Player Matchup

Discordia
Discordia
Kyle the Kursed
Discordia
Level 68
God Stats
5W - 6L
1,285 SR
Queue Stats
181W - 210L
1,713 Elo+
Party 1
Cabrakan
Cabrakan
LilCheeze
Cabrakan
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
197W - 220L
1,780 Elo+
Party 1
Heimdallr
Heimdallr
Stevethidooer
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,780 Elo+
Party 1
Team Averages
Level 65
1,428 SR
1,758 Elo+

VS

Team Averages
Level 35
1,500 SR
1,500 Elo+
Hercules
Hercules
BeserkerBear
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
CHRFYL
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Sethkorono
Danzaburou
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kyle the Kursed
Discordia
13
6 / 1 / 12
9,253
841
8,491
4,595
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
LilCheeze
Cabrakan
12
8 / 1 / 11
9,409
855
7,145
7,705
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Stevethidooer
Heimdallr
14
10 / 0 / 11
9,513
865
17,339
5,437
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeserkerBear
Hercules
8
1 / 9 / 0
6,744
613
3,074
12,850
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
CHRFYL
Guan Yu
8
0 / 7 / 2
6,683
608
1,289
12,624
8,821
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
Sethkorono
Danzaburou
9
1 / 8 / 1
7,000
636
5,960
13,386
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
24
Kills
2
2
Deaths
24
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
BeserkerBear
Hercules
1
9
0
0.11
L
Guan Yu
CHRFYL
Guan Yu
0
7
2
0.14
W
Discordia
Kyle the Kursed
Discordia
6
1
12
12
W
Cabrakan
LilCheeze
Cabrakan
8
1
11
13.5
L
Danzaburou
Sethkorono
Danzaburou
1
8
1
0.19
W
Heimdallr
Stevethidooer
Heimdallr
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,975
Damage
10,323
17,737
Taken
38,860
10,015
Mitigated
21,160
3,977
Healing
3,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BeserkerBear
Hercules
3,074
658
0
1,064
12,850
7,794
0
6,098
6,364
0
9,352
L
Guan Yu
CHRFYL
Guan Yu
1,289
151
0
35
12,624
8,821
0
4,026
8,283
0
12,833
W
Discordia
Kyle the Kursed
Discordia
8,491
838
0
940
4,595
1,600
577
8
4,587
36,029
0
W
Cabrakan
LilCheeze
Cabrakan
7,145
1,503
0
1,704
7,705
4,714
694
40
7,665
27,883
0
L
Danzaburou
Sethkorono
Danzaburou
5,960
2,193
0
1,943
13,386
4,545
0
5,512
7,464
0
21,041
W
Heimdallr
Stevethidooer
Heimdallr
17,339
11,090
0
1,333
5,437
3,701
813
0
5,437
4,401
39,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,175
Gold Earned
20,427
163
Minions Killed
58
0
Camps Cleared
0
548,148
Distance Traveled
558,225
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,744
613
13
1
0
179,571
0
L
Guan Yu
6,683
608
19
2
0
201,483
1
W
Discordia
9,253
841
69
6
0
199,785
1
W
Cabrakan
9,409
855
35
3
0
184,139
0
L
Danzaburou
7,000
636
26
2
0
177,171
2
W
Heimdallr
9,513
865
59
5
0
164,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role