Player Matchup

Serqet
Serqet
AKosse1996
Serqet
Level 27
God Stats
12W - 10L
1,382 SR
Queue Stats
41W - 30L
1,317 Elo+
Solo
Sobek
Sobek
FluffyRuff
Sobek
Level 26
God Stats
27W - 21L
1,285 SR
Queue Stats
384W - 418L
1,378 Elo+
Solo
Vulcan
Vulcan
InkKritical
Vulcan
Level 17
God Stats
4W - 3L
1,891 SR
Queue Stats
53W - 51L
1,497 Elo+
Party 1
Raijin
Raijin
The25thBamz
Raijin
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 62L
1,523 Elo+
Party 1
Cupid
Cupid
swagdeloki
Cupid
Level 28
God Stats
1W - 2L
1,315 SR
Queue Stats
9W - 14L
1,682 Elo+
Solo
Team Averages
Level 23
1,474 SR
1,479 Elo+

VS

Team Averages
Level 27
1,559 SR
1,561 Elo+
Nemesis
Nemesis
FreeBobbybihh
Nemesis
Level 25
God Stats
2W - 3L
1,719 SR
Queue Stats
92W - 84L
1,538 Elo+
Solo
Anubis
Anubis
Thesacred1
Anubis
Level 21
God Stats
5W - 5L
1,275 SR
Queue Stats
12W - 14L
1,539 Elo+
Party 2
Amaterasu
Amaterasu
hellrazor16f
Amaterasu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
491W - 508L
1,529 Elo+
Solo
Aphrodite
Aphrodite
legbone123
Aphrodite
Level 33
God Stats
4W - 6L
1,500 SR
Queue Stats
28W - 37L
1,625 Elo+
Party 2
Danzaburou
Danzaburou
smurfforfun
Danzaburou
Level 27
God Stats
20W - 14L
1,803 SR
Queue Stats
43W - 44L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AKosse1996
Serqet
18
6 / 4 / 4
11,032
525
12,603
18,952
13,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
14
1 / 3 / 1
7,800
371
3,551
16,603
12,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Vulcan
14
3 / 6 / 4
8,867
422
13,136
11,282
5,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
11
1 / 13 / 3
7,364
351
7,564
15,089
3,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
15
2 / 7 / 2
9,059
431
10,871
15,900
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
10 / 3 / 8
11,982
571
14,584
15,369
12,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Thesacred1
Anubis
15
10 / 9 / 5
10,526
501
12,295
16,284
7,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
hellrazor16f
Amaterasu
16
1 / 1 / 9
11,305
538
5,594
18,522
13,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
legbone123
Aphrodite
15
3 / 0 / 8
10,526
501
5,133
7,634
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
smurfforfun
Danzaburou
18
9 / 1 / 11
11,582
552
18,732
20,251
7,796
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
13
Kills
33
33
Deaths
14
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Serqet
AKosse1996
Serqet
6
4
4
2
L
Sobek
1
3
1
0.5
W
Nemesis
10
3
8
4.67
L
Vulcan
3
6
4
0.83
L
Raijin
1
13
3
0.19
W
Anubis
Thesacred1
Anubis
10
9
5
1.39
W
Amaterasu
hellrazor16f
Amaterasu
1
1
9
5.5
W
Aphrodite
legbone123
Aphrodite
3
0
8
7
W
Danzaburou
smurfforfun
Danzaburou
9
1
11
14.5
L
Cupid
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,725
Damage
56,338
77,826
Taken
78,060
40,531
Mitigated
44,278
14,903
Healing
40,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AKosse1996
Serqet
12,603
1,362
0
5,086
18,952
13,956
0
3,613
15,339
0
68,457
L
Sobek
3,551
462
0
5,041
16,603
12,436
0
2,209
14,394
21,670
0
W
Nemesis
14,584
7,169
0
447
15,369
12,124
1,504
2,641
12,126
5,156
72,812
L
Vulcan
13,136
2,202
0
0
11,282
5,298
488
2,737
8,545
49,073
0
L
Raijin
7,564
767
0
0
15,089
3,748
0
6,769
8,320
32,884
0
W
Anubis
Thesacred1
Anubis
12,295
750
0
4,087
16,284
7,048
1,182
7,329
8,910
46,342
0
W
Amaterasu
hellrazor16f
Amaterasu
5,594
2,055
762
6,734
18,522
13,876
1,800
5,233
12,785
487
37,692
W
Aphrodite
legbone123
Aphrodite
5,133
377
11,005
5,926
7,634
3,434
1,973
3,283
3,595
35,912
0
W
Danzaburou
smurfforfun
Danzaburou
18,732
9,938
1,196
10,069
20,251
7,796
4,564
5,765
13,985
0
63,501
L
Cupid
10,871
4,127
170
4,606
15,900
5,093
1,124
3,019
12,881
0
46,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,122
Gold Earned
55,921
343
Minions Killed
421
0
Camps Cleared
0
1,716,736
Distance Traveled
1,881,944
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,032
525
115
5
0
391,152
5
L
Sobek
7,800
371
37
2
0
342,652
8
W
Nemesis
11,982
571
134
6
0
396,897
2
L
Vulcan
8,867
422
72
3
0
384,534
6
L
Raijin
7,364
351
38
2
0
307,630
5
W
Anubis
10,526
501
71
3
0
338,008
0
W
Amaterasu
11,305
538
62
3
0
386,723
0
W
Aphrodite
10,526
501
70
3
0
374,929
0
W
Danzaburou
11,582
552
84
4
0
385,387
5
L
Cupid
9,059
431
81
4
0
290,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role