Player Matchup

Athena
Athena
Silver I
 
Athena
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Gold II
Au7os
Eset
Gold II
Level 157
God Stats
2W - 5L
1,477 SR
Queue Stats
488W - 463L
1,782 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
BOOMtown619
Sun Wukong
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
Definily_Mst
Apollo
Silver I
Level 55
God Stats
5W - 5L
1,500 SR
Queue Stats
171W - 139L
1,673 MMR
Party 2
Cupid
Cupid
Silver I
GABINO-GZR
Cupid
Silver I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 43L
1,673 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,495 SR
1,626 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,460 SR
1,609 MMR
Zeus
Zeus
Gold II
 
Zeus
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cthulhu
Cthulhu
Gold III
Geimbhoy
Cthulhu
Gold III
Level 127
God Stats
6W - 8L
1,307 SR
Queue Stats
169W - 162L
1,673 MMR
Solo
Hachiman
Hachiman
Gold IV
In-N-OutManager
Hachiman
Gold IV
Level 147
God Stats
3W - 2L
1,696 SR
Queue Stats
35W - 20L
1,597 MMR
Party 4
Nemesis
Nemesis
Gold III
IrredeemabIe
Nemesis
Gold III
Level 155
God Stats
1W - 1L
1,298 SR
Queue Stats
42W - 26L
1,734 MMR
Party 4
Cu Chulainn
Cu Chulainn
Bronze III
chingatepepino
Cu Chulainn
Bronze III
Level 77
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 7L
1,541 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 13 / 5
7,386
410
4,692
22,333
10,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
Au7os
Eset
14
2 / 9 / 1
8,912
495
8,048
13,337
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
BOOMtown619
Sun Wukong
17
0 / 4 / 1
9,844
547
3,315
11,072
10,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
16
6 / 5 / 2
10,251
570
11,992
16,189
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
14
2 / 7 / 2
8,785
488
7,610
15,973
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Erlang ShenSetDanzaburouPersephoneNu Wa

VS

Bans
JanusScyllaRamaTsukuyomiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
10 / 3 / 14
11,159
620
15,597
11,449
4,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Geimbhoy
Cthulhu
14
6 / 3 / 20
10,730
596
11,790
20,110
20,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
16
2 / 3 / 11
10,593
589
10,431
11,708
6,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
IrredeemabIe
Nemesis
18
10 / 0 / 12
11,994
666
11,265
14,951
6,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
chingatepepino
Cu Chulainn
17
9 / 1 / 8
11,602
645
12,704
18,116
17,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
102
10
Kills
37
38
Deaths
10
11
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
13
5
0.19
W
Zeus
 
Zeus
10
3
14
5.67
L
Eset
Au7os
Eset
2
9
1
0.28
L
Sun Wukong
BOOMtown619
Sun Wukong
0
4
1
0.13
L
Apollo
6
5
2
1.4
L
Cupid
2
7
2
0.43
W
Cthulhu
Geimbhoy
Cthulhu
6
3
20
5.33
W
Hachiman
2
3
11
2.5
W
Nemesis
IrredeemabIe
Nemesis
10
0
12
16
W
Cu Chulainn
chingatepepino
Cu Chulainn
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,657
Damage
61,787
78,904
Taken
76,334
37,704
Mitigated
54,789
17,663
Healing
31,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,692
1,763
0
2,000
22,333
10,564
0
10,826
11,241
15,742
0
W
Zeus
 
Zeus
15,597
2,669
0
4,073
11,449
4,446
3,121
4,405
6,835
60,887
0
L
Eset
Au7os
Eset
8,048
682
196
2,676
13,337
4,951
0
5,920
7,161
54,087
0
L
Sun Wukong
BOOMtown619
Sun Wukong
3,315
943
0
2,130
11,072
10,369
2,537
1,467
9,080
0
68,421
L
Apollo
11,992
6,312
0
4,579
16,189
6,517
0
3,787
12,069
0
64,568
L
Cupid
7,610
3,728
0
6,082
15,973
5,303
806
5,937
9,927
0
53,154
W
Cthulhu
Geimbhoy
Cthulhu
11,790
1,808
354
4,728
20,110
20,202
0
6,272
13,601
31,184
0
W
Hachiman
10,431
6,486
0
3,876
11,708
6,467
5,153
1,708
9,989
8,491
64,872
W
Nemesis
IrredeemabIe
Nemesis
11,265
4,417
0
8,970
14,951
6,293
2,380
2,497
12,307
0
81,186
W
Cu Chulainn
chingatepepino
Cu Chulainn
12,704
2,316
0
9,311
18,116
17,381
894
1,417
16,382
0
75,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,178
Gold Earned
56,078
495
Minions Killed
496
0
Camps Cleared
0
1,695,669
Distance Traveled
1,764,169
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,386
410
19
1
0
327,815
2
W
Zeus
11,159
620
104
6
0
339,305
3
L
Eset
8,912
495
102
6
0
336,776
5
L
Sun Wukong
9,844
547
164
9
0
340,681
5
L
Apollo
10,251
570
118
7
0
398,286
0
L
Cupid
8,785
488
92
5
0
292,111
1
W
Cthulhu
10,730
596
18
1
0
369,017
0
W
Hachiman
10,593
589
113
6
0
277,813
2
W
Nemesis
11,994
666
125
7
0
394,109
1
W
Cu Chulainn
11,602
645
136
8
0
383,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role