Player Matchup

Anubis
Anubis
GodlyFlare
Anubis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 105L
1,666 Elo+
Party 1
Ra
Ra
L00kaMainus
Ra
Level 28
God Stats
14W - 9L
1,823 SR
Queue Stats
79W - 82L
1,666 Elo+
Party 1
Chernobog
Chernobog
Scifer492
Chernobog
Level 7
God Stats
6W - 9L
1,500 SR
Queue Stats
103W - 96L
1,666 Elo+
Party 1
Team Averages
Level 20
1,608 SR
1,666 Elo+

VS

Team Averages
Level 32
1,595 SR
1,578 Elo+
Neith
Neith
Trollble
Neith
Level 9
God Stats
7W - 5L
1,605 SR
Queue Stats
7W - 6L
1,545 Elo+
Party 2
Thoth
Thoth
chuttbugger69
Thoth
Level 17
God Stats
2W - 2L
1,680 SR
Queue Stats
21W - 8L
1,675 Elo+
Party 2
Cthulhu
Cthulhu
zoso421
Cthulhu
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 113L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GodlyFlare
Anubis
15
3 / 6 / 4
10,894
641
7,319
13,148
4,762
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 8 / 6
10,046
591
5,966
12,520
4,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Scifer492
Chernobog
13
3 / 7 / 6
10,705
630
6,507
15,459
3,906
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Trollble
Neith
14
2 / 4 / 7
10,766
633
2,876
7,897
2,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
11 / 3 / 6
12,417
730
23,803
11,272
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
zoso421
Cthulhu
16
8 / 3 / 12
13,466
792
10,839
13,631
10,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
8
Kills
21
21
Deaths
10
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
GodlyFlare
Anubis
3
6
4
0.83
L
2
8
6
0.63
L
Chernobog
Scifer492
Chernobog
3
7
6
0.86
W
Neith
Trollble
Neith
2
4
7
1.38
W
11
3
6
4.67
W
Cthulhu
zoso421
Cthulhu
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,792
Damage
37,518
41,127
Taken
32,800
13,196
Mitigated
16,365
3,696
Healing
5,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
GodlyFlare
Anubis
7,319
77
0
784
13,148
4,762
0
10,668
2,020
38,984
0
L
5,966
601
834
1,508
12,520
4,528
0
10,318
1,842
34,996
0
L
Chernobog
Scifer492
Chernobog
6,507
4,559
0
570
15,459
3,906
14
12,321
2,611
0
19,233
W
Neith
Trollble
Neith
2,876
677
0
279
7,897
2,294
1,435
4,488
3,409
0
31,188
W
23,803
462
84
4,225
11,272
3,541
714
3,205
8,067
62,104
0
W
Cthulhu
zoso421
Cthulhu
10,839
130
174
1,115
13,631
10,530
126
5,680
7,951
49,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,645
Gold Earned
36,649
133
Minions Killed
190
0
Camps Cleared
0
758,107
Distance Traveled
840,488
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,894
641
66
4
0
250,211
0
L
Ra
10,046
591
43
3
0
251,104
2
L
Chernobog
10,705
630
24
1
0
256,792
2
W
Neith
10,766
633
53
3
0
224,105
0
W
Thoth
12,417
730
74
4
0
284,671
0
W
Cthulhu
13,466
792
63
4
0
331,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role