Player Matchup

Bellona
Bellona
Apocalypse301
Bellona
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Agni
Agni
Arantaxa
Agni
Level 28
God Stats
2W - 4L
1,623 SR
Queue Stats
184W - 191L
1,576 Elo+
Solo
Kali
Kali
CandyFl0s
Kali
Level 4
God Stats
7W - 5L
1,500 SR
Queue Stats
29W - 36L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MFKING
Ah Muzen Cab
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 46L
1,449 Elo+
Solo
Ra
Ra
vtloki
Ra
Level 25
God Stats
9W - 6L
1,500 SR
Queue Stats
38W - 58L
1,320 Elo+
Solo
Team Averages
Level 21
1,567 SR
1,469 Elo+

VS

Team Averages
Level 27
1,673 SR
1,596 Elo+
Cu Chulainn
Cu Chulainn
Ant1koR
Cu Chulainn
Level 22
God Stats
6W - 2L
1,917 SR
Queue Stats
32W - 8L
1,930 Elo+
Solo
Hou Yi
Hou Yi
GipsyDanger150
Hou Yi
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
13W - 10L
1,073 Elo+
Solo
Janus
Janus
ItzTrollOclock
Janus
Level 24
God Stats
3W - 6L
1,500 SR
Queue Stats
105W - 83L
1,438 Elo+
Solo
Erlang Shen
Erlang Shen
Ursus04
Erlang Shen
Level 28
God Stats
11W - 18L
1,730 SR
Queue Stats
90W - 118L
1,768 Elo+
Party 1
Cthulhu
Cthulhu
bojanar1101
Cthulhu
Level 33
God Stats
13W - 15L
1,500 SR
Queue Stats
218W - 240L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 2 / 3
6,673
445
5,410
8,930
6,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
12
3 / 2 / 1
6,779
452
4,392
6,017
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
12
1 / 6 / 3
7,044
470
2,582
10,105
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
MFKING
Ah Muzen Cab
12
0 / 4 / 2
7,162
477
5,075
8,497
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
2
0 / 1 / 0
4,553
304
0
797
158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ant1koR
Cu Chulainn
14
6 / 2 / 5
8,956
597
9,920
11,903
10,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 0 / 1
8,436
562
541
6,569
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
8 / 2 / 3
8,909
594
8,976
5,930
1,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
Ursus04
Erlang Shen
12
0 / 0 / 5
7,343
490
1,371
6,673
4,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
bojanar1101
Cthulhu
13
1 / 2 / 1
8,098
540
3,645
6,080
4,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
15
15
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Ant1koR
Cu Chulainn
6
2
5
4.25
L
Bellona
1
2
3
1.25
L
Agni
3
2
1
1.75
L
Kali
1
6
3
0.42
W
0
0
1
0.5
W
8
2
3
4.75
L
Ah Muzen Cab
MFKING
Ah Muzen Cab
0
4
2
0.25
W
Erlang Shen
Ursus04
Erlang Shen
0
0
5
2.5
W
Cthulhu
bojanar1101
Cthulhu
1
2
1
0.75
L
Ra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,459
Damage
24,453
34,346
Taken
37,155
17,951
Mitigated
23,396
8,116
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Ant1koR
Cu Chulainn
9,920
3,384
0
2,359
11,903
10,735
271
1,982
9,659
5,081
47,695
L
Bellona
5,410
984
0
1,890
8,930
6,510
0
4,277
4,400
0
21,031
L
Agni
4,392
264
0
823
6,017
1,952
0
2,458
3,559
25,569
0
L
Kali
2,582
1,021
0
1,546
10,105
6,418
0
2,503
7,602
8,877
31,277
W
541
54
0
1,942
6,569
2,193
458
0
6,569
0
47,932
W
8,976
1,395
0
1,000
5,930
1,680
1,069
654
5,080
44,995
0
L
Ah Muzen Cab
MFKING
Ah Muzen Cab
5,075
2,440
486
3,162
8,497
2,913
952
3,723
4,749
0
43,292
W
Erlang Shen
Ursus04
Erlang Shen
1,371
318
0
1,042
6,673
4,273
368
566
6,045
7,258
30,572
W
Cthulhu
bojanar1101
Cthulhu
3,645
234
0
1,395
6,080
4,515
1,566
1,001
4,812
34,844
0
L
Ra
0
0
26
183
797
158
0
36
761
2,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,211
Gold Earned
41,742
250
Minions Killed
441
0
Camps Cleared
0
1,124,785
Distance Traveled
1,365,145
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,956
597
96
6
0
295,097
2
L
Bellona
6,673
445
42
3
0
304,640
0
L
Agni
6,779
452
47
3
0
260,622
4
L
Kali
7,044
470
68
5
0
266,498
1
W
Hou Yi
8,436
562
101
7
0
216,843
4
W
Janus
8,909
594
80
5
0
279,147
5
L
Ah Muzen Cab
7,162
477
90
6
0
263,148
2
W
Erlang Shen
7,343
490
76
5
0
319,081
0
W
Cthulhu
8,098
540
88
6
0
254,977
2
L
Ra
4,553
304
3
0
0
29,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role