Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Ardamelech
Apollo
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 124L
1,206 Elo+
Solo
Ne Zha
Ne Zha
RaIDeRsxe10
Ne Zha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Solo
Merlin
Merlin
Toastbrot824
Merlin
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
214W - 202L
1,373 Elo+
Solo
Ymir
Ymir
dobbrel92
Ymir
Level 54
God Stats
18W - 14L
1,500 SR
Queue Stats
1,208W - 1,185L
1,132 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,342 Elo+

VS

Team Averages
Level 107
1,459 SR
1,352 Elo+
Xbalanque
Xbalanque
Chpochich
Xbalanque
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,171 Elo+
Solo
Hercules
Hercules
PatternsS
Hercules
Level 154
God Stats
0W - 2L
1,297 SR
Queue Stats
38W - 38L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
Rabbi4
Kuzenbo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 76L
1,397 Elo+
Solo
Hun Batz
Hun Batz
S-Afric
Hun Batz
Level 157
God Stats
6W - 9L
1,500 SR
Queue Stats
481W - 513L
1,285 Elo+
Solo
Aphrodite
Aphrodite
hazeever31
Aphrodite
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 76L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
9 / 1 / 21
12,685
906
12,009
18,378
29,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
Ardamelech
Apollo
17
5 / 4 / 12
10,811
772
15,519
15,231
7,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
17
7 / 4 / 14
11,183
799
12,843
12,227
7,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
18
5 / 3 / 17
11,051
789
20,555
11,685
8,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
19
9 / 3 / 14
12,337
881
11,573
18,330
21,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chpochich
Xbalanque
18
1 / 8 / 8
10,070
719
14,706
17,342
6,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
PatternsS
Hercules
19
7 / 6 / 6
10,514
751
17,431
26,099
16,053
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
Rabbi4
Kuzenbo
11
1 / 11 / 1
7,946
568
5,814
16,255
9,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
S-Afric
Hun Batz
18
4 / 4 / 3
10,411
744
15,524
10,195
4,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
hazeever31
Aphrodite
13
2 / 6 / 1
8,446
603
4,862
10,888
7,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
34
35
Kills
15
15
Deaths
35
78
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
9
1
21
19.5
W
Apollo
Ardamelech
Apollo
5
4
12
2.75
L
Xbalanque
Chpochich
Xbalanque
1
8
8
0.63
L
Hercules
PatternsS
Hercules
7
6
6
1.67
W
Ne Zha
7
4
14
3.5
L
Kuzenbo
Rabbi4
Kuzenbo
1
11
1
0.14
L
Hun Batz
S-Afric
Hun Batz
4
4
3
1.38
W
Merlin
5
3
17
4.5
W
Ymir
9
3
14
5.33
L
Aphrodite
hazeever31
Aphrodite
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,499
Damage
58,337
75,851
Taken
80,779
74,753
Mitigated
45,092
24,538
Healing
25,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
12,009
4,146
906
3,198
18,378
29,746
566
2,268
16,110
20,863
0
W
Apollo
Ardamelech
Apollo
15,519
9,887
1,638
3,374
15,231
7,453
2,599
768
14,463
0
30,125
L
Xbalanque
Chpochich
Xbalanque
14,706
5,988
988
3,220
17,342
6,869
0
11,037
6,305
0
38,100
L
Hercules
PatternsS
Hercules
17,431
5,826
457
10,151
26,099
16,053
0
13,392
12,707
271
26,458
W
Ne Zha
12,843
2,817
3,634
3,491
12,227
7,179
971
802
11,425
0
24,771
L
Kuzenbo
Rabbi4
Kuzenbo
5,814
1,820
310
1,000
16,255
9,938
0
8,439
7,816
9,711
0
L
Hun Batz
S-Afric
Hun Batz
15,524
915
344
1,359
10,195
4,432
119
5,849
4,346
0
30,652
W
Merlin
20,555
1,440
1,384
1,747
11,685
8,502
1,804
2,447
9,238
47,914
0
W
Ymir
11,573
1,570
1,523
3,643
18,330
21,873
431
4,614
13,716
23,942
0
L
Aphrodite
hazeever31
Aphrodite
4,862
1,895
3,894
3,519
10,888
7,800
0
5,420
5,468
12,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,067
Gold Earned
47,387
161
Minions Killed
123
0
Camps Cleared
0
1,279,992
Distance Traveled
960,334
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,685
906
15
1
0
287,962
1
W
Apollo
10,811
772
35
3
0
236,721
0
L
Xbalanque
10,070
719
49
4
0
186,830
0
L
Hercules
10,514
751
21
2
0
252,184
2
W
Ne Zha
11,183
799
30
2
0
274,595
3
L
Kuzenbo
7,946
568
1
0
0
138,138
0
L
Hun Batz
10,411
744
33
2
0
255,485
3
W
Merlin
11,051
789
61
4
0
251,466
0
W
Ymir
12,337
881
20
1
0
229,248
0
L
Aphrodite
8,446
603
19
1
0
127,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role