osiris
Cheffy916
Osiris
Level 29
God Stats
5W - 1L
1,641 SR
Queue Stats
21W - 12L
1,664 Elo+
Party 1
Ymir
Ymir
Dirkanasty
Ymir
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1
Hachiman
Hachiman
DummyDoDo916
Hachiman
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 32L
1,633 Elo+
Party 1
Kukulkan
Kukulkan
KaepAttack7
Kukulkan
Level 15
God Stats
4W - 1L
1,631 SR
Queue Stats
6W - 2L
1,679 Elo+
Party 1
Serqet
Serqet
iSpyStormy
Serqet
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 35L
1,558 Elo+
Party 1
Team Averages
Level 26
1,554 SR
1,607 Elo+

VS

Team Averages
Level 22
1,458 SR
1,435 Elo+
Ra
Ra
Kinggeek
Ra
Level 28
God Stats
17W - 14L
1,323 SR
Queue Stats
533W - 578L
1,547 Elo+
Solo
Bellona
Bellona
NonStickStuff
Bellona
Level 27
God Stats
11W - 9L
1,467 SR
Queue Stats
144W - 170L
1,436 Elo+
Solo
Thanatos
Thanatos
TwistedPheonix0
Thanatos
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 61L
1,473 Elo+
Solo
Ymir
Ymir
bluejaem
Ymir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
291W - 272L
1,521 Elo+
Party 2
Artemis
Artemis
theblockmasta
Artemis
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 126L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cheffy916
Osiris
17
7 / 1 / 5
10,310
573
11,512
12,972
12,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
6 / 4 / 3
9,994
555
5,969
14,089
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
DummyDoDo916
Hachiman
16
3 / 5 / 6
9,411
523
11,967
16,100
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
KaepAttack7
Kukulkan
14
1 / 5 / 8
8,931
496
8,791
8,163
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
iSpyStormy
Serqet
15
3 / 3 / 5
9,811
545
4,570
11,927
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
9,785
544
9,325
9,239
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
12
1 / 3 / 0
7,687
427
5,682
9,408
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
15
9 / 5 / 4
9,783
544
9,562
15,581
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
2 / 5 / 7
8,582
477
8,801
15,448
7,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
12
3 / 5 / 4
7,462
415
5,008
9,792
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
20
Kills
18
18
Deaths
20
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Osiris
Cheffy916
Osiris
7
1
5
9.5
W
6
4
3
1.88
W
Hachiman
DummyDoDo916
Hachiman
3
5
6
1.2
W
Kukulkan
KaepAttack7
Kukulkan
1
5
8
1
L
3
2
9
3.75
L
Bellona
1
3
0
0.33
L
Thanatos
9
5
4
2.2
L
Ymir
2
5
7
1.1
W
Serqet
iSpyStormy
Serqet
3
3
5
1.83
L
Artemis
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,809
Damage
38,378
63,251
Taken
59,468
32,734
Mitigated
26,753
20,861
Healing
23,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Cheffy916
Osiris
11,512
3,336
0
4,640
12,972
12,507
1,829
3,589
9,383
11,749
46,235
W
5,969
900
0
3,744
14,089
7,638
540
4,359
9,730
31,986
0
W
Hachiman
DummyDoDo916
Hachiman
11,967
7,764
0
7,968
16,100
5,225
1,809
5,144
10,956
0
62,188
W
Kukulkan
KaepAttack7
Kukulkan
8,791
868
0
310
8,163
2,975
88
3,270
4,893
47,479
0
L
9,325
590
2,235
2,262
9,239
3,536
625
3,615
5,624
58,255
0
L
Bellona
5,682
1,272
0
2,564
9,408
6,697
117
1,189
7,671
0
38,603
L
Thanatos
9,562
3,220
0
13,320
15,581
5,556
0
2,871
12,416
0
54,594
L
Ymir
8,801
1,941
0
1,530
15,448
7,672
0
6,167
9,281
31,214
0
W
Serqet
iSpyStormy
Serqet
4,570
1,463
0
4,199
11,927
4,389
0
1,764
10,163
0
47,741
L
Artemis
5,008
3,024
0
1,684
9,792
3,292
0
3,284
6,508
0
19,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,457
Gold Earned
43,299
455
Minions Killed
353
0
Camps Cleared
0
1,686,256
Distance Traveled
1,547,676
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,310
573
121
7
0
350,663
1
W
Ymir
9,994
555
42
2
0
343,381
1
W
Hachiman
9,411
523
105
6
0
286,623
0
W
Kukulkan
8,931
496
91
5
0
327,869
5
L
Ra
9,785
544
113
6
0
346,346
2
L
Bellona
7,687
427
74
4
0
236,660
1
L
Thanatos
9,783
544
87
5
0
341,959
0
L
Ymir
8,582
477
43
2
0
322,544
6
W
Serqet
9,811
545
96
5
0
377,720
5
L
Artemis
7,462
415
36
2
0
300,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role