Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
OSM_ElChotaLarga
Sylvanus
Level 88
God Stats
16W - 10L
1,496 SR
Queue Stats
685W - 708L
1,416 Elo+
Party 2
Ra
Ra
xAIex003
Ra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,872 Elo+
Party 3
Scylla
Scylla
xAlex003
Scylla
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 19L
1,821 Elo+
Party 3
Ne Zha
Ne Zha
zTutte
Ne Zha
Level 105
God Stats
1W - 2L
1,277 SR
Queue Stats
9W - 2L
1,821 Elo+
Party 3
Team Averages
Level 108
1,455 SR
1,686 Elo+

VS

Team Averages
Level 113
1,463 SR
1,438 Elo+
Thoth
Thoth
DalTKxadrez
Thoth
Level 125
God Stats
2W - 6L
1,285 SR
Queue Stats
185W - 208L
1,319 Elo+
Solo
Artemis
Artemis
LVieira
Artemis
Level 100
God Stats
34W - 25L
1,388 SR
Queue Stats
153W - 159L
1,477 Elo+
Party 1
Anubis
Anubis
Lobosolitario88
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
RSDIAS
Set
Level 114
God Stats
4W - 2L
1,673 SR
Queue Stats
278W - 282L
1,528 Elo+
Party 1
Ganesha
Ganesha
bHu-_-Griz
Ganesha
Level 73
God Stats
13W - 14L
1,467 SR
Queue Stats
215W - 235L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 1 / 5
6,517
501
5,105
9,545
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 0 / 5
7,257
558
6,103
7,101
3,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 3 / 3
8,065
620
7,758
6,905
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
xAlex003
Scylla
14
3 / 2 / 2
8,249
635
4,259
7,008
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
zTutte
Ne Zha
13
2 / 1 / 5
7,294
561
3,944
7,200
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,141
626
4,029
5,255
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
LVieira
Artemis
9
1 / 4 / 1
5,555
427
6,211
10,610
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 3 / 2
7,013
539
5,603
6,898
2,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
RSDIAS
Set
11
2 / 2 / 2
6,697
515
4,830
7,032
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
bHu-_-Griz
Ganesha
10
0 / 3 / 2
6,133
472
4,890
10,021
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
7
7
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
5
4.5
L
3
1
1
3.5
L
Artemis
LVieira
Artemis
1
4
1
0.38
L
1
3
2
0.67
W
3
0
5
5.5
L
Set
RSDIAS
Set
2
2
2
1.5
L
Ganesha
bHu-_-Griz
Ganesha
0
3
2
0.33
W
3
3
3
1.5
W
Scylla
xAlex003
Scylla
3
2
2
2
W
Ne Zha
zTutte
Ne Zha
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,169
Damage
25,563
37,759
Taken
39,816
12,843
Mitigated
15,879
16,803
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,105
1,867
0
3,722
9,545
2,748
33
3,091
6,454
0
35,970
L
4,029
109
0
750
5,255
1,664
0
2,756
2,273
53,554
0
L
Artemis
LVieira
Artemis
6,211
2,462
0
3,863
10,610
3,243
0
3,660
6,932
0
31,087
L
5,603
68
0
3,069
6,898
2,695
0
3,659
3,053
42,891
0
W
6,103
1,819
1,495
3,678
7,101
3,719
0
1,872
5,225
28,788
0
L
Set
RSDIAS
Set
4,830
1,757
0
2,280
7,032
2,389
908
1,960
5,002
0
34,775
L
Ganesha
bHu-_-Griz
Ganesha
4,890
133
0
2,170
10,021
5,888
0
5,517
4,436
21,371
0
W
7,758
1,618
672
2,351
6,905
2,295
0
3,874
2,711
60,148
0
W
Scylla
xAlex003
Scylla
4,259
710
0
1,430
7,008
1,825
0
3,591
3,417
53,869
0
W
Ne Zha
zTutte
Ne Zha
3,944
1,062
0
3,455
7,200
2,256
0
1,732
5,430
0
38,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,382
Gold Earned
33,539
455
Minions Killed
377
0
Camps Cleared
0
1,289,038
Distance Traveled
1,155,762
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,517
501
64
5
0
234,709
4
L
Thoth
8,141
626
120
9
0
255,681
4
L
Artemis
5,555
427
86
7
0
204,034
3
L
Anubis
7,013
539
101
8
0
204,732
5
W
Sylvanus
7,257
558
50
4
0
241,384
3
L
Set
6,697
515
62
5
0
270,105
2
L
Ganesha
6,133
472
8
1
0
221,210
8
W
Ra
8,065
620
132
10
0
274,049
3
W
Scylla
8,249
635
131
10
0
242,571
3
W
Ne Zha
7,294
561
78
6
0
296,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role