Player Matchup

Bellona
Bellona
Silver I
Jine
Bellona
Silver I
Level 160
God Stats
3W - 0L
1,857 SR
Queue Stats
42W - 22L
1,588 MMR
Party 1
Awilix
Awilix
Gold IV
KrQniix
Awilix
Gold IV
Level 67
God Stats
1W - 8L
1,580 SR
Queue Stats
148W - 154L
1,635 MMR
Party 2
Hel
Hel
Gold V
Rayz-6-
Hel
Gold V
Level 100
God Stats
2W - 2L
1,787 SR
Queue Stats
111W - 115L
1,599 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
TWE3Zi
Cernunnos
Gold IV
Level 145
God Stats
4W - 2L
1,684 SR
Queue Stats
396W - 398L
1,586 MMR
Solo
Cabrakan
Cabrakan
Silver I
officialmixer
Cabrakan
Silver I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 25L
1,588 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,682 SR
1,599 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,388 SR
1,599 MMR
King Arthur
King Arthur
Silver II
Chino__500
King Arthur
Silver II
Level 125
God Stats
7W - 4L
1,305 SR
Queue Stats
56W - 52L
1,588 MMR
Party 3
Cupid
Cupid
Gold V
MexiWong
Cupid
Gold V
Level 101
God Stats
8W - 9L
1,703 SR
Queue Stats
28W - 30L
1,634 MMR
Party 3
Kali
Kali
Bronze III
Sebastian23146
Kali
Bronze III
Level 108
God Stats
0W - 1L
1,162 SR
Queue Stats
47W - 40L
1,600 MMR
Solo
Ymir
Ymir
Gold V
THOMAS-PEPPER
Ymir
Gold V
Level 157
God Stats
37W - 30L
1,272 SR
Queue Stats
272W - 262L
1,586 MMR
Solo
Chang'e
Chang'e
Bronze III
tryov96
Chang'e
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jine
Bellona
20
11 / 1 / 10
14,754
567
38,987
28,465
38,103
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
KrQniix
Awilix
19
7 / 3 / 6
12,969
499
7,612
15,505
10,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hel
18
3 / 6 / 13
12,733
490
14,626
17,822
10,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
TWE3Zi
Cernunnos
20
2 / 0 / 8
13,902
535
13,163
10,547
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
officialmixer
Cabrakan
19
4 / 0 / 17
13,269
510
23,348
26,072
35,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SetDanzaburouPersephoneTsukuyomiNemesis

VS

Bans
CthulhuKumbhakarnaSobekApolloCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chino__500
King Arthur
18
1 / 6 / 4
11,651
448
15,880
32,921
28,176
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
MexiWong
Cupid
18
1 / 2 / 3
11,407
439
8,997
16,035
6,281
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 7 / 5
10,670
410
14,593
26,966
12,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 7 / 2
10,013
385
6,418
27,258
26,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
tryov96
Chang'e
15
2 / 5 / 3
10,006
385
17,622
22,151
7,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
27
27
Kills
10
10
Deaths
27
54
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chino__500
King Arthur
1
6
4
0.5
W
Bellona
Jine
Bellona
11
1
10
16
W
Awilix
KrQniix
Awilix
7
3
6
3.33
L
Cupid
MexiWong
Cupid
1
2
3
1.25
W
Hel
3
6
13
1.58
L
3
7
5
0.79
L
3
7
2
0.57
W
Cernunnos
TWE3Zi
Cernunnos
2
0
8
6
W
Cabrakan
officialmixer
Cabrakan
4
0
17
12.5
L
Chang'e
tryov96
Chang'e
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,736
Damage
63,510
98,411
Taken
125,331
99,786
Mitigated
81,643
46,969
Healing
37,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chino__500
King Arthur
15,880
1,287
0
7,919
32,921
28,176
0
11,104
21,544
0
77,256
W
Bellona
Jine
Bellona
38,987
20,694
0
9,275
28,465
38,103
2,601
3,479
24,664
11,537
132,139
W
Awilix
KrQniix
Awilix
7,612
2,813
0
791
15,505
10,972
0
3,865
11,436
6,229
66,793
L
Cupid
MexiWong
Cupid
8,997
4,013
998
6,619
16,035
6,281
684
4,496
11,439
0
82,040
W
Hel
14,626
1,272
13,119
10,200
17,822
10,632
998
4,734
12,730
76,488
0
L
14,593
5,964
0
8,898
26,966
12,746
0
7,069
19,682
0
75,691
L
6,418
1,025
0
2,544
27,258
26,526
0
10,254
16,710
23,838
0
W
Cernunnos
TWE3Zi
Cernunnos
13,163
5,944
0
5,808
10,547
5,052
5,450
2,167
8,333
0
115,741
W
Cabrakan
officialmixer
Cabrakan
23,348
3,229
0
7,776
26,072
35,027
353
9,534
16,089
57,808
0
L
Chang'e
tryov96
Chang'e
17,622
559
3,867
7,122
22,151
7,914
215
7,005
14,862
71,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,627
Gold Earned
53,747
590
Minions Killed
549
0
Camps Cleared
0
2,630,520
Distance Traveled
2,361,697
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,651
448
147
6
0
505,906
2
W
Bellona
14,754
567
164
6
0
553,112
0
W
Awilix
12,969
499
93
4
0
552,147
2
L
Cupid
11,407
439
166
6
0
481,792
6
W
Hel
12,733
490
108
4
0
510,626
2
L
Kali
10,670
410
100
4
0
476,215
5
L
Ymir
10,013
385
25
1
0
417,346
0
W
Cernunnos
13,902
535
178
7
0
493,371
4
W
Cabrakan
13,269
510
47
2
0
521,264
11
L
Chang'e
10,006
385
111
4
0
480,438
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role