Player Matchup

Neith
Neith
BjornKenobi
Neith
Level 7
God Stats
20W - 16L
1,629 SR
Queue Stats
23W - 17L
1,570 Elo+
Party 1
Fenrir
Fenrir
Blasiandairy
Fenrir
Level 15
God Stats
20W - 13L
1,622 SR
Queue Stats
41W - 31L
1,622 Elo+
Party 1
Sun Wukong
Sun Wukong
Dung nguyen7069
Sun Wukong
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
61W - 55L
1,503 Elo+
Solo
Jormungandr
Jormungandr
HighOctaveC9098
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,214 Elo+
Solo
Ra
Ra
xXD4kK1L4Xx
Ra
Level 28
God Stats
1W - 2L
1,698 SR
Queue Stats
97W - 72L
1,601 Elo+
Party 1
Team Averages
Level 17
1,590 SR
1,502 Elo+

VS

Team Averages
Level 16
1,443 SR
1,546 Elo+
Ares
Ares
ItsAllLoveGaming
Ares
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
131W - 158L
1,444 Elo+
Solo
Neith
Neith
KingslytheLyran
Neith
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 21L
1,893 Elo+
Solo
Cernunnos
Cernunnos
Loki8045
Cernunnos
Level 18
God Stats
11W - 18L
1,246 SR
Queue Stats
264W - 270L
1,403 Elo+
Solo
Anubis
Anubis
ONEBLACKBABY
Anubis
Level 16
God Stats
9W - 6L
1,467 SR
Queue Stats
16W - 11L
1,492 Elo+
Solo
Zeus
Zeus
TheQueenV7407
Zeus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 7
10,588
1,059
10,479
18,837
6,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
16
7 / 12 / 7
11,700
1,170
12,268
24,970
8,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
Dung nguyen7069
Sun Wukong
15
2 / 10 / 8
9,295
930
7,556
21,817
13,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
HighOctaveC9098
Jormungandr
16
0 / 4 / 9
9,290
929
3,341
20,765
16,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 13 / 9
9,969
997
9,768
21,045
7,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

41

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 19
11,016
1,102
5,237
11,125
11,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 2 / 29
11,821
1,182
16,437
10,938
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Loki8045
Cernunnos
18
5 / 5 / 23
11,090
1,109
17,590
12,519
5,112
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
18
6 / 4 / 21
11,717
1,172
11,725
7,414
3,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
22 / 1 / 14
14,537
1,454
47,118
5,378
2,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
150
15
Kills
44
44
Deaths
15
40
Assists
106
Player
Kills
Deaths
Assists
KDA
L
4
5
7
1.5
L
Fenrir
7
12
7
0.88
L
Sun Wukong
Dung nguyen7069
Sun Wukong
2
10
8
0.6
L
Jormungandr
HighOctaveC9098
Jormungandr
0
4
9
1.13
W
4
3
19
4.5
W
7
2
29
10.75
W
Cernunnos
Loki8045
Cernunnos
5
5
23
3.3
W
Anubis
6
4
21
4.13
W
22
1
14
29
L
2
13
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,412
Damage
98,107
107,434
Taken
47,374
51,826
Mitigated
27,259
8,621
Healing
10,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,479
4,510
0
2,093
18,837
6,197
0
13,678
5,159
0
37,719
L
Fenrir
12,268
5,140
0
851
24,970
8,787
0
14,226
10,744
0
21,808
L
Sun Wukong
Dung nguyen7069
Sun Wukong
7,556
1,556
0
1,159
21,817
13,625
0
11,760
9,022
0
15,804
L
Jormungandr
HighOctaveC9098
Jormungandr
3,341
1,100
0
1,496
20,765
16,134
0
11,242
9,523
24,730
0
W
5,237
0
0
685
11,125
11,024
0
2,916
8,017
9,070
0
W
16,437
8,778
0
3,593
10,938
4,586
0
2,682
8,156
0
27,589
W
Cernunnos
Loki8045
Cernunnos
17,590
10,314
0
2,803
12,519
5,112
0
2,509
9,792
0
39,830
W
Anubis
11,725
1,112
0
1,966
7,414
3,969
0
1,963
5,401
32,237
0
W
47,118
3,257
0
1,330
5,378
2,568
0
3,039
2,314
75,372
0
L
9,768
1,672
1,090
1,932
21,045
7,083
0
13,174
7,871
31,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,842
Gold Earned
60,181
171
Minions Killed
192
4
Camps Cleared
8
849,306
Distance Traveled
804,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,588
1,059
52
5
0
179,580
0
L
Fenrir
11,700
1,170
12
1
1
200,019
0
L
Sun Wukong
9,295
930
15
2
1
184,089
0
L
Jormungandr
9,290
929
42
4
1
139,565
0
W
Ares
11,016
1,102
3
0
1
143,237
0
W
Neith
11,821
1,182
27
3
3
163,765
0
W
Cernunnos
11,090
1,109
49
5
0
152,625
0
W
Anubis
11,717
1,172
46
5
0
155,272
0
W
Zeus
14,537
1,454
67
7
4
189,129
0
L
Ra
9,969
997
50
5
1
146,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role