Player Matchup

Bastet
Bastet
CafecitoRico
Bastet
Level 15
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 7L
1,431 Elo+
Party 1
Yemoja
Yemoja
Mousenvari
Yemoja
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,431 Elo+
Party 1
Poseidon
Poseidon
Mozzie127
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,261 Elo+
Solo
Neith
Neith
NaueruHabanata
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,485 Elo+
Party 1
Chaac
Chaac
Zshenjiang
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,596 Elo+
Solo
Team Averages
Level 19
1,543 SR
1,441 Elo+

VS

Team Averages
Level 24
1,529 SR
1,523 Elo+
Poseidon
Poseidon
ExStAcY
Poseidon
Level 29
God Stats
7W - 9L
1,409 SR
Queue Stats
92W - 81L
1,408 Elo+
Solo
Kuzenbo
Kuzenbo
IsaacFromNYC
Kuzenbo
Level 20
God Stats
12W - 8L
1,512 SR
Queue Stats
26W - 22L
1,471 Elo+
Party 2
Nemesis
Nemesis
Orbdaddy
Nemesis
Level 23
God Stats
23W - 21L
1,606 SR
Queue Stats
160W - 142L
1,566 Elo+
Party 2
Apollo
Apollo
Recqh
Apollo
Level 24
God Stats
25W - 22L
1,617 SR
Queue Stats
192W - 171L
1,578 Elo+
Party 2
Bellona
Bellona
WeebNormie46
Bellona
Level 24
God Stats
9W - 9L
1,500 SR
Queue Stats
318W - 384L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
0 / 1 / 1
5,837
449
3,452
9,478
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Mousenvari
Yemoja
10
0 / 3 / 2
6,062
466
2,810
6,758
2,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Mozzie127
Poseidon
10
1 / 4 / 0
5,942
457
2,933
5,887
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 2 / 1
5,993
461
5,007
6,090
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
10
0 / 3 / 0
5,888
453
2,936
10,051
9,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ExStAcY
Poseidon
13
4 / 0 / 5
7,824
602
5,808
4,729
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
IsaacFromNYC
Kuzenbo
10
1 / 1 / 4
6,490
499
3,452
7,247
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Orbdaddy
Nemesis
12
5 / 0 / 2
7,378
568
5,211
5,456
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
Recqh
Apollo
10
2 / 1 / 5
6,541
503
4,555
6,689
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
WeebNormie46
Bellona
12
1 / 0 / 3
7,163
551
7,938
6,778
6,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
13
13
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
1
1
0.5
W
Poseidon
ExStAcY
Poseidon
4
0
5
6.5
W
Kuzenbo
IsaacFromNYC
Kuzenbo
1
1
4
3
L
Yemoja
Mousenvari
Yemoja
0
3
2
0.33
L
Poseidon
Mozzie127
Poseidon
1
4
0
0.25
L
1
2
1
0.75
W
Nemesis
Orbdaddy
Nemesis
5
0
2
6
W
Apollo
Recqh
Apollo
2
1
5
4.5
W
Bellona
WeebNormie46
Bellona
1
0
3
2.5
L
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,138
Damage
26,964
38,264
Taken
30,899
18,617
Mitigated
20,105
7,656
Healing
6,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
3,452
1,443
0
2,815
9,478
2,757
0
1,901
7,577
0
31,096
W
Poseidon
ExStAcY
Poseidon
5,808
765
0
0
4,729
1,602
362
2,113
2,616
54,821
0
W
Kuzenbo
IsaacFromNYC
Kuzenbo
3,452
1,028
0
1,184
7,247
6,261
0
2,135
5,112
13,442
0
L
Yemoja
Mousenvari
Yemoja
2,810
719
532
799
6,758
2,925
306
2,554
4,204
16,638
0
L
Poseidon
Mozzie127
Poseidon
2,933
781
0
0
5,887
1,714
0
2,528
3,359
26,035
0
L
5,007
1,370
0
1,669
6,090
1,961
450
1,911
4,179
0
33,646
W
Nemesis
Orbdaddy
Nemesis
5,211
2,152
0
954
5,456
3,474
0
189
5,245
6,447
34,687
W
Apollo
Recqh
Apollo
4,555
2,786
0
2,989
6,689
1,815
715
740
5,949
0
32,487
W
Bellona
WeebNormie46
Bellona
7,938
1,813
0
1,446
6,778
6,953
690
566
5,926
7,413
26,603
L
Chaac
2,936
476
0
1,841
10,051
9,260
0
2,870
7,181
0
28,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,722
Gold Earned
35,396
265
Minions Killed
323
0
Camps Cleared
0
1,249,379
Distance Traveled
1,330,018
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,837
449
62
5
0
274,040
1
W
Poseidon
7,824
602
97
7
0
283,432
2
W
Kuzenbo
6,490
499
19
1
0
258,710
0
L
Yemoja
6,062
466
25
2
0
262,636
4
L
Poseidon
5,942
457
57
4
0
263,890
1
L
Neith
5,993
461
66
5
0
233,610
2
W
Nemesis
7,378
568
75
6
0
273,391
0
W
Apollo
6,541
503
54
4
0
242,812
1
W
Bellona
7,163
551
78
6
0
271,673
2
L
Chaac
5,888
453
55
4
0
215,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role