Player Matchup

Zhong Kui
Zhong Kui
CharlieBrown257
Zhong Kui
Level 95
God Stats
33W - 36L
1,500 SR
Queue Stats
143W - 156L
1,685 Elo+
Solo
Pele
Pele
Hipnoticx-
Pele
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
111W - 111L
1,590 Elo+
Party 3
Heimdallr
Heimdallr
ImBeta-Haze
Heimdallr
Level 103
God Stats
10W - 11L
1,631 SR
Queue Stats
292W - 279L
1,568 Elo+
Party 3
Izanami
Izanami
ProperDisaster
Izanami
Level 152
God Stats
6W - 3L
1,669 SR
Queue Stats
18W - 13L
1,612 Elo+
Party 2
Cthulhu
Cthulhu
shintot2210
Cthulhu
Level 49
God Stats
2W - 2L
1,283 SR
Queue Stats
20W - 23L
1,593 Elo+
Party 2
Team Averages
Level 86
1,517 SR
1,610 Elo+

VS

Team Averages
Level 76
1,467 SR
1,426 Elo+
Vulcan
Vulcan
Almost_Emily
Vulcan
Level 139
God Stats
1W - 1L
1,715 SR
Queue Stats
550W - 532L
1,440 Elo+
Party 1
Erlang Shen
Erlang Shen
IvveBeenBaddMann
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,660 Elo+
Party 1
Medusa
Medusa
JC QUIRINO
Medusa
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
241W - 258L
1,436 Elo+
Solo
Danzaburou
Danzaburou
NGirgha
Danzaburou
Level 69
God Stats
38W - 43L
1,334 SR
Queue Stats
125W - 142L
1,298 Elo+
Party 4
Ganesha
Ganesha
StalkerHeberx
Ganesha
Level 88
God Stats
8W - 7L
1,287 SR
Queue Stats
159W - 172L
1,298 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CharlieBrown257
Zhong Kui
19
3 / 1 / 5
12,331
536
17,774
18,015
13,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 4 / 6
12,769
555
15,118
17,997
7,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ImBeta-Haze
Heimdallr
20
4 / 1 / 1
13,876
603
9,777
9,202
7,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
3 / 1 / 1
11,799
513
12,183
12,561
6,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
shintot2210
Cthulhu
17
0 / 3 / 8
10,142
441
11,583
24,171
14,212
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
1 / 4 / 2
9,479
412
14,815
12,710
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
IvveBeenBaddMann
Erlang Shen
16
3 / 5 / 3
10,054
437
10,502
21,150
15,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
JC QUIRINO
Medusa
18
0 / 3 / 2
10,354
450
5,509
12,074
5,065
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
NGirgha
Danzaburou
17
6 / 3 / 2
11,107
483
13,841
14,521
6,942
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
15
0 / 1 / 8
9,844
428
11,899
24,084
26,483
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
16
Kills
10
10
Deaths
16
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
4
2
0.5
W
Zhong Kui
CharlieBrown257
Zhong Kui
3
1
5
5.5
W
6
4
6
2.25
W
Heimdallr
ImBeta-Haze
Heimdallr
4
1
1
4.5
L
Erlang Shen
IvveBeenBaddMann
Erlang Shen
3
5
3
0.9
L
Medusa
JC QUIRINO
Medusa
0
3
2
0.33
L
Danzaburou
NGirgha
Danzaburou
6
3
2
2.33
W
3
1
1
3.5
L
Ganesha
0
1
8
4
W
Cthulhu
shintot2210
Cthulhu
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,435
Damage
56,566
81,946
Taken
84,539
49,987
Mitigated
59,453
33,345
Healing
25,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
14,815
4,782
118
3,284
12,710
5,922
0
6,639
6,071
66,167
0
W
Zhong Kui
CharlieBrown257
Zhong Kui
17,774
644
0
11,035
18,015
13,566
2,648
7,757
10,258
81,085
0
W
15,118
4,128
79
6,121
17,997
7,819
1,068
6,032
11,965
0
96,720
W
Heimdallr
ImBeta-Haze
Heimdallr
9,777
4,492
0
2,140
9,202
7,787
1,899
671
8,531
9,517
83,224
L
Erlang Shen
IvveBeenBaddMann
Erlang Shen
10,502
4,245
768
6,810
21,150
15,041
0
6,923
14,227
9,280
69,621
L
Medusa
JC QUIRINO
Medusa
5,509
1,929
0
3,223
12,074
5,065
2,968
971
11,103
0
69,713
L
Danzaburou
NGirgha
Danzaburou
13,841
7,895
708
3,586
14,521
6,942
517
6,602
7,919
0
60,340
W
12,183
8,606
0
4,585
12,561
6,603
1,631
3,814
8,747
9,640
102,216
L
Ganesha
11,899
1,067
1,314
5,423
24,084
26,483
53
10,422
13,662
33,954
0
W
Cthulhu
shintot2210
Cthulhu
11,583
586
1,748
7,637
24,171
14,212
312
9,224
14,947
36,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,917
Gold Earned
50,838
723
Minions Killed
487
0
Camps Cleared
0
2,099,186
Distance Traveled
2,199,774
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,479
412
111
5
0
423,772
10
W
Zhong Kui
12,331
536
154
7
0
400,075
3
W
Pele
12,769
555
139
6
0
449,950
0
W
Heimdallr
13,876
603
184
8
0
365,537
1
L
Erlang Shen
10,054
437
124
5
0
439,948
7
L
Medusa
10,354
450
110
5
0
502,739
0
L
Danzaburou
11,107
483
134
6
0
366,090
3
W
Izanami
11,799
513
173
8
0
431,732
4
L
Ganesha
9,844
428
8
0
0
467,225
7
W
Cthulhu
10,142
441
73
3
0
451,892
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role