Player Matchup

Cthulhu
Cthulhu
JayQualinn
Cthulhu
Level 17
God Stats
44W - 26L
1,658 SR
Queue Stats
116W - 86L
1,633 Elo+
Party 1
Aphrodite
Aphrodite
Mutamusmoo
Aphrodite
Level 13
God Stats
8W - 4L
1,620 SR
Queue Stats
98W - 73L
1,637 Elo+
Party 1
Xbalanque
Xbalanque
Yankydoodles
Xbalanque
Level 15
God Stats
18W - 11L
1,820 SR
Queue Stats
127W - 110L
1,633 Elo+
Party 1
Hachiman
Hachiman
crowd588abrasive
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,370 Elo+
Solo
Nemesis
Nemesis
niborzaid
Nemesis
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 53L
1,424 Elo+
Solo
Team Averages
Level 13
1,620 SR
1,539 Elo+

VS

Team Averages
Level 8
1,542 SR
1,358 Elo+
Nemesis
Nemesis
Helfyhun
Nemesis
Level 7
God Stats
0W - 2L
1,333 SR
Queue Stats
14W - 21L
1,366 Elo+
Solo
Apollo
Apollo
Mtborggild
Apollo
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 36L
1,259 Elo+
Solo
Thoth
Thoth
limp_q
Thoth
Level 13
God Stats
9W - 5L
1,876 SR
Queue Stats
357W - 353L
1,620 Elo+
Solo
Ares
Ares
long_annulus4
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,191 Elo+
Solo
Neith
Neith
pablubaebae
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JayQualinn
Cthulhu
16
5 / 1 / 5
12,081
863
5,719
6,353
2,702
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes

Shoes

+6%
Movement Speed

Aphrodite
Mutamusmoo
Aphrodite
20
2 / 0 / 38
14,891
1,064
6,935
12,843
12,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
Yankydoodles
Xbalanque
20
34 / 6 / 14
18,811
1,344
75,441
29,041
13,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
8 / 4 / 26
14,852
1,061
21,891
16,117
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
niborzaid
Nemesis
20
2 / 11 / 23
13,341
953
12,236
21,499
7,955
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Helfyhun
Nemesis
20
9 / 10 / 11
15,460
1,104
24,145
31,410
17,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
Mtborggild
Apollo
19
2 / 10 / 7
12,341
882
10,624
15,675
7,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
limp_q
Thoth
20
9 / 5 / 9
14,691
1,049
17,863
19,618
7,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 16 / 8
12,289
878
6,284
37,583
47,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
2 / 11 / 15
13,179
941
19,661
29,822
14,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
72
51
Kills
22
22
Deaths
52
106
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Helfyhun
Nemesis
9
10
11
1.45
W
Cthulhu
JayQualinn
Cthulhu
5
1
5
7.5
L
Apollo
Mtborggild
Apollo
2
10
7
0.55
W
Aphrodite
Mutamusmoo
Aphrodite
2
0
38
21
W
Xbalanque
Yankydoodles
Xbalanque
34
6
14
6.83
W
8
4
26
5.25
L
Thoth
limp_q
Thoth
9
5
9
2.7
L
0
16
8
0.25
W
Nemesis
niborzaid
Nemesis
2
11
23
1.23
L
2
11
15
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,222
Damage
78,577
85,853
Taken
134,108
42,976
Mitigated
95,063
32,763
Healing
16,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Helfyhun
Nemesis
24,145
10,864
0
6,011
31,410
17,387
0
3,481
27,929
0
36,667
W
Cthulhu
JayQualinn
Cthulhu
5,719
857
0
1,065
6,353
2,702
0
2,430
3,923
14,115
0
L
Apollo
Mtborggild
Apollo
10,624
5,415
0
1,511
15,675
7,812
0
2,628
13,047
0
47,488
W
Aphrodite
Mutamusmoo
Aphrodite
6,935
1,524
6,153
6,210
12,843
12,674
0
4,040
8,803
17,561
0
W
Xbalanque
Yankydoodles
Xbalanque
75,441
63,330
478
10,879
29,041
13,237
0
7,295
21,746
0
105,935
W
21,891
14,796
0
4,516
16,117
6,408
0
3,456
12,661
0
50,067
L
Thoth
limp_q
Thoth
17,863
3,185
0
1,495
19,618
7,799
0
782
18,836
34,617
0
L
6,284
1,045
0
1,150
37,583
47,140
0
3,587
32,173
17,255
0
W
Nemesis
niborzaid
Nemesis
12,236
6,303
0
3,462
21,499
7,955
0
6,926
14,573
0
28,111
L
19,661
9,372
0
5,983
29,822
14,925
0
2,176
27,646
0
46,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,976
Gold Earned
67,960
204
Minions Killed
202
5
Camps Cleared
2
1,031,205
Distance Traveled
1,121,463
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,460
1,104
20
1
1
294,655
0
W
Cthulhu
12,081
863
21
2
0
92,652
0
L
Apollo
12,341
882
81
6
1
170,716
0
W
Aphrodite
14,891
1,064
22
2
0
280,527
1
W
Xbalanque
18,811
1,344
67
5
4
202,547
0
W
Hachiman
14,852
1,061
53
4
1
247,541
1
L
Thoth
14,691
1,049
37
3
0
246,273
0
L
Ares
12,289
878
6
0
0
191,565
1
W
Nemesis
13,341
953
41
3
0
207,938
0
L
Neith
13,179
941
58
4
0
218,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role