Player Matchup

Fenrir
Fenrir
CynicalGecko
Fenrir
Level 18
God Stats
6W - 3L
1,994 SR
Queue Stats
14W - 6L
1,858 Elo+
Party 1
Anubis
Anubis
Happymadison
Anubis
Level 119
God Stats
6W - 1L
1,789 SR
Queue Stats
16W - 8L
1,858 Elo+
Party 1
Cerberus
Cerberus
Psychus
Cerberus
Level 128
God Stats
5W - 1L
2,024 SR
Queue Stats
16W - 8L
1,858 Elo+
Party 1
Team Averages
Level 88
1,936 SR
1,858 Elo+

VS

Team Averages
Level 62
1,581 SR
1,740 Elo+
Apollo
Apollo
Gizmoah
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,740 Elo+
Party 2
Olorun
Olorun
HydrasBB
Olorun
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,740 Elo+
Party 2
Sobek
Sobek
vTNugs
Sobek
Level 65
God Stats
2W - 1L
1,743 SR
Queue Stats
5W - 2L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 3 / 9
7,478
748
4,694
8,226
3,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
13
11 / 0 / 3
9,116
912
11,507
5,921
3,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Psychus
Cerberus
10
0 / 2 / 14
7,778
778
3,739
9,351
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gizmoah
Apollo
10
4 / 5 / 1
7,341
734
6,663
6,848
2,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
HydrasBB
Olorun
9
1 / 5 / 1
6,423
642
3,681
6,200
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
vTNugs
Sobek
9
0 / 4 / 2
6,020
602
5,077
10,650
7,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
5
5
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
3
9
2.5
L
Apollo
Gizmoah
Apollo
4
5
1
0.9
W
Anubis
11
0
3
12.5
L
Olorun
HydrasBB
Olorun
1
5
1
0.3
W
Cerberus
Psychus
Cerberus
0
2
14
3.5
L
Sobek
vTNugs
Sobek
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,940
Damage
15,421
23,498
Taken
23,698
13,489
Mitigated
12,016
7,571
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,694
1,604
259
1,672
8,226
3,552
592
3,545
4,681
0
17,869
L
Apollo
Gizmoah
Apollo
6,663
3,146
0
250
6,848
2,689
0
4,508
2,340
3,027
25,313
W
Anubis
11,507
547
0
3,581
5,921
3,353
1,031
3,435
2,486
45,404
0
L
Olorun
HydrasBB
Olorun
3,681
1,449
371
733
6,200
1,990
0
4,818
1,382
25,106
0
W
Cerberus
Psychus
Cerberus
3,739
182
0
2,059
9,351
6,584
504
2,881
6,470
17,261
0
L
Sobek
vTNugs
Sobek
5,077
365
0
2,408
10,650
7,337
0
5,943
4,707
8,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,372
Gold Earned
19,784
147
Minions Killed
99
0
Camps Cleared
0
528,260
Distance Traveled
486,390
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,478
748
23
2
0
180,586
0
L
Apollo
7,341
734
44
4
0
155,376
2
W
Anubis
9,116
912
84
8
0
172,513
0
L
Olorun
6,423
642
44
4
0
142,984
3
W
Cerberus
7,778
778
40
4
0
175,161
1
L
Sobek
6,020
602
11
1
0
188,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role