Player Matchup

Anhur
Anhur
Silver I
Ellø
Anhur
Silver I
Level 158
God Stats
16W - 16L
1,285 SR
Queue Stats
109W - 89L
1,596 MMR
Solo
Guan Yu
Guan Yu
Silver I
EloMelo1
Guan Yu
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
LunarRoseDragon
Cthulhu
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Shouk0
Erlang Shen
Gold V
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,500 MMR
Party 1
Thoth
Thoth
Gold II
λetherŞentinel
Thoth
Gold II
Level 109
God Stats
2W - 4L
1,551 SR
Queue Stats
202W - 202L
1,478 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,467 SR
1,515 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 92
1,495 SR
1,485 MMR
Amaterasu
Amaterasu
Bronze III
CORNSLINGER
Amaterasu
Bronze III
Level 55
God Stats
0W - 1L
1,268 SR
Queue Stats
7W - 4L
1,465 MMR
Solo
Cabrakan
Cabrakan
Gold V
Lunerfish
Cabrakan
Gold V
Level 68
God Stats
3W - 3L
1,580 SR
Queue Stats
627W - 629L
1,488 MMR
Solo
Skadi
Skadi
Silver II
NotaSkadiPro
Skadi
Silver II
Level 108
God Stats
34W - 21L
1,414 SR
Queue Stats
43W - 45L
1,475 MMR
Solo
Osiris
Osiris
Bronze III
pigsfly
Osiris
Bronze III
Level 127
God Stats
0W - 3L
1,650 SR
Queue Stats
20W - 20L
1,500 MMR
Party 2
Janus
Janus
Bronze III
pivbjop
Janus
Bronze III
Level 104
God Stats
2W - 2L
1,562 SR
Queue Stats
5W - 9L
1,496 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ellø
Anhur
18
7 / 1 / 7
11,377
669
8,395
7,850
2,844
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
EloMelo1
Guan Yu
15
3 / 2 / 9
9,916
583
3,442
11,473
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 3 / 2
10,256
603
10,989
11,759
11,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Shouk0
Erlang Shen
17
6 / 0 / 8
10,762
633
10,777
7,309
6,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 0 / 4
10,793
635
6,486
3,769
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
PersephoneCu ChulainnDanzaburouTsukuyomi

VS

Bans
ApolloBellonaScyllaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CORNSLINGER
Amaterasu
14
1 / 1 / 2
8,256
486
6,803
15,428
8,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Lunerfish
Cabrakan
10
0 / 6 / 0
6,514
383
1,080
9,033
6,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 6 / 0
7,456
439
3,448
8,310
2,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
pigsfly
Osiris
16
5 / 1 / 1
9,211
542
5,721
11,761
7,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
pivbjop
Janus
14
0 / 4 / 4
8,208
483
4,942
8,138
1,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
18
Kills
6
6
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CORNSLINGER
Amaterasu
1
1
2
2
W
Anhur
Ellø
Anhur
7
1
7
10.5
W
Guan Yu
EloMelo1
Guan Yu
3
2
9
3.75
W
0
3
2
0.33
L
Cabrakan
Lunerfish
Cabrakan
0
6
0
0
L
0
6
0
0
W
Erlang Shen
Shouk0
Erlang Shen
6
0
8
10
L
Osiris
pigsfly
Osiris
5
1
1
5.5
L
Janus
pivbjop
Janus
0
4
4
0.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,089
Damage
21,994
42,160
Taken
52,670
31,225
Mitigated
27,015
19,096
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CORNSLINGER
Amaterasu
6,803
3,760
0
7,754
15,428
8,548
0
9,853
5,535
0
46,359
W
Anhur
Ellø
Anhur
8,395
4,144
0
4,990
7,850
2,844
3,901
531
7,299
0
76,326
W
Guan Yu
EloMelo1
Guan Yu
3,442
488
2,752
4,341
11,473
9,952
246
1,949
9,446
0
37,256
W
10,989
2,128
0
4,384
11,759
11,080
531
774
10,932
57,484
0
L
Cabrakan
Lunerfish
Cabrakan
1,080
149
0
818
9,033
6,005
0
1,624
7,312
10,039
0
L
3,448
1,756
0
400
8,310
2,969
0
235
8,075
3,126
45,750
W
Erlang Shen
Shouk0
Erlang Shen
10,777
5,287
0
1,837
7,309
6,142
344
1,896
5,296
9,644
71,172
L
Osiris
pigsfly
Osiris
5,721
2,095
0
595
11,761
7,817
0
3,645
8,023
13,164
58,720
L
Janus
pivbjop
Janus
4,942
391
0
725
8,138
1,676
0
2,032
5,896
60,415
0
W
6,486
89
0
792
3,769
1,207
2,164
1,220
2,467
70,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,104
Gold Earned
39,645
611
Minions Killed
479
0
Camps Cleared
0
1,707,543
Distance Traveled
1,677,155
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,256
486
114
7
0
332,472
1
W
Anhur
11,377
669
130
8
0
317,410
2
W
Guan Yu
9,916
583
76
4
0
344,957
8
W
Cthulhu
10,256
603
120
7
0
319,000
4
L
Cabrakan
6,514
383
18
1
0
325,440
9
L
Skadi
7,456
439
102
6
0
278,903
5
W
Erlang Shen
10,762
633
127
7
0
374,180
3
L
Osiris
9,211
542
117
7
0
393,612
7
L
Janus
8,208
483
128
8
0
346,728
6
W
Thoth
10,793
635
158
9
0
351,996
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role