Player Matchup

Da Ji
Da Ji
Devils_Son_Death
Da Ji
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 155L
1,450 Elo+
Party 1
Freya
Freya
ShadowSniper505
Freya
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 84L
1,604 Elo+
Solo
Jing Wei
Jing Wei
Xode-Key
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,436 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,497 Elo+

VS

Team Averages
Level 86
1,664 SR
1,578 Elo+
Cu Chulainn
Cu Chulainn
Joshfarsaie
Cu Chulainn
Level 88
God Stats
50W - 56L
1,639 SR
Queue Stats
689W - 824L
1,642 Elo+
Solo
Scylla
Scylla
Sway_iGhost
Scylla
Level 45
God Stats
5W - 4L
1,627 SR
Queue Stats
17W - 14L
1,585 Elo+
Solo
Skadi
Skadi
TheJunkyardGuard
Skadi
Level 124
God Stats
24W - 15L
1,725 SR
Queue Stats
365W - 461L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 3
7,201
720
5,240
8,604
4,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 4 / 1
7,038
704
2,519
5,969
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Xode-Key
Jing Wei
9
2 / 6 / 3
6,941
694
2,329
9,219
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Joshfarsaie
Cu Chulainn
11
7 / 2 / 9
8,499
850
8,113
7,726
4,268
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
11
4 / 3 / 7
7,857
786
5,607
5,001
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
6 / 1 / 8
8,440
844
4,473
4,580
1,422
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
17
17
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Cu Chulainn
Joshfarsaie
Cu Chulainn
7
2
9
5.75
L
2
4
1
0.63
W
Scylla
4
3
7
2.5
W
6
1
8
10
L
Jing Wei
Xode-Key
Jing Wei
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,088
Damage
18,193
23,792
Taken
17,307
9,302
Mitigated
6,864
2,963
Healing
3,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,240
1,341
0
470
8,604
4,972
0
1,696
6,826
1,745
19,342
W
Cu Chulainn
Joshfarsaie
Cu Chulainn
8,113
2,394
437
2,547
7,726
4,268
320
1,600
5,784
0
26,444
L
2,519
707
0
1,346
5,969
1,810
0
1,537
4,310
9,854
0
W
Scylla
5,607
673
0
438
5,001
1,174
630
398
4,573
27,243
0
W
4,473
916
0
270
4,580
1,422
1,263
480
4,005
0
20,526
L
Jing Wei
Xode-Key
Jing Wei
2,329
2,045
0
1,147
9,219
2,520
24
2,062
7,017
0
9,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,180
Gold Earned
24,796
62
Minions Killed
117
0
Camps Cleared
0
438,190
Distance Traveled
532,329
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,201
720
26
3
0
140,311
1
W
Cu Chulainn
8,499
850
32
3
0
169,951
3
L
Freya
7,038
704
22
2
0
133,568
0
W
Scylla
7,857
786
48
5
0
170,888
1
W
Skadi
8,440
844
37
4
0
191,490
2
L
Jing Wei
6,941
694
14
1
0
164,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role