Player Matchup

Cernunnos
Cernunnos
AnubisInmortal17
Cernunnos
Level 63
God Stats
39W - 43L
1,607 SR
Queue Stats
88W - 93L
1,644 Elo+
Party 1
Merlin
Merlin
Belo17
Merlin
Level 67
God Stats
3W - 6L
1,802 SR
Queue Stats
51W - 81L
1,644 Elo+
Party 1
He Bo
He Bo
DaddyMonarch
He Bo
Level 73
God Stats
1W - 3L
1,246 SR
Queue Stats
8W - 12L
1,358 Elo+
Party 2
Ganesha
Ganesha
GUNTPUNTS
Ganesha
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
WildTheTimeBoi
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 52
1,531 SR
1,529 Elo+

VS

Team Averages
Level 37
1,441 SR
1,528 Elo+
Scylla
Scylla
AmpKitty
Scylla
Level 46
God Stats
9W - 17L
1,337 SR
Queue Stats
292W - 314L
1,503 Elo+
Party 3
Bakasura
Bakasura
Brionac50
Bakasura
Level 40
God Stats
9W - 12L
1,500 SR
Queue Stats
329W - 361L
1,572 Elo+
Party 3
Cthulhu
Cthulhu
EmperorTestacles
Cthulhu
Level 28
God Stats
10W - 11L
1,530 SR
Queue Stats
244W - 324L
1,513 Elo+
Party 3
Sobek
Sobek
MisterSandman09
Sobek
Level 13
God Stats
6W - 13L
1,337 SR
Queue Stats
371W - 471L
1,293 Elo+
Party 3
Cupid
Cupid
OctopusCorp
Cupid
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 70L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
9
1 / 4 / 1
6,033
402
6,850
9,235
2,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Belo17
Merlin
13
2 / 2 / 1
7,722
515
4,339
4,162
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 1
7,132
475
5,954
7,749
2,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
GUNTPUNTS
Ganesha
10
1 / 5 / 1
6,558
437
4,494
13,498
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 3 / 0
6,158
411
1,719
6,887
1,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AmpKitty
Scylla
13
0 / 2 / 1
7,367
491
2,544
7,020
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Brionac50
Bakasura
13
8 / 1 / 1
8,180
545
6,696
10,070
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 1 / 6
7,015
468
5,680
8,242
7,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 0 / 1
6,401
427
1,822
7,339
5,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
4 / 1 / 3
7,551
503
10,077
10,523
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
16
17
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
AmpKitty
Scylla
0
2
1
0.25
L
Cernunnos
1
4
1
0.38
L
Merlin
Belo17
Merlin
2
2
1
1.25
W
Bakasura
Brionac50
Bakasura
8
1
1
8.5
L
0
3
1
0.17
W
2
1
6
5
L
Ganesha
GUNTPUNTS
Ganesha
1
5
1
0.3
W
2
0
1
2.5
W
4
1
3
5.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,356
Damage
26,819
41,531
Taken
43,194
14,476
Mitigated
21,544
7,338
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AmpKitty
Scylla
2,544
313
0
2,335
7,020
2,173
196
3,214
3,506
40,194
0
L
Cernunnos
6,850
4,435
0
3,096
9,235
2,761
0
2,772
6,178
0
29,139
L
Merlin
Belo17
Merlin
4,339
151
0
750
4,162
1,051
0
1,795
2,243
40,480
0
W
Bakasura
Brionac50
Bakasura
6,696
4,923
0
2,294
10,070
3,894
0
1,883
8,117
0
39,631
L
5,954
676
0
2,808
7,749
2,035
833
1,374
5,610
41,953
0
W
5,680
645
65
1,110
8,242
7,186
362
1,945
6,257
20,141
0
L
Ganesha
GUNTPUNTS
Ganesha
4,494
380
0
684
13,498
6,739
0
3,269
9,949
23,138
0
W
1,822
281
0
3,767
7,339
5,190
251
4,685
2,654
17,018
0
W
10,077
6,410
349
6,377
10,523
3,101
602
2,650
7,873
0
47,210
L
1,719
0
0
0
6,887
1,890
0
387
6,380
0
23,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,603
Gold Earned
36,514
282
Minions Killed
298
0
Camps Cleared
0
1,337,692
Distance Traveled
1,429,115
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,367
491
96
6
0
268,896
0
L
Cernunnos
6,033
402
64
4
0
231,272
0
L
Merlin
7,722
515
91
6
0
257,991
4
W
Bakasura
8,180
545
78
5
0
334,441
6
L
He Bo
7,132
475
73
5
0
257,057
1
W
Cthulhu
7,015
468
21
1
0
265,198
0
L
Ganesha
6,558
437
15
1
0
293,426
0
W
Sobek
6,401
427
20
1
0
308,831
1
W
Cupid
7,551
503
83
6
0
251,749
4
L
Susano
6,158
411
39
3
0
297,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role