Player Matchup

Ne Zha
Ne Zha
Hellwolfmikey
Ne Zha
Level 29
God Stats
6W - 13L
1,239 SR
Queue Stats
213W - 242L
1,245 Elo+
Solo
Cthulhu
Cthulhu
Marshmallow2694
Cthulhu
Level 22
God Stats
6W - 7L
1,285 SR
Queue Stats
52W - 41L
1,548 Elo+
Solo
Anhur
Anhur
Omar_1595
Anhur
Level 26
God Stats
8W - 13L
1,345 SR
Queue Stats
62W - 58L
1,392 Elo+
Solo
Bellona
Bellona
YRN Traps7594
Bellona
Level 24
God Stats
24W - 18L
1,487 SR
Queue Stats
34W - 27L
1,629 Elo+
Party 2
Neith
Neith
takeurpillz
Neith
Level 20
God Stats
31W - 21L
1,411 SR
Queue Stats
32W - 24L
1,609 Elo+
Party 2
Team Averages
Level 24
1,353 SR
1,485 Elo+

VS

Team Averages
Level 23
1,500 SR
1,580 Elo+
Sobek
Sobek
CALAVERA PRO239
Sobek
Level 16
God Stats
6W - 7L
1,758 SR
Queue Stats
100W - 103L
1,767 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CDCxDylanchidox
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,767 Elo+
Party 1
Baron Samedi
Baron Samedi
Connor72727
Baron Samedi
Level 16
God Stats
16W - 21L
1,449 SR
Queue Stats
204W - 193L
1,430 Elo+
Solo
Thanatos
Thanatos
TheGamingSped
Thanatos
Level 27
God Stats
9W - 22L
1,500 SR
Queue Stats
128W - 223L
1,514 Elo+
Solo
Danzaburou
Danzaburou
Wabbing
Danzaburou
Level 27
God Stats
12W - 5L
1,294 SR
Queue Stats
19W - 15L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 2
10,580
504
9,836
20,039
7,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 3 / 7
10,671
508
13,828
17,845
7,549
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Omar_1595
Anhur
18
4 / 4 / 2
11,858
565
7,638
14,415
5,037
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
19
9 / 3 / 2
12,646
602
13,368
15,302
15,904
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 4 / 6
10,594
504
10,511
11,254
3,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
8,141
388
3,387
15,007
6,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
CDCxDylanchidox
Ah Muzen Cab
12
2 / 9 / 2
7,834
373
11,470
16,431
5,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Connor72727
Baron Samedi
19
7 / 5 / 4
12,035
573
18,204
14,337
7,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
TheGamingSped
Thanatos
16
7 / 8 / 3
10,653
507
9,604
19,931
7,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Wabbing
Danzaburou
12
2 / 4 / 0
8,704
414
6,375
10,337
3,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
29
Kills
21
21
Deaths
30
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Ah Muzen Cab
CDCxDylanchidox
Ah Muzen Cab
2
9
2
0.33
L
Baron Samedi
Connor72727
Baron Samedi
7
5
4
1.8
W
5
7
2
0.86
W
5
3
7
2.83
W
Anhur
Omar_1595
Anhur
4
4
2
1.25
L
Thanatos
TheGamingSped
Thanatos
7
8
3
1.06
L
Danzaburou
Wabbing
Danzaburou
2
4
0
0.5
W
Bellona
9
3
2
3.33
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,181
Damage
49,040
78,855
Taken
76,043
40,023
Mitigated
31,197
18,315
Healing
29,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,387
186
279
5,441
15,007
6,888
0
5,629
9,378
10,842
0
L
Ah Muzen Cab
CDCxDylanchidox
Ah Muzen Cab
11,470
6,087
318
4,840
16,431
5,643
0
5,364
11,067
0
39,462
L
Baron Samedi
Connor72727
Baron Samedi
18,204
943
179
4,890
14,337
7,503
602
714
13,623
77,986
0
W
9,836
5,541
260
5,992
20,039
7,789
983
5,348
14,435
0
57,655
W
13,828
758
237
3,849
17,845
7,549
225
2,253
15,524
43,574
0
W
Anhur
Omar_1595
Anhur
7,638
4,103
0
3,316
14,415
5,037
2,799
7,795
6,274
0
62,183
L
Thanatos
TheGamingSped
Thanatos
9,604
3,315
0
12,482
19,931
7,675
0
2,529
17,402
0
54,724
L
Danzaburou
Wabbing
Danzaburou
6,375
2,214
0
726
10,337
3,488
546
249
10,088
0
39,349
W
Bellona
13,368
6,088
0
1,847
15,302
15,904
5,281
2,853
12,243
8,845
77,896
W
10,511
4,817
0
2,814
11,254
3,744
4,648
2,396
8,788
0
52,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,349
Gold Earned
47,367
535
Minions Killed
369
0
Camps Cleared
0
1,943,065
Distance Traveled
1,624,333
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,141
388
19
1
0
384,250
1
L
Ah Muzen Cab
7,834
373
40
2
0
305,203
0
L
Baron Samedi
12,035
573
144
7
0
377,777
2
W
Ne Zha
10,580
504
110
5
0
393,622
0
W
Cthulhu
10,671
508
88
4
0
393,354
0
W
Anhur
11,858
565
114
5
0
338,368
0
L
Thanatos
10,653
507
85
4
0
319,422
0
L
Danzaburou
8,704
414
81
4
0
237,681
2
W
Bellona
12,646
602
129
6
0
435,767
1
W
Neith
10,594
504
94
4
0
381,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role