Player Matchup

Sol
Sol
DurpyDaddy
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 89L
1,625 Elo+
Party 4
Ymir
Ymir
Eyethefalcon
Ymir
Level 18
God Stats
4W - 1L
1,719 SR
Queue Stats
28W - 18L
1,610 Elo+
Party 1
Hercules
Hercules
FinnyCASQUITO
Hercules
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 31L
1,653 Elo+
Party 1
Arachne
Arachne
Planton 701
Arachne
Level 27
God Stats
14W - 6L
1,724 SR
Queue Stats
38W - 25L
1,814 Elo+
Party 1
Merlin
Merlin
tasotaco
Merlin
Level 25
God Stats
7W - 3L
1,852 SR
Queue Stats
83W - 84L
1,809 Elo+
Party 4
Team Averages
Level 24
1,659 SR
1,702 Elo+

VS

Team Averages
Level 30
1,565 SR
1,557 Elo+
Ah Puch
Ah Puch
AC WolF v7
Ah Puch
Level 16
God Stats
5W - 2L
1,645 SR
Queue Stats
72W - 70L
1,463 Elo+
Party 3
Ao Kuang
Ao Kuang
AppaTheGod2065
Ao Kuang
Level 25
God Stats
4W - 3L
1,691 SR
Queue Stats
76W - 59L
1,654 Elo+
Party 2
Nike
Nike
Moji OwO
Nike
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 36L
1,705 Elo+
Party 2
Danzaburou
Danzaburou
Too Impressive
Danzaburou
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 83L
1,463 Elo+
Party 3
Odin
Odin
nordichunk
Odin
Level 68
God Stats
2W - 2L
1,487 SR
Queue Stats
38W - 47L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 9
11,145
429
9,533
22,177
8,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 7 / 30
12,955
498
8,640
22,022
24,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
FinnyCASQUITO
Hercules
19
9 / 4 / 19
13,211
508
17,743
28,448
36,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arachne
Planton 701
Arachne
20
28 / 0 / 15
15,906
612
45,056
24,752
15,732
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
tasotaco
Merlin
17
5 / 12 / 17
12,280
472
14,312
19,197
8,545
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AC WolF v7
Ah Puch
16
2 / 9 / 12
10,584
407
12,450
17,086
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
17
14 / 11 / 7
12,595
484
27,163
33,881
14,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
17
7 / 12 / 5
11,360
437
15,666
31,011
11,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Too Impressive
Danzaburou
16
6 / 10 / 8
11,557
445
14,411
18,293
8,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 5 / 9
10,562
406
6,666
22,847
15,394
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
72
47
Kills
31
35
Deaths
47
90
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AC WolF v7
Ah Puch
2
9
12
0.89
L
Ao Kuang
14
11
7
1.59
W
1
12
9
0.46
W
4
7
30
2.71
W
Hercules
FinnyCASQUITO
Hercules
9
4
19
4.63
L
Nike
7
12
5
0.79
W
Arachne
Planton 701
Arachne
28
0
15
35.5
L
Danzaburou
Too Impressive
Danzaburou
6
10
8
1
L
2
5
9
1.3
W
Merlin
tasotaco
Merlin
5
12
17
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,284
Damage
76,356
116,596
Taken
123,118
93,668
Mitigated
54,887
32,520
Healing
25,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AC WolF v7
Ah Puch
12,450
1,627
0
3,656
17,086
5,671
282
3,939
13,067
56,535
0
L
Ao Kuang
27,163
10,311
0
14,909
33,881
14,164
99
7,239
26,457
57,653
0
W
9,533
2,050
0
6,211
22,177
8,324
2,842
3,886
18,291
62,441
0
W
8,640
1,592
0
1,209
22,022
24,836
954
8,703
13,319
32,817
0
W
Hercules
FinnyCASQUITO
Hercules
17,743
4,468
0
8,387
28,448
36,231
1,658
11,048
17,400
0
59,881
L
Nike
15,666
7,242
0
4,723
31,011
11,489
826
8,430
22,421
263
56,416
W
Arachne
Planton 701
Arachne
45,056
28,627
0
12,561
24,752
15,732
3,421
9,704
15,048
0
112,341
L
Danzaburou
Too Impressive
Danzaburou
14,411
8,039
0
658
18,293
8,169
0
4,123
14,010
0
59,972
L
6,666
3,219
0
1,260
22,847
15,394
168
8,754
13,938
0
49,357
W
Merlin
tasotaco
Merlin
14,312
1,837
0
4,152
19,197
8,545
2,467
6,535
12,662
62,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,497
Gold Earned
56,658
403
Minions Killed
393
0
Camps Cleared
0
2,241,351
Distance Traveled
2,033,181
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,584
407
81
3
0
364,585
4
L
Ao Kuang
12,595
484
61
2
0
406,862
0
W
Sol
11,145
429
74
3
0
339,081
0
W
Ymir
12,955
498
49
2
0
449,702
1
W
Hercules
13,211
508
73
3
0
466,225
3
L
Nike
11,360
437
66
3
0
407,747
0
W
Arachne
15,906
612
127
5
0
625,290
2
L
Danzaburou
11,557
445
99
4
0
400,894
0
L
Odin
10,562
406
86
3
0
453,093
0
W
Merlin
12,280
472
80
3
0
361,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role