Player Matchup

Merlin
Merlin
NotJaxksoIG
Merlin
Level 17
God Stats
3W - 0L
1,715 SR
Queue Stats
7W - 1L
1,807 Elo+
Party 1
Ymir
Ymir
RealPkerz
Ymir
Level 12
God Stats
6W - 0L
1,923 SR
Queue Stats
11W - 2L
1,807 Elo+
Party 1
Bellona
Bellona
iGlyphh
Bellona
Level 109
God Stats
3W - 7L
1,341 SR
Queue Stats
41W - 26L
1,837 Elo+
Party 1
Team Averages
Level 46
1,660 SR
1,817 Elo+

VS

Team Averages
Level 64
1,623 SR
1,521 Elo+
Cthulhu
Cthulhu
FaDeSuXs
Cthulhu
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
117W - 156L
1,500 Elo+
Party 2
Agni
Agni
IIl Fade IIl
Agni
Level 157
God Stats
1W - 3L
1,868 SR
Queue Stats
20W - 22L
1,600 Elo+
Party 2
Heimdallr
Heimdallr
S3rgalSucc
Heimdallr
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
52W - 76L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
5 / 0 / 10
8,593
781
7,442
4,660
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
12
6 / 2 / 9
9,373
852
5,908
11,213
10,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
iGlyphh
Bellona
12
5 / 1 / 9
8,744
795
8,689
10,923
5,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FaDeSuXs
Cthulhu
10
1 / 5 / 1
7,379
671
4,639
13,022
8,155
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 4 / 2
7,620
693
11,467
7,101
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
S3rgalSucc
Heimdallr
10
1 / 7 / 0
7,021
638
3,784
8,162
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
16
Kills
3
3
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FaDeSuXs
Cthulhu
1
5
1
0.3
L
1
4
2
0.5
W
Merlin
5
0
10
10
W
Ymir
6
2
9
5.25
L
Heimdallr
S3rgalSucc
Heimdallr
1
7
0
0.14
W
Bellona
iGlyphh
Bellona
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,039
Damage
19,890
26,796
Taken
28,285
17,180
Mitigated
14,351
4,355
Healing
1,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FaDeSuXs
Cthulhu
4,639
167
0
0
13,022
8,155
0
6,782
6,240
13,561
0
L
11,467
546
0
1,460
7,101
1,958
0
2,522
4,579
34,583
0
W
Merlin
7,442
883
207
1,326
4,660
1,561
650
3,141
1,389
27,271
0
W
Ymir
5,908
1,488
0
911
11,213
10,144
0
6,505
4,244
15,269
0
L
Heimdallr
S3rgalSucc
Heimdallr
3,784
1,475
0
0
8,162
4,238
0
4,094
4,068
1,142
20,013
W
Bellona
iGlyphh
Bellona
8,689
3,336
0
1,911
10,923
5,475
928
5,735
4,790
0
33,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,710
Gold Earned
22,020
108
Minions Killed
106
0
Camps Cleared
0
705,046
Distance Traveled
606,088
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,379
671
19
2
0
221,681
0
L
Agni
7,620
693
44
4
0
205,928
3
W
Merlin
8,593
781
35
3
0
214,965
2
W
Ymir
9,373
852
16
1
0
245,171
1
L
Heimdallr
7,021
638
43
4
0
178,479
0
W
Bellona
8,744
795
57
5
0
244,910
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role