Player Matchup

Sun Wukong
Sun Wukong
FANGLEO
Sun Wukong
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 121L
1,374 Elo+
Solo
Loki
Loki
Leoxgom96
Loki
Level 66
God Stats
35W - 30L
1,500 SR
Queue Stats
635W - 702L
1,428 Elo+
Solo
Apollo
Apollo
Monzxy
Apollo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 117L
1,513 Elo+
Solo
Cthulhu
Cthulhu
SkullRipper38
Cthulhu
Level 138
God Stats
6W - 2L
1,645 SR
Queue Stats
445W - 461L
1,403 Elo+
Solo
Hades
Hades
elmaster77
Hades
Level 86
God Stats
42W - 42L
1,699 SR
Queue Stats
133W - 167L
1,373 Elo+
Solo
Team Averages
Level 83
1,569 SR
1,418 Elo+

VS

Team Averages
Level 65
1,492 SR
1,471 Elo+
Awilix
Awilix
AeonianSentinel
Awilix
Level 53
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 29L
1,608 Elo+
Party 1
Cernunnos
Cernunnos
FazeJosh5903
Cernunnos
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
523W - 636L
1,260 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingRathius
Ah Muzen Cab
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
MotokinJP
Ares
Level 86
God Stats
32W - 28L
1,459 SR
Queue Stats
188W - 202L
1,435 Elo+
Solo
Eset
Eset
SugarCrystal101
Eset
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FANGLEO
Sun Wukong
15
2 / 8 / 1
9,778
466
5,445
20,345
14,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
13
1 / 10 / 2
8,654
412
3,131
16,934
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Monzxy
Apollo
17
6 / 6 / 0
11,187
533
11,392
19,198
7,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
13
0 / 10 / 3
8,777
418
10,114
20,103
14,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
13
0 / 12 / 0
8,048
383
8,514
19,768
10,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 9
13,395
638
19,610
15,345
7,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
FazeJosh5903
Cernunnos
6
0 / 2 / 1
7,516
358
155
1,706
667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Ah Muzen Cab
KingRathius
Ah Muzen Cab
20
22 / 2 / 7
15,006
715
37,035
17,134
8,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
16
3 / 0 / 17
11,141
531
4,976
13,559
13,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
9 / 3 / 14
12,294
585
11,472
14,640
7,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
94
9
Kills
46
46
Deaths
9
6
Assists
48
Player
Kills
Deaths
Assists
KDA
W
12
2
9
8.25
L
Sun Wukong
FANGLEO
Sun Wukong
2
8
1
0.31
W
Cernunnos
FazeJosh5903
Cernunnos
0
2
1
0.25
W
Ah Muzen Cab
KingRathius
Ah Muzen Cab
22
2
7
12.75
L
Loki
1
10
2
0.2
L
Apollo
Monzxy
Apollo
6
6
0
1
W
Ares
3
0
17
11.5
L
Cthulhu
0
10
3
0.15
W
9
3
14
5.33
L
Hades
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,596
Damage
73,248
96,348
Taken
62,384
51,453
Mitigated
37,275
22,656
Healing
21,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,610
7,325
0
4,674
15,345
7,366
3,367
4,393
10,902
0
93,371
L
Sun Wukong
FANGLEO
Sun Wukong
5,445
1,834
0
5,631
20,345
14,180
66
1,454
18,891
0
54,416
W
Cernunnos
FazeJosh5903
Cernunnos
155
41
0
152
1,706
667
0
396
1,310
985
5,184
W
Ah Muzen Cab
KingRathius
Ah Muzen Cab
37,035
21,687
0
8,385
17,134
8,976
11,186
3,841
13,118
0
144,522
L
Loki
3,131
438
0
4,374
16,934
4,891
0
1,112
15,822
0
38,374
L
Apollo
Monzxy
Apollo
11,392
5,812
0
6,572
19,198
7,659
250
2,501
16,697
0
60,571
W
Ares
4,976
606
0
2,927
13,559
13,217
402
5,889
7,645
20,290
0
L
Cthulhu
10,114
614
1,165
928
20,103
14,610
0
5,906
14,197
40,490
0
W
11,472
1,512
585
4,555
14,640
7,049
1,746
4,109
10,506
58,926
0
L
Hades
8,514
291
492
3,494
19,768
10,113
105
5,486
14,282
41,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,444
Gold Earned
59,352
414
Minions Killed
519
0
Camps Cleared
0
1,634,552
Distance Traveled
1,642,939
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,395
638
140
7
0
445,541
5
L
Sun Wukong
9,778
466
88
4
0
302,261
0
W
Cernunnos
7,516
358
25
1
0
75,874
0
W
Ah Muzen Cab
15,006
715
218
10
0
353,891
0
L
Loki
8,654
412
67
3
0
347,695
1
L
Apollo
11,187
533
113
5
0
326,259
4
W
Ares
11,141
531
23
1
0
384,199
10
L
Cthulhu
8,777
418
48
2
0
365,102
4
W
Eset
12,294
585
113
5
0
383,434
4
L
Hades
8,048
383
98
5
0
293,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role