Player Matchup

Cu Chulainn
Cu Chulainn
GoofyBoomer
Cu Chulainn
Level 42
God Stats
7W - 10L
1,500 SR
Queue Stats
813W - 582L
1,500 Elo+
Party 2
Bacchus
Bacchus
ImToooCute1012
Bacchus
Level 12
God Stats
60W - 43L
1,500 SR
Queue Stats
622W - 438L
1,500 Elo+
Party 2
Nemesis
Nemesis
OhDeeNo
Nemesis
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
33W - 51L
1,364 Elo+
Solo
Artemis
Artemis
Oldcrusader
Artemis
Level 17
God Stats
2W - 2L
1,552 SR
Queue Stats
5W - 7L
1,708 Elo+
Solo
Ra
Ra
WarmDinoNuggies
Ra
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
490W - 336L
1,500 Elo+
Party 2
Team Averages
Level 22
1,510 SR
1,514 Elo+

VS

Team Averages
Level 21
1,468 SR
1,580 Elo+
Arachne
Arachne
Bury96
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 121L
1,453 Elo+
Party 1
Sun Wukong
Sun Wukong
Daxxx96
Sun Wukong
Level 22
God Stats
0W - 9L
1,104 SR
Queue Stats
128W - 120L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
Raspysalsa
Danzaburou
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
101W - 131L
1,754 Elo+
Solo
Hera
Hera
SpatialTempest
Hera
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,692 Elo+
Solo
Scylla
Scylla
yuesiab
Scylla
Level 25
God Stats
5W - 5L
1,737 SR
Queue Stats
121W - 115L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GoofyBoomer
Cu Chulainn
18
7 / 3 / 3
12,015
546
11,320
12,426
13,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 2 / 10
11,422
519
9,332
17,945
23,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
OhDeeNo
Nemesis
20
2 / 5 / 6
12,655
575
5,561
15,238
10,327
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Oldcrusader
Artemis
19
8 / 2 / 11
12,378
563
16,702
17,920
6,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 7 / 8
11,676
531
13,922
17,695
8,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bury96
Arachne
16
6 / 8 / 7
10,665
485
13,929
19,204
11,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Daxxx96
Sun Wukong
18
6 / 7 / 3
11,431
520
14,176
24,109
14,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
Raspysalsa
Danzaburou
8
1 / 4 / 1
7,090
322
2,271
5,711
1,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

14
0 / 8 / 6
8,220
374
4,318
8,454
2,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
yuesiab
Scylla
17
6 / 2 / 5
10,693
486
20,433
12,445
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
41
29
Kills
19
19
Deaths
29
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bury96
Arachne
6
8
7
1.19
L
Sun Wukong
Daxxx96
Sun Wukong
6
7
3
1.07
W
Cu Chulainn
GoofyBoomer
Cu Chulainn
7
3
3
2.83
W
7
2
10
6
W
Nemesis
OhDeeNo
Nemesis
2
5
6
1
W
Artemis
Oldcrusader
Artemis
8
2
11
6.75
L
Danzaburou
Raspysalsa
Danzaburou
1
4
1
0.38
L
0
8
6
0.38
W
5
7
8
1.29
L
Scylla
yuesiab
Scylla
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,837
Damage
55,127
81,224
Taken
69,923
62,536
Mitigated
34,891
27,605
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bury96
Arachne
13,929
8,517
0
4,541
19,204
11,900
315
7,930
11,026
6,736
51,818
L
Sun Wukong
Daxxx96
Sun Wukong
14,176
2,389
0
5,290
24,109
14,120
393
5,460
18,525
0
77,796
W
Cu Chulainn
GoofyBoomer
Cu Chulainn
11,320
3,164
0
577
12,426
13,658
534
2,025
10,401
3,198
57,191
W
9,332
880
999
3,789
17,945
23,438
1,073
5,184
12,761
22,592
0
W
Nemesis
OhDeeNo
Nemesis
5,561
2,040
0
3,098
15,238
10,327
547
2,179
13,059
10,610
116,091
W
Artemis
Oldcrusader
Artemis
16,702
7,684
578
10,851
17,920
6,485
2,453
6,990
10,930
0
91,445
L
Danzaburou
Raspysalsa
Danzaburou
2,271
1,459
0
585
5,711
1,503
918
1,312
4,399
0
15,247
L
4,318
1,496
0
446
8,454
2,663
372
2,547
5,881
26,007
0
W
13,922
1,220
1,956
5,757
17,695
8,628
1,590
9,724
7,971
73,982
0
L
Scylla
yuesiab
Scylla
20,433
1,146
0
623
12,445
4,705
575
6,057
6,048
63,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,146
Gold Earned
48,099
602
Minions Killed
403
0
Camps Cleared
0
1,894,760
Distance Traveled
1,763,649
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,665
485
85
4
0
415,670
0
L
Sun Wukong
11,431
520
130
6
0
392,419
4
W
Cu Chulainn
12,015
546
106
5
0
397,752
2
W
Bacchus
11,422
519
24
1
0
396,781
3
W
Nemesis
12,655
575
180
8
0
375,724
3
W
Artemis
12,378
563
132
6
0
333,856
3
L
Danzaburou
7,090
322
35
2
0
147,799
1
L
Hera
8,220
374
46
2
0
381,021
5
W
Ra
11,676
531
160
7
0
390,647
2
L
Scylla
10,693
486
107
5
0
426,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role