Player Matchup

Sylvanus
Sylvanus
Beanler69
Sylvanus
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 48L
1,595 Elo+
Solo
Ymir
Ymir
Maluspercs
Ymir
Level 28
God Stats
40W - 26L
1,155 SR
Queue Stats
685W - 636L
1,467 Elo+
Solo
Hun Batz
Hun Batz
MightyyBeastt
Hun Batz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,570 Elo+
Solo
Tyr
Tyr
Z3RO_elefantino
Tyr
Level 27
God Stats
5W - 5L
1,379 SR
Queue Stats
98W - 138L
1,324 Elo+
Solo
Izanami
Izanami
nazar245
Izanami
Level 25
God Stats
9W - 14L
1,673 SR
Queue Stats
9W - 14L
1,639 Elo+
Solo
Team Averages
Level 26
1,442 SR
1,519 Elo+

VS

Team Averages
Level 26
1,558 SR
1,567 Elo+
Kuzenbo
Kuzenbo
Afk Or Throw
Kuzenbo
Level 27
God Stats
2W - 2L
1,619 SR
Queue Stats
64W - 69L
1,400 Elo+
Solo
Xbalanque
Xbalanque
BLACK-_-SOLDIER1
Xbalanque
Level 29
God Stats
0W - 1L
1,269 SR
Queue Stats
57W - 80L
1,555 Elo+
Solo
Apollo
Apollo
TheLargePeen
Apollo
Level 26
God Stats
15W - 15L
1,890 SR
Queue Stats
58W - 57L
1,439 Elo+
Solo
Hercules
Hercules
seaforth72
Hercules
Level 25
God Stats
1W - 2L
1,289 SR
Queue Stats
168W - 191L
1,653 Elo+
Solo
Hun Batz
Hun Batz
zeus_the_creeper
Hun Batz
Level 22
God Stats
2W - 4L
1,726 SR
Queue Stats
97W - 72L
1,789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beanler69
Sylvanus
9
2 / 0 / 3
5,419
602
4,437
4,679
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 3
5,123
569
898
4,831
2,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hun Batz
MightyyBeastt
Hun Batz
9
2 / 0 / 1
5,402
600
2,077
7,184
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 0
5,048
561
902
3,790
1,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
nazar245
Izanami
9
2 / 4 / 0
5,354
595
3,138
4,993
1,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Afk Or Throw
Kuzenbo
1
0 / 0 / 0
3,308
368
0
0
0
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Xbalanque
7
0 / 3 / 2
4,453
495
2,334
5,957
1,361
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Apollo
1
0 / 0 / 0
3,258
362
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hercules
seaforth72
Hercules
9
1 / 2 / 0
4,451
495
1,316
5,273
2,817
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
3 / 3 / 0
5,265
585
5,326
5,994
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
4
5
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Afk Or Throw
Kuzenbo
0
0
0
0
L
Xbalanque
0
3
2
0.33
W
Sylvanus
Beanler69
Sylvanus
2
0
3
3.5
W
1
0
3
2.5
W
Hun Batz
MightyyBeastt
Hun Batz
2
0
1
2.5
L
Apollo
0
0
0
0
W
1
1
0
1
W
Izanami
nazar245
Izanami
2
4
0
0.5
L
Hercules
seaforth72
Hercules
1
2
0
0.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,452
Damage
8,976
25,477
Taken
17,224
10,291
Mitigated
5,919
11,708
Healing
4,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Afk Or Throw
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
2,334
896
0
1,595
5,957
1,361
299
1,222
4,735
0
13,132
W
Sylvanus
Beanler69
Sylvanus
4,437
1,524
769
3,386
4,679
3,102
955
0
4,679
22,038
0
W
898
409
0
1,018
4,831
2,267
528
0
4,831
12,648
0
W
Hun Batz
MightyyBeastt
Hun Batz
2,077
500
0
4,137
7,184
2,100
282
0
7,184
0
23,314
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
902
109
0
1,598
3,790
1,624
666
0
3,790
0
17,815
W
Izanami
nazar245
Izanami
3,138
2,362
0
800
4,993
1,198
1,669
0
4,993
0
22,722
L
Hercules
seaforth72
Hercules
1,316
276
0
1,868
5,273
2,817
0
3,336
1,937
0
9,549
L
5,326
1,823
0
1,207
5,994
1,741
0
777
5,217
0
25,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,346
Gold Earned
20,735
209
Minions Killed
91
0
Camps Cleared
0
865,945
Distance Traveled
729,411
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,308
368
0
0
0
193,281
0
L
Xbalanque
4,453
495
31
3
0
183,146
3
W
Sylvanus
5,419
602
55
6
0
179,731
0
W
Ymir
5,123
569
19
2
0
175,760
1
W
Hun Batz
5,402
600
57
6
0
190,554
1
L
Apollo
3,258
362
0
0
0
20,022
0
W
Tyr
5,048
561
33
4
0
160,356
0
W
Izanami
5,354
595
45
5
0
159,544
1
L
Hercules
4,451
495
15
2
0
154,156
0
L
Hun Batz
5,265
585
45
5
0
178,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role