Player Matchup

Discordia
Discordia
PhoenixBaum182
Discordia
Level 122
God Stats
6W - 5L
1,500 SR
Queue Stats
42W - 34L
1,840 Elo+
Solo
Cerberus
Cerberus
Toriin_1313
Cerberus
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 103L
1,423 Elo+
Solo
Neith
Neith
dobermanx
Neith
Level 75
God Stats
10W - 10L
1,845 SR
Queue Stats
107W - 131L
1,895 Elo+
Solo
Team Averages
Level 94
1,615 SR
1,719 Elo+

VS

Team Averages
Level 57
1,573 SR
1,504 Elo+
Bellona
Bellona
AuTN1cK
Bellona
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 158L
1,500 Elo+
Solo
Rama
Rama
MeiiH
Rama
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Psychosmonaut
Chang'e
Level 64
God Stats
30W - 24L
1,719 SR
Queue Stats
262W - 321L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PhoenixBaum182
Discordia
16
10 / 1 / 7
11,893
793
14,797
5,119
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Toriin_1313
Cerberus
13
2 / 2 / 13
10,783
719
8,837
15,954
16,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
dobermanx
Neith
14
5 / 2 / 12
10,785
719
8,769
7,605
2,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AuTN1cK
Bellona
10
1 / 9 / 2
8,442
563
2,713
12,232
4,555
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
MeiiH
Rama
13
1 / 4 / 2
9,635
642
9,670
15,677
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
13
3 / 4 / 0
9,824
655
5,599
11,117
2,879
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
17
Kills
5
5
Deaths
17
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
AuTN1cK
Bellona
1
9
2
0.22
L
Rama
MeiiH
Rama
1
4
2
0.5
W
Discordia
PhoenixBaum182
Discordia
10
1
7
13.5
L
Chang'e
3
4
0
0.75
W
Cerberus
Toriin_1313
Cerberus
2
2
13
4.25
W
Neith
dobermanx
Neith
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,403
Damage
17,982
28,678
Taken
39,026
20,927
Mitigated
11,461
8,279
Healing
9,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AuTN1cK
Bellona
2,713
719
0
775
12,232
4,555
0
7,661
4,233
0
14,355
L
Rama
MeiiH
Rama
9,670
7,771
0
2,953
15,677
4,027
0
9,270
6,067
0
46,959
W
Discordia
PhoenixBaum182
Discordia
14,797
396
0
259
5,119
1,749
1,770
743
4,376
74,548
0
L
Chang'e
5,599
94
2,330
3,812
11,117
2,879
0
5,859
5,028
39,452
0
W
Cerberus
Toriin_1313
Cerberus
8,837
69
0
6,376
15,954
16,548
158
3,845
12,109
28,217
0
W
Neith
dobermanx
Neith
8,769
2,121
0
1,644
7,605
2,630
1,172
1,075
6,530
0
45,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,461
Gold Earned
27,901
238
Minions Killed
160
0
Camps Cleared
0
770,141
Distance Traveled
698,063
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,442
563
32
2
0
181,401
1
L
Rama
9,635
642
67
4
0
238,169
3
W
Discordia
11,893
793
113
8
0
281,351
2
L
Chang'e
9,824
655
61
4
0
278,493
3
W
Cerberus
10,783
719
54
4
0
267,292
1
W
Neith
10,785
719
71
5
0
221,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role