Player Matchup

Thanatos
Thanatos
DEATHCOMES243
Thanatos
Level 109
God Stats
20W - 21L
1,556 SR
Queue Stats
203W - 229L
1,521 Elo+
Party 2
Cerberus
Cerberus
IsDatArchie
Cerberus
Level 98
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Cupid
Cupid
Kadditoode
Cupid
Level 59
God Stats
3W - 1L
1,297 SR
Queue Stats
90W - 118L
1,550 Elo+
Party 2
Chaac
Chaac
Painlessgenie44
Chaac
Level 73
God Stats
5W - 1L
1,958 SR
Queue Stats
104W - 117L
1,556 Elo+
Party 2
Sol
Sol
Technical Order
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,524 Elo+
Party 2
Team Averages
Level 89
1,562 SR
1,530 Elo+

VS

Team Averages
Level 101
1,533 SR
1,514 Elo+
Arachne
Arachne
DaddyDort
Arachne
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,500 Elo+
Party 3
Mulan
Mulan
KobeGotGas
Mulan
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 41L
1,500 Elo+
Party 3
Janus
Janus
LesGetWEIRDBraj
Janus
Level 121
God Stats
6W - 11L
1,793 SR
Queue Stats
256W - 292L
1,586 Elo+
Party 1
Merlin
Merlin
Mugetsu Rain
Merlin
Level 67
God Stats
12W - 14L
1,560 SR
Queue Stats
152W - 131L
1,453 Elo+
Party 1
The Morrigan
The Morrigan
StayFrostyBraj
The Morrigan
Level 122
God Stats
8W - 14L
1,313 SR
Queue Stats
275W - 307L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DEATHCOMES243
Thanatos
9
4 / 0 / 0
5,311
664
2,532
3,903
1,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
IsDatArchie
Cerberus
8
1 / 0 / 3
4,570
571
3,244
5,368
2,217
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Cupid
8
3 / 2 / 1
4,836
605
1,560
4,986
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
6 / 0 / 0
6,141
768
5,337
6,334
4,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 3
5,223
653
2,032
4,902
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaddyDort
Arachne
7
1 / 2 / 0
4,333
542
2,007
6,103
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mulan
5
0 / 4 / 0
3,780
473
2,025
4,103
2,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 3 / 0
4,328
541
4,079
4,986
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
8
0 / 3 / 1
4,652
582
1,830
3,811
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
StayFrostyBraj
The Morrigan
7
0 / 2 / 2
4,398
550
2,489
3,940
758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
14
Kills
3
3
Deaths
14
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DEATHCOMES243
Thanatos
4
0
0
4
L
Arachne
DaddyDort
Arachne
1
2
0
0.5
W
Cerberus
IsDatArchie
Cerberus
1
0
3
2.5
W
Cupid
3
2
1
1.75
L
Mulan
0
4
0
0
L
2
3
0
0.67
L
Merlin
0
3
1
0.17
W
6
0
0
6
L
The Morrigan
StayFrostyBraj
The Morrigan
0
2
2
0.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,705
Damage
12,430
25,493
Taken
22,943
10,531
Mitigated
7,189
17,030
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DEATHCOMES243
Thanatos
2,532
490
0
4,579
3,903
1,205
0
777
3,008
0
21,526
L
Arachne
DaddyDort
Arachne
2,007
1,288
0
2,724
6,103
1,707
0
1,017
5,086
0
12,914
W
Cerberus
IsDatArchie
Cerberus
3,244
37
0
2,634
5,368
2,217
0
2,086
3,174
15,347
0
W
Cupid
1,560
803
494
2,365
4,986
1,292
385
2,829
1,967
0
19,461
L
Mulan
2,025
611
0
415
4,103
2,522
0
306
3,797
0
10,853
L
4,079
212
0
1,619
4,986
1,156
0
1,863
3,123
19,327
0
L
Merlin
1,830
259
0
473
3,811
1,046
0
767
3,044
20,773
0
W
5,337
1,638
0
3,584
6,334
4,623
1,440
306
5,834
1,810
27,114
L
The Morrigan
StayFrostyBraj
The Morrigan
2,489
527
0
708
3,940
758
0
1,704
2,152
17,566
787
W
2,032
559
0
3,374
4,902
1,194
864
1,422
3,258
25,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,081
Gold Earned
21,491
261
Minions Killed
175
0
Camps Cleared
0
810,491
Distance Traveled
720,929
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,311
664
50
6
0
188,262
1
L
Arachne
4,333
542
36
5
0
157,333
2
W
Cerberus
4,570
571
49
6
0
156,995
3
W
Cupid
4,836
605
38
5
0
142,044
1
L
Mulan
3,780
473
21
3
0
100,416
0
L
Janus
4,328
541
33
4
0
165,409
1
L
Merlin
4,652
582
52
7
0
148,714
5
W
Chaac
6,141
768
60
8
0
177,736
0
L
The Morrigan
4,398
550
33
4
0
149,057
3
W
Sol
5,223
653
64
8
0
145,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role