Player Matchup

Ymir
Ymir
CUDDLINGTON
Ymir
Level 85
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 9L
1,305 Elo+
Party 1
Hou Yi
Hou Yi
Damage
Hou Yi
Level 131
God Stats
2W - 0L
1,770 SR
Queue Stats
14W - 10L
1,305 Elo+
Party 1
Amaterasu
Amaterasu
Kuuhaku
Amaterasu
Level 142
God Stats
4W - 2L
1,330 SR
Queue Stats
15W - 10L
1,305 Elo+
Party 1
Nu Wa
Nu Wa
McKiskaBoiii
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Unsolvable
Chernobog
Level 68
God Stats
1W - 3L
1,289 SR
Queue Stats
6W - 7L
1,305 Elo+
Party 1
Team Averages
Level 115
1,478 SR
1,344 Elo+

VS

Team Averages
Level 109
1,460 SR
1,518 Elo+
Erlang Shen
Erlang Shen
FearTactics
Erlang Shen
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 3
Athena
Athena
JudenVerboden
Athena
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
Kali
Kali
LILRICHKIDD
Kali
Level 154
God Stats
5W - 5L
1,299 SR
Queue Stats
137W - 124L
1,553 Elo+
Solo
Merlin
Merlin
TayKilla007-
Merlin
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,537 Elo+
Party 2
Medusa
Medusa
slender_hoe
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 14
9,392
854
7,558
10,156
11,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
Damage
Hou Yi
17
4 / 0 / 7
9,246
841
10,369
7,876
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Kuuhaku
Amaterasu
16
8 / 0 / 8
10,772
979
7,135
11,639
12,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 0 / 11
8,621
784
12,318
4,417
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Unsolvable
Chernobog
14
2 / 1 / 6
8,122
738
5,495
6,443
2,619
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FearTactics
Erlang Shen
13
2 / 3 / 0
7,155
650
9,410
10,740
7,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 1
6,456
587
5,269
12,304
8,894
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 4 / 0
6,650
605
5,267
11,146
6,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
14
0 / 4 / 2
7,079
644
10,117
7,087
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
11
0 / 5 / 1
6,137
558
1,666
7,612
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
19
Kills
2
2
Deaths
19
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
W
Hou Yi
Damage
Hou Yi
4
0
7
7.5
L
Erlang Shen
FearTactics
Erlang Shen
2
3
0
0.67
L
0
3
1
0.17
W
Amaterasu
Kuuhaku
Amaterasu
8
0
8
12
L
0
4
0
0
W
3
0
11
8.5
L
Merlin
0
4
2
0.25
W
Chernobog
Unsolvable
Chernobog
2
1
6
5
L
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,875
Damage
31,729
40,531
Taken
48,889
31,487
Mitigated
29,253
11,844
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,558
1,424
0
1,204
10,156
11,542
1
4,453
5,431
18,548
0
W
Hou Yi
Damage
Hou Yi
10,369
6,104
0
2,536
7,876
3,084
1,145
2,489
5,350
0
44,119
L
Erlang Shen
FearTactics
Erlang Shen
9,410
3,805
0
3,173
10,740
7,683
0
2,956
7,659
995
20,086
L
5,269
1,181
0
750
12,304
8,894
0
5,885
6,067
13,829
0
W
Amaterasu
Kuuhaku
Amaterasu
7,135
2,715
0
5,277
11,639
12,426
40
3,972
7,407
1,605
9,715
L
5,267
1,723
0
1,896
11,146
6,589
192
3,306
7,654
2,402
24,483
W
12,318
2,891
0
972
4,417
1,816
104
2,498
1,793
32,491
0
L
Merlin
10,117
652
0
454
7,087
2,173
0
4,655
2,184
38,787
0
W
Chernobog
Unsolvable
Chernobog
5,495
3,462
0
1,855
6,443
2,619
904
2,649
3,547
0
25,349
L
Medusa
1,666
950
0
0
7,612
3,914
0
3,068
4,385
716
6,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,153
Gold Earned
33,477
242
Minions Killed
211
9
Camps Cleared
6
1,071,502
Distance Traveled
1,033,497
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,392
854
27
2
0
209,824
3
W
Hou Yi
9,246
841
92
8
4
213,612
2
L
Erlang Shen
7,155
650
34
3
0
227,375
0
L
Athena
6,456
587
23
2
0
227,195
2
W
Amaterasu
10,772
979
12
1
0
246,563
0
L
Kali
6,650
605
48
4
5
211,817
2
W
Nu Wa
8,621
784
61
6
3
216,967
2
L
Merlin
7,079
644
92
8
1
194,345
1
W
Chernobog
8,122
738
50
5
2
184,536
0
L
Medusa
6,137
558
14
1
0
172,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role