Player Matchup

Neith
Neith
CalmLotus
Neith
Level 18
God Stats
4W - 5L
1,321 SR
Queue Stats
17W - 35L
1,179 Elo+
Party 1
Set
Set
DomJaBoy
Set
Level 18
God Stats
11W - 14L
1,206 SR
Queue Stats
20W - 27L
1,179 Elo+
Party 1
Anubis
Anubis
NoPlayerDamage
Anubis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,179 Elo+
Party 1
Merlin
Merlin
SsnapeX
Merlin
Level 4
God Stats
3W - 2L
1,537 SR
Queue Stats
3W - 2L
1,530 Elo+
Solo
Cerberus
Cerberus
tiddlerlone
Cerberus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 26L
1,179 Elo+
Party 1
Team Averages
Level 13
1,413 SR
1,249 Elo+

VS

Team Averages
Level 16
1,497 SR
1,421 Elo+
Anubis
Anubis
MindControlArt
Anubis
Level 26
God Stats
4W - 7L
1,171 SR
Queue Stats
29W - 43L
1,577 Elo+
Solo
Merlin
Merlin
R3brn
Merlin
Level 16
God Stats
6W - 6L
1,486 SR
Queue Stats
117W - 103L
1,346 Elo+
Party 2
Ymir
Ymir
evababy
Ymir
Level 7
God Stats
3W - 1L
1,713 SR
Queue Stats
7W - 6L
1,438 Elo+
Solo
Neith
Neith
linguiniQC
Neith
Level 14
God Stats
3W - 3L
1,807 SR
Queue Stats
177W - 210L
1,425 Elo+
Solo
Nu Wa
Nu Wa
xKlipped
Nu Wa
Level 16
God Stats
31W - 21L
1,306 SR
Queue Stats
131W - 113L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CalmLotus
Neith
13
3 / 1 / 4
7,953
468
8,823
8,610
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 2
8,916
524
3,924
5,976
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
15 / 0 / 4
10,358
609
15,457
12,419
6,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
SsnapeX
Merlin
14
4 / 3 / 4
8,896
523
8,498
7,096
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
tiddlerlone
Cerberus
12
2 / 5 / 8
8,219
483
4,463
14,563
8,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,674
393
3,624
10,611
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
R3brn
Merlin
14
2 / 4 / 1
7,654
450
5,748
8,512
2,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
evababy
Ymir
9
4 / 6 / 1
7,123
419
5,967
16,478
6,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
12
1 / 4 / 5
6,859
403
8,908
9,076
2,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
xKlipped
Nu Wa
13
3 / 5 / 0
7,544
444
6,880
8,370
2,164
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
25
Kills
10
10
Deaths
25
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
CalmLotus
Neith
3
1
4
5
W
1
1
2
2
L
0
6
1
0.08
W
15
0
4
17
L
Merlin
R3brn
Merlin
2
4
1
0.63
W
Merlin
SsnapeX
Merlin
4
3
4
2
L
Ymir
evababy
Ymir
4
6
1
0.75
L
Neith
1
4
5
0.88
W
Cerberus
tiddlerlone
Cerberus
2
5
8
1.2
L
Nu Wa
xKlipped
Nu Wa
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,165
Damage
31,127
48,664
Taken
53,047
23,105
Mitigated
17,559
19,727
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CalmLotus
Neith
8,823
3,540
0
4,489
8,610
2,639
949
3,134
5,476
0
39,057
W
3,924
1,443
0
1,085
5,976
3,126
1,492
2,389
3,587
0
45,230
L
3,624
0
195
3,466
10,611
3,947
0
5,845
4,766
37,780
0
W
15,457
1,205
0
8,979
12,419
6,482
640
5,988
6,431
60,725
0
L
Merlin
R3brn
Merlin
5,748
520
0
710
8,512
2,098
0
4,912
3,600
38,188
0
W
Merlin
SsnapeX
Merlin
8,498
597
291
1,994
7,096
2,504
1,701
5,281
1,815
49,099
0
L
Ymir
evababy
Ymir
5,967
1,419
0
821
16,478
6,833
0
7,677
8,801
11,535
0
L
Neith
8,908
3,984
475
2,108
9,076
2,517
0
4,348
4,728
0
38,297
W
Cerberus
tiddlerlone
Cerberus
4,463
370
77
2,812
14,563
8,354
586
5,427
9,136
18,713
0
L
Nu Wa
xKlipped
Nu Wa
6,880
2,691
0
0
8,370
2,164
0
5,636
2,734
31,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,342
Gold Earned
35,854
391
Minions Killed
262
0
Camps Cleared
0
1,402,481
Distance Traveled
1,308,409
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,953
468
76
4
0
274,151
5
W
Set
8,916
524
91
5
0
303,080
2
L
Anubis
6,674
393
75
4
0
242,576
0
W
Anubis
10,358
609
94
6
0
302,231
4
L
Merlin
7,654
450
71
4
0
266,248
0
W
Merlin
8,896
523
77
5
0
251,096
1
L
Ymir
7,123
419
11
1
0
283,236
3
L
Neith
6,859
403
51
3
0
250,306
0
W
Cerberus
8,219
483
53
3
0
271,923
2
L
Nu Wa
7,544
444
54
3
0
266,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role