Player Matchup

Vulcan
Vulcan
AlmightyKushkage
Vulcan
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 33L
1,501 Elo+
Party 3
Tyr
Tyr
DHC_Okami
Tyr
Level 67
God Stats
0W - 1L
1,728 SR
Queue Stats
25W - 21L
1,389 Elo+
Party 2
Nu Wa
Nu Wa
DHC_Panda
Nu Wa
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 45L
1,413 Elo+
Party 2
Pele
Pele
The_Abyss_Break
Pele
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,627 Elo+
Party 2
Amaterasu
Amaterasu
XTrueKingsReturn
Amaterasu
Level 28
God Stats
12W - 18L
1,663 SR
Queue Stats
632W - 607L
1,507 Elo+
Party 3
Team Averages
Level 91
1,578 SR
1,487 Elo+

VS

Team Averages
Level 97
1,499 SR
1,428 Elo+
Neith
Neith
BurgerThyme
Neith
Level 106
God Stats
14W - 22L
1,225 SR
Queue Stats
168W - 138L
1,493 Elo+
Solo
Nike
Nike
ChaoticLoli
Nike
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 64L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
OhDearGodWhy
Nu Wa
Level 124
God Stats
83W - 73L
1,441 SR
Queue Stats
240W - 268L
1,247 Elo+
Solo
Hun Batz
Hun Batz
Shawndicoot
Hun Batz
Level 69
God Stats
9W - 6L
1,500 SR
Queue Stats
65W - 62L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
WAAAAAAAAAAAAAGH
Cthulhu
Level 89
God Stats
25W - 15L
1,831 SR
Queue Stats
76W - 60L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 1
8,562
856
4,524
6,043
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 2
6,976
698
3,717
11,256
6,094
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
DHC_Panda
Nu Wa
13
0 / 5 / 7
7,072
707
6,607
8,171
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 3
8,276
828
8,780
9,240
3,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
12
0 / 3 / 4
6,149
615
5,012
8,184
3,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 6
7,897
790
6,236
4,788
1,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 4 / 8
8,310
831
5,484
7,838
4,918
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 0 / 11
8,953
895
7,002
3,398
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Shawndicoot
Hun Batz
14
4 / 4 / 6
8,204
820
7,497
7,326
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 3 / 10
9,497
950
11,203
12,253
10,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
11
Kills
20
20
Deaths
11
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
W
2
0
6
5
W
4
4
8
2
L
2
3
2
1
L
Nu Wa
DHC_Panda
Nu Wa
0
5
7
0.7
W
4
0
11
9.5
W
Hun Batz
Shawndicoot
Hun Batz
4
4
6
1.75
L
3
5
3
0.9
W
6
3
10
3.67
L
Amaterasu
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,640
Damage
37,422
42,894
Taken
35,603
18,673
Mitigated
21,952
7,028
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,524
1,548
243
995
6,043
2,412
0
3,255
2,676
23,881
0
W
6,236
2,693
0
1,241
4,788
1,636
1,880
1,181
3,461
0
32,049
W
5,484
633
0
0
7,838
4,918
0
2,597
4,999
0
11,123
L
3,717
270
244
1,307
11,256
6,094
0
4,566
6,574
0
13,677
L
Nu Wa
DHC_Panda
Nu Wa
6,607
1,294
0
231
8,171
2,848
157
2,820
5,293
22,396
0
W
7,002
2,923
0
484
3,398
978
397
1,267
1,993
30,677
0
W
Hun Batz
Shawndicoot
Hun Batz
7,497
2,262
0
710
7,326
3,573
0
2,088
5,044
333
23,544
L
8,780
2,425
135
1,770
9,240
3,551
1
2,915
6,297
0
33,205
W
11,203
410
353
1,101
12,253
10,847
0
3,219
8,758
22,316
0
L
Amaterasu
5,012
2,414
0
2,103
8,184
3,768
0
4,621
3,457
0
9,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,035
Gold Earned
42,861
195
Minions Killed
227
7
Camps Cleared
5
931,078
Distance Traveled
955,651
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,562
856
53
5
0
182,757
1
W
Neith
7,897
790
84
8
0
183,695
0
W
Nike
8,310
831
12
1
0
176,986
0
L
Tyr
6,976
698
31
3
0
203,038
0
L
Nu Wa
7,072
707
36
4
1
148,293
0
W
Nu Wa
8,953
895
75
8
4
198,298
4
W
Hun Batz
8,204
820
36
4
1
191,676
0
L
Pele
8,276
828
58
6
5
187,291
0
W
Cthulhu
9,497
950
20
2
0
204,996
0
L
Amaterasu
6,149
615
17
2
1
209,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role